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Wand / Longbow PvP Build Guide

Last Updated:April 1, 2025|Changelog

Welcome to the Wand / Longbow PvP healer build guide! This weapon combination boasts the most healing abilities in Throne and Liberty, granting access to powerful Healing over Time (HoT) skills such as Healing Touch, Flash Wave, Purifying Touch, and Nature's Blessing.

Pairing Fountain of Life, Nature's Blessing, and Flash Wave with Blitz, allows you to pump out constant healing unlike any other healer weapon combination in the game.

As exciting as it sounds to play this Wand / Longbow PvP build, players must keep in mind its lack of mobility, which becomes more noticeable in small-scale fights. However, this weapon combination performs better in mass PvP, where you can position yourself safely within your zerg to minimize the risk of being ambushed by melee players. Despite its mobility limitations, this build remains quite tanky thanks to passives like, Distorted Sanctuary and Devoted Shield (no cooldown) that pair perfectly with active abilities like Invincible Wall and Blessed Barrier.

Beyond smart ability usage and rotations, good positioning and field awareness are crucial to being an effective Wand / Longbow healer. Always pan your camera to stay aware of your surroundings and potential threats. With practice, you’ll become a difficult target to take down

Triple Endurance Wand / Longbow PvP Build

If you're interested in PvE, check out our Wand / Longbow PvE Build Guide!

Pros
  • CC Cleanse
  • Anti-Stealth
  • Most Healing Abilities
  • Ability Cooldown Reset
  • Party Mana Regeneration
Cons
  • No Mobility
  • Gear Reliant
  • Low Damage

PvP Gear Progression

Acquiring Gear pieces and upgrading them is incredibly expensive and time-consuming. If you enjoy both PvE and PvP content, use these sets for PvE as well.

If you're interested in PvE Gear Progression, check out our Wand / Longbow PvE Build Guide here!

T2 End Game 4-Piece
Auric Vanguard Set
T2 End Game Melee Eva,
Ranged and Magic End
T2 End Game High
Defenses & Triple Endurance
Free to Play
Important
  • The ideal build to choose is heavily dependent on your server meta.
  • Talandre Gear offers many different gear pieces from which you can choose.
  • Use these builds as a base and swap different pieces depending on your need.
  • STATS FROM ARTIFACTS, ITEM SETS, AND MASTERIES ARE NOT FULLY IMPLEMENTED. THIS MEANS ENDURANCE, HEALTH, ETC., ARE NOT AS HIGH AS THEY SHOULD BE.

Stats and Gearing Logic

  • Use Overture of Eternal Salvation before obtaining King Khanzaizin's Valor Song.
  • The updated King Khanzaizin's Valor Song is the new best-in-slot T2 wand for healers. It provides much better stats compared to Overture of Eternal Salvation and the weapon's skill also persists when Invincible Wall is depleted (see image below). The buff applies to yourself and anyone in your party and the duration is increased by Buff Duration.
Image 883
Example of King Khanzaizin's Valor Song weapon buff persisting after the shield is gone.
  • Swap pieces in and out to match the server meta you are playing against.
  • Triple Endurance builds provide you strong protection against all three damage types. Since Endurance works by always subtracting your Endurance against an enemy's Critical Hit Chance, it's very reliable in PvP. Additionally, if you have higher Endurance than your enemy's Crit, you can procc Glancing which forces a minimum Base Damage attack.
  • With the 4-Piece Vanguard item set effect and Omniscience, you reach over 620+ Max Damage on Longbow before Quality Stellarite and Full of Corruption.
    • Healing from your powerful HoTs such as, Healing Touch, Flash Wave, Nature's Blessing, and Purifying Touch all benefit significantly from having higher Base Damage.
  • You also reach over 400 Max Damage on Wand, which will greatly benefit abilities such as Invincible Wall and Guardian's Spell.

Alternatives

  • Use either Precious Purification Spirit Stone or Precious Purification Vigor Stone based on your preference. Many players find the CC immunity helps to get off important skills to ensure their and/or the party's survival, whereas with the healing stone they are re-CC'd and quickly bursted down again.
Important
  • The ideal build to choose is heavily dependent on your server meta.
  • Talandre Gear offers many different gear pieces from which you can choose.
  • Use these builds as a base and swap different pieces depending on your need.
  • STATS FROM ARTIFACTS, ITEM SETS, AND MASTERIES ARE NOT FULLY IMPLEMENTED. THIS MEANS ENDURANCE, HEALTH, ETC., ARE NOT AS HIGH AS THEY SHOULD BE.

Non-Archboss T2 Endgame

Melee Evasion & Ranged/Magic Endurance
Wand / Longbