Wand / Dagger PvP Build Guide
Last Updated:March 6, 2025|Changelog
Welcome to the Wand/Dagger PvP build guide! The Wand / Dagger weapon combination is primarily a support build that revolves around mixing ranged and melee playstyles to ensure you can be anywhere on the battlefield.
Unlike a more traditional Support or DPS build, you need to keep close watch on both allies and enemies alike to make the best use of your Swift Healing, Cursed Nightmare, Shadow Escape, Fountain of Life and Blessed Barrier abilities. Knowing when and where to use these skills for maximum value makes the difference between a good support and a great one.
Wand / Dagger PvP Build
If you're interested in PvE, check out our Wand / Dagger PvE Build Guide!
PvP Gear Progression
Acquiring Gear pieces and upgrading them is incredibly expensive and time-consuming. If you enjoy both PvE and PvP content, just use these sets for PvE as well.
If you're interested in PvE Gear Progression, check out our Wand / Dagger PvE Build Guide!
- Critical Damage Reduction, Attack Speed or Shield Block Chance Pierce
- Critical Damage Reduction counters the Critical Damage Increase from Death Set and other sources.
- Shield Block Chance Pierce counters Sword and Shield Block Chance.
- Attack Speed is self-explanatory.
Going Shield Block Chance Pierce is best if you want more overall damage to players, including tanks. Use the Attack Speed Rune Synergy if you want more overall damage to everyone who is not a tank. Critical Damage Reduction will reduce the damage taken when an enemy Crits. This is great for defense. You can go for any Rune Synergy that best fits your situation. EVERY SERVER META IS DIFFERENT.
- STR, PER, DEX, or WIS
- + PER should also help you hit 70 Perception if you desire.
- + DEX is purely an offensive Rune Synergy effect.
- + STR is helpful to hit 50 Strength or 60 Strength if needed.
Usually, players take runes depending on the stat they need to hit the necessary breakpoints.
Consider the defensive and offensive breakpoints other classes can reach when building your gear.
- Melee
- Fully built Sword and Shield users reach 2000+ base Ranged and Magic Endurance.
- The amount varies depending on Trait Resonances and Runes.
- With the Palace Guard's Plate Armor item set, they will take even less damage.
- Fully built Sword and Shield users reach 2000+ base Ranged and Magic Endurance.
- Ranged
- Bow / Daggers and Staff / Daggers can reach 2000+ base Ranged and Magic Evasion pre-buffed without sacrificing damage. The specific numbers depend on the Runes the player slots and the Trait Resonance they use.
- Support
- If Bow / Wands follow the builds on this site, they can reach 2000+ Ranged and Magic Endurance with 500+ Heavy Attack Evasion. As mentioned above, these numbers differ depending on the Runes and Trait Resonance.
Considering the above, it's hard to find a one-size-fits-all solution. How you gear will entirely depend on the meta of your server.
- Is your server full of high Evasion users? Do you usually target those players? If so, build more Hit Chance.
Active Skill Choices
- Wildlands Protector Solarstone is used when building for the Six-Piece bonus. It also has one of the best Active Effects, making it an ideal choice.
Passive Skill Choices
- Wildlands Protector Lunarstone helps to bolster your defenses even further.
Artifact Set Choices
- The 6-Piece Wildlands Protector offers All Heavy Attack Evasion, helping to stack Melee Heavy Attack Evasion.
- For a more DPS-oriented setup, run 4-Piece Wildlands Protector instead and pick up 2-Piece Abyssal Beast to increase your Hit chance.
Ranged / Magic Evasion
Melee / Magic Evasion
Archboss
- The ideal build to choose is heavily dependent on your server meta.
- Talandre Gear offers many different gear pieces from which you can choose.
- Use these builds as a base and swap different pieces depending on your need.
- STATS FROM ARTIFACTS, ITEM SETS, AND MASTERIES ARE NOT FULLY IMPLEMENTED. THIS MEANS ENDURANCE, HEALTH, ETC., ARE NOT AS HIGH AS THEY SHOULD BE.
Wand / Dagger PvP
Healer
Wand / Dagger PvP
Dps
Hover over (PC) or Tap (Mobile) items in the Plannner to see sources for gear pieces.
Stats and Gearing Logic
- This build aims to increase your survivability as much as possible by stacking Evasion with 2-Set Dawn Mist 2-Set Forgotten Assassin.
- When combined, the Evasion received from these set bonuses totals 470.
- You also stack extra Evasion with Runes and Resonance, pushing your defenses even higher.
- Uses Artifacts and Runes to cover our weaker defensive stat, Melee, with Melee Heavy Attack Evasion.
- The Hit is increased as much can be fit to increase the chance of landing CC.
- You also stack Weaken Chance for the same reason.
- The rest of the stats come together to provide good Buff Duration, Cooldown Speed, and Skill Heal while keeping your Defense and Offense at a good balance.
- For the DPS build, you lose access to your Healing abilities thanks to Disciple's Rage. You run no Skill heal in favor of other Offensive or Defensive stats.
- Swap pieces in and out to match the server meta you are playing against.
Gear Alternatives
The great thing about Tier 2 gear is that you can swap many pieces depending on your wants.
- Swap Hollow Solidarity Ring for Pure Light Elemental Spirit Ring as a budget option.
- Swap in Song of the Night Sky Bracelet to ensure your Stats stay correct.
- The Chest and Gloves can be swapped freely between Elder Set and Forgotten Assassin Set to sacrifice a bit of Evasion for more Damage.
- The ideal build to choose is heavily dependent on your server meta.
- Talandre Gear offers many different gear pieces from which you can choose.
- Use these builds as a base and swap different pieces depending on your need.
- STATS FROM ARTIFACTS, ITEM SETS, AND MASTERIES ARE NOT FULLY IMPLEMENTED. THIS MEANS ENDURANCE, HEALTH, ETC., ARE NOT AS HIGH AS THEY SHOULD BE.
Wand / Dagger PvP
Healer
Wand / Dagger PvP
Dps
Hover over (PC) or Tap (Mobile) items in the Plannner to see sources for gear pieces.
Stats and Gearing Logic
- This build is best used when your server has lots of Spear, Greatsword, and Sword and Shield users.
- The Healer build trades off Weaken Chance, Hit and other DPS stats to stack Melee Evasion as high as possible, keeping you protected from Dive.
- The DPS build trades off Melee Evasion in favor of more DPS stats and higher Weaken Chance.
- The Hit is increased as much can be fit to increase the chance of landing CC.
- You also stack Weaken Chance for the same reason.
- DPS Build stacks Weaken Chance to increase the chance of Curses hitting, making damage more reliable.
- The rest of the stats come together to provide good Buff Duration, Cooldown Speed, and Skill Heal while keeping your Defense and Offense at a good balance.
- For the DPS build, you lose access to your Healing abilities thanks to Disciple's Rage. You run no Skill heal in favor of other Offensive or Defensive stats.
- Swap pieces in and out to match the server meta you are playing against.
Gear Alternatives
The great thing about Tier 2 gear is that you can swap many pieces depending on your wants.
- In the DPS build, consider swapping 2-Piece Elder for 2-Piece Sacred. This trades some Melee Evasion and Buff Duration for Hit Chance.
- For the Healer build, consider swapping in King Khanzaizin's Valor Song as your Wand. While losing the passive of Overture of Eternal Salvation makes upkeeing stacks of Selfless Soul, it more than makes up for it with massively increased Mana Cost Efficiency. The weapon effect also boosts Invincible Wall into being a top tier skill.
- Also swap in Ring of Eternal Flames over Manor Sunset Ring to maintain proper Stats.
Wand / Dagger PvP
Glass
- Use this build setup if you don't care for having perfect Evasions. What you sacrifice in Evasion you make up for in Magic Heavy Attack, the Stat most important for increases Curse Damage.
- Codex of Deep Secrets can be swapped in as a budget option, but the damage will be noticeably lower on average.
- The ideal build to choose is heavily dependent on your server meta.
- Talandre Gear offers many different gear pieces from which you can choose.
- Use these builds as a base and swap different pieces depending on your need.
- STATS FROM ARTIFACTS, ITEM SETS, AND MASTERIES ARE NOT FULLY IMPLEMENTED. THIS MEANS ENDURANCE, HEALTH, ETC., ARE NOT AS HIGH AS THEY SHOULD BE.
Good Archboss Choices
- Tevent's Grasp of Withering
- Great for DPS build. Will make a night and day difference in your damage potential.
- Tevent's Fangs of Fury
- Has niche uses in DPS builds. Can be taken to play as a single target Assassin.
- Giant Cordy's Spore Hand
- BIS Wand for Healers. Making your entire party CC immune is invaluable.
- Deluzhnoa's Ice Slash
- Has niche uses in both playstyles as an extra Defensive tool.
- Stone Cold Heart Cloak
- Great for DPS builds, but comes at the cost of less Melee and Magic Evasion.
- All pre-Talandre builds will be revamped once it releases.
- They will use T2 Blue gear instead.
Game
Ranged/Magic Evasion
Melee Evasion
Archboss Gear
Early Game Wand / Dagger PvP Build Gear
Mid Game Wand / Dagger PvP Build Gear
Early Game Wand / Dagger PvP Build Gear
Melee Evasion
Trying to PvP with blues at this stage of the game is asking to get farmed. You want to transition as fast as possible to your Mid Game build. This will let you stand somewhat of a chance against other players until you reach End Game gear.
Fully trait your blue gear before transferring over to purple gear. A fully traited blue piece will give you 960 Blessings for you to use. You can use a trash blue gear piece and fill it up with cheap traits before transferring it to a purple piece in the same slot.
Transition Blues
- You don't see many blue accessories here in these builds. That's because most of them are not worth using. Before transferring to a Purple piece, you can fully upgrade and trait out any trash blue accessory.
- If you want to skip directly to purple armor pieces and weapons, fully upgrade and trait out the cheapest blue you can find.
Hover over (PC) or Tap (Mobile) items in the Plannner to see sources for gear pieces.
Your Goals
- You should do contracts immediately to acquire Contract Coins so you can buy Quality Lithograph: Weapons, Quality Lithograph: Armor, and Quality Lithograph: Accessories to craft Green Gear to complete Lithograph Book entries for Blue Gear.
- Daggers of the Resistance from Blades that Cut Through Darkness
- Scepter of the Resistance from Mystical Wands
- Deadeye's Cloak from Beginner Cloaks of Victory
- Lethal Fortune Ring from Rustic Mother Nature Rings
- Mask of the Resistance from Hawk's Eye
- Trousers of the Resistance from Trapper's Reliable Pants
- Craft Recipe: Common Trait Unlockstone Bundle to unlock Traits for your gear.
- Farm accessible gear by doing Open World Dungeons.
- Trait those accessible gear.
- Extract traits from gear to sell in the Auction House for Lucent.
- Turn valuable gear into Lithographs and sell them in the Auction House.
- Buy gear and traits with the Lucent you earned.
Traits
- If transitioning to Purple Gear immediately, fill up a blue item with cheap traits before transferring.
These are Rune Builds for when Runes come out on December 5th; these builds assume you will eventually reach the full blue Rune Synergy effect for Weapons and Accessories.
For non-rune builds, visit the dropdown at the bottom.
Wand / Dagger PvP
Exca/Darkslayer
Wand / Dagger PvP
Double Leq
Hover over (PC) or Tap (Mobile) items in the Plannner to see sources for gear pieces.
Fully trait your blue gear before transferring over to purple gear. A fully traited blue piece will give you 960 Blessings for you to use.
For end-game, this gear takes a LONG time to get. Don't be discouraged by this though, just take your time. The goal is to stack as much Ranged Evasion and Magic Evasion as possible while reaching the 60 Strength breakpoint, making you incredibly durable to the majority of DPS builds.
- When combined with Shadow Walker, you reach 2100 Ranged Evasion and 2100 Magic Evasion on average.
Even without the aid of Shadow Walker the build can maintain relative safety by using Phantom Smokescreen to evade key melee skills you otherwise can't deal with such as Chain Hook and Devastating Smash alongside near-immunity to Ranged and Magic projectiles.
Note that the difference between Insightful Ring of Dimension and Eternal Ring of Dimension come down to preference. Both rings allow you to hit your important Stat breakpoints while offering their own special benefit to the build.
- If you value the Movespeed provided by Eternal Ring of Dimension over the increased Range from Insightful Ring of Dimension it is a completely viable alternative.
You have the option of slotting in new accesory options such as Slayer's Quicksilver Pendant and Band of the Chosen One. Due to the the necklace Necklace of Cold Strength being introduced, it is considered to be the new best-in-slot option but going for Slayer's Quicksilver Pendant is a valid option if you want to min-max your Magic Evasion.
When transitioning to this build from your mid game build be mindful of your Hit. Items like Lequirus's Thorny Edge, Hermit's Shroud and Insightful Ring of Dimension provide amazing benefits to the build but sacrifice the Hit from Elite Resistance Knife, Elite Sharpshooter's Cloak and Crude Wind Band.
Alternatives
Wand / Dagger PvP Build Gear
Wand / Dagger PvP Build Gear
Both of the above builds are viable placeholders while you work towards the harder-to-aqcuire items from the end game build. The main difference between the two is about +2k Health, -250 Hit, -12% Buff Duration, and +100 Heavy Attack Chance for the Darkslayer Daggers. The choice is entirely preference, so weigh the options carefully and pick what works best for your server.
Wand / Dagger PvP
Exca/Darkslayer
Wand / Dagger PvP
Double Leq
Alternatives
Wand / Dagger PvP Build Gear
Wand / Dagger PvP Build Gear
These are Rune Builds for when Runes come out on December 5th; these builds assume you will eventually reach the full blue Rune Synergy effect for Weapons and Accessories.
For non-rune builds, visit the dropdown at the bottom.
Wand / Dagger PvP
Melee Evasion
The new 2-Star dungeons released to Global introduce some new items that help to round out the Melee Evasion gearset. The overall goal of the set is the same, but thanks to items like Immortal Reckoning and Forbidden Sacred Chain it gets that much stronger. You also swap a couple of old pieces to help shore up the builds weaknesses with Ebon Roar Greaves and Heroic Gauntlets of the Resistance to better focus on Melee Evasion and Hit Rate respectively.
The goal is to stack as much Melee Evasion as possible for the sole purpose of being effective in small scale content such as Arena and Dominion Events. When combined with [tal-weapon-mastery-node id=941465334]Master of Evasion[/tal-weapon-mastery-node] you reach 1900 Melee Evasion. This gear set also provides 1500+ Ranged Evasion when combined with Shadow Walker. While this isn't enough Evasion to feel comfortable against ranged players, it will provide some cusion to your gameplay.
Hover over (PC) or Tap (Mobile) items in the Plannner to see sources for gear pieces.
Fully trait your blue gear before transferring over to purple gear. A fully traited blue piece will give you 960 Blessings for you to use.
Alternatives
Wand / Dagger PvP Build Gear
Solo Self Found
Wand / Dagger PvP Build Gear
Lequirus Daggers
The Solo Self Found build aims to ease the pain of acquiring gear locked behind world boss drops while still maintaining it's identity. A consideration to be made is going for Clasp of the Conqueror over Collar of Decimation as it requires no RNG to obtain and meets the same Stat breakpoints required.
The Lequirus's Thorny Edge variant of the build offers the same Stat breakpoints but sacrifices Max Health in favor of more Base Damage and higher Crit Rate. You also get access to more Wisdom to improve your Cooldown Speed and Mana Regen. Both the Lequirus's Thorny Edge variant and the Darkslayer Daggers variant are viable as a main build. The choice comes down to your preference.
advgb/accordion-item
Wand / Dagger PvP Build Gear
Archboss
This is your end-goal for Tier 1 gearing. Tevent's Grasp of Withering provides a tremendous boost to your damage, turning Wand / Dagger from a playmaker, initiator and support into an absolute monster of a bomber. If everything goes right, everyone caught by your curses is going to die.
- The key pieces of damage amp for this build are 2 set Death Set, level 5 Wrathful Edge, and a fully traited Tevent's Grasp of Withering. Combine this with 50 Strength for the extra 100 Heavy Attack Chance and the Wand Mastery [tal-weapon-mastery-node id=947037759]Merciless Wraith[/tal-weapon-mastery-node] for a recipe that leads to the biggest AOE nuke this game has to offer.
A key thing to note about building for Tevent's Grasp of Withering is that you are no longer a support class. You are, first and foremost, a bomber with this build. If your goal is to be the main healer for your group and support the backline while being the Cursed Nightmare initiator when necessary, you are better suited using Excavator's Mysterious Scepter. This Wand allows you to build yourself to be more durable while providing more Healing to your team.
Unlike previous builds, it is necessary to run Insightful Ring of Dimension to hit your stat breakpoints. If you still wish to run Amber Dimensional Band you also need to fit in Band of Universal Power to make the stats work again, making the build considerably more expensive.
- If you value the Movespeed provided by Eternal Ring of Dimension over the increased Range from Insightful Ring of Dimension it is a completely viable alternative, just much more expensive.
Hover over (PC) or Tap (Mobile) items in the Plannner to see sources for gear pieces.
Alternatives
Wand / Dagger PvP
Leq Dagger Tevent
The Lequirus's Wicked Thorns is a perfectly viable alternative for the bomber setup, providing more damage to the build from its passive increasing Base Damage as well as the extra Critical Hit Chance from the item itself.
Skill Builds and Rotation
Bomber Setup Pre- Disciple's Rage
Bomber / Caster DPS Build using Disciple's Rage
Healer Skill Setup
Hybrid Healer / DPS Setup
Recommended to have Tevent's Grasp of Withering
- What skill build you use for Large Scale PvP is mostly up to preference.
- Only choose Hybrid Healer / DPS if your party already has a dedicated Healer. This setup is meant to be a mix between Buffs, Healing and Burst DPS.
- Keep in mind that when speccing Disciple's Rage, you lose access to all Healing skills. Don't do this if you're the parties only Healer.
- Quite a few of your skill slots are flexible for the moment.
- Blessed Barrier is interchangeable with Valorous Barrier. Decide whether your party needs the extra burst or if more defenses are needed instead.
- Fatal Stigma with Cooldown Reset is a fantastic tool for providing Healing reduction to key enemy targets. Make sure to coordinate your burst with the rest of your team to get best use of the skill.
- In GvG and Wargame fights, consider dropping Cursed Nightmare for other party utility. Due to the chaotic nature of these fights, the value of Sleep is quite diminished.
- Shadowy Escape is a great option for more mobility and the ability to engage from further away. It can also help your party lock down high priority targets thanks to the Silence and Bind effects.
GVG Skill Setup
- The idea behind this setup is using Karmic Haze after stacking 3x Touch of Despair to spread curses to several targets.
- After this, coordinate damage with your team to make use of Fatal Stigma, Curse Explosion and Buffs such as Valorous Barrier and Enchanting Time to take out high priority targets.
Maxamize Healing and Damage
- The meta Dagger for T2 is Bercant's Seductive Blade. Like Lequirus's Wicked Thorns, these Daggers have a passive effect boosting Base Damage and reducing target Endurance on skill hit. Thanks to most skill builds having quite a few AOE skills, this should always be active. Base Damage scales both your Healing and Damage so be sure to utilize the buff as best you can.
- A niche bit of tech involves using Camouflage Cloak before casting Healing skills such as Swift Healing or Fountain of Life to guarentee they Critically Strike. This guarenteed Crit lasts as long as you don't attack a target after leaving Stealth.
- Try to space out usage of Swift Healing to both not waste Healing and Conserve mana.
- Fountain of Life is best used on multiple party members or when you expect to be CC'd.
- Until you get access to Master of Assassination, Assassination Stance can be considered an option passive. Good replacements are Selfless Soul, Saint's Oath and Wrathful Edge.
Sleep Combo
This combo can be used to engage groups of enemies or disengage for your own team.
- Cursed Nightmare
- Karmic Haze
Bomber Combo
Best used while safe. All animations get faster with more Attack Speed, so the more geared you are the faster the combo becomes.
- Touch of Despair
- Cursed Nightmare
- Karmic Haze
- Corrupted Magic Circle
- Curse Explosion
Something to keep in mind is Karmic Haze can only transfer 3 Curses to a target. Tevent's Grasp of Withering counts for one of those curses. If you want to maximize damage, using Decaying Touch before Touch of Despair and Cursed Nightmare already account for all 3 curses. It may be worth considering the removal of Cursed Nightmare to improve damage further for bombing.
Heal Cut Skills
- Fatal Stigma
- Knife Throwing
- Use the Large Scale PvP builds for Dominion if there are massive amounts of players.
- This build focuses on being able to pick out and assassinate key targets with heafty Curse Explosion casts.
- Keep in mind that if you take Disciple's Rage you'll gain access to more Magic Damage sources but lose your ability to self sustain, changing your playstyle slightly. Be sure to plan ahead.
- This build focuses on being able to pick out and assassinate key targets with primarily Dagger skills.
- Keep in mind that if you take Disciple's Rage you'll gain access to more Magic Damage sources but lose your ability to self sustain, changing your playstyle slightly. Be sure to plan ahead.
- Run this option if you're facing too many people using Magic Evasion. Your kill potential will be more consistent with a Dagger setup.
Single Target Curse Bomb
- Touch of Despair (as many stacks as you have time for)
- Decaying Touch
- Witching Hour
- Curse Explosion
- Simple bread and butter single target combo.
- For maximum effect, buff yourself with Valorous Barrier and Enchanting Time before casting curses.
- If you know the target doesn't have CC break, consider using Cursed Nightmare to ensure more curse stacks can be placed on the target.
Single Target Dagger Combo
- Inject Venom
- Valorous Barrier
- Umbral Spirit
- Shadow Strike
- Ankle Strike
- Fatal Stigma
- Mad Sword Dance
- Brutal Incision
- Mad Sword Dance
- Assuming the target has no defensive skills, this combo has the potentila to 100-0 a target before they can react.
- Consider fitting in Touch of Despair to add a Curse Explosion to the end of the combo, further securing the kill.
- This build focuses entirely on Arena PvP.
- Be mindful of taking Disciple's Rage in arena. You are unable to Heal with this specced, and as there can only be 1 Wand on each team you will be down a Healer for the match.
- Your primary job is playing Buffer, Debuffer, and Healer for your party.
Heal Cut Skills
- Fatal Stigma
- Knife Throwing
Sustain Options
- Blessed Barrier is best saved for when you expect yourself or an ally to take massive damage.
- Invincible Wall can be a great tool for pre-engage defenses.
- Judgment Lightning
- Fountain of Life is a fantastic option if you need to heal mutiple allies at once, and is great to drop down in addition to other healing options.
- Clay's Salvation and Swift Healing are great for burst healing in a pinch.
Tips
- Always try to save your Cursed Nightmare for enemy Healers. With proper coordination with your team, this will buy you enough time to take out another person while the Healer is Asleep.
- Coordinate with your team when using Fatal Stigma to ensure the target you debuff dies, giving you a cooldown reset.
Skill Prioritization
- Use Quality Marind Ore to craft Quality Active Skill Growth Book and Quality Passive Skill Growth Book.
- Use Rare Marind Ore to craft Rare Active Skill Growth Book and Rare Passive Skill Growth Book.
- Prioritize getting all these skills to blue first before getting them to purple. These are universal skills you will always use. Upgrade the rest of your skills as you play the game.
Guardians
Guardians are special transformations that add offensive or defensive buffs or attacks to your character for 30 seconds. These are the recommended Guardians for the Wand / Dagger PvP Build.
- For PvP, use Lady Knight Kamarshea as your primary Guardian of choice. Not only does it provide a massive HP shield based on your max mana, it also gives you CDR for all of your abilities as long as the shield lasts. This is invaluable when you need to keep yourself alive as long as possible for big pushes in large scale fights.
- An alternative Guardian you can use is Pale Nemesis Hartach. The idea behind this choice is to use Guardian when you stealth into their backline using Camouflage Cloak, get a quick kill, and use the Guardian's ability to re-stealth. Then, you can either look for another kill or leave back to the safety of your group.
Summary
- The Wand / Dagger PvP Build is a Support build that mixes melee and ranged play-styles.
- Combine a mixture of survivability and damage with skills such as Thunderclouds Bombing and Swift Healing to both deal damage and keep people alive.
- Play next to your tank so it's easier to keep him alive.
- Position yourself safely and make use of ranged AoE such as Corrupted Magic Circle and Karmic Haze combined with Touch of Despair.
- This build needs Mana Regen to perform well, and best-in-slot gear is gated behind Arch Bosses so it can take a long time to acquire.
Credits
Written by Nymphellas
Reviewed by Yaen and Dredscythe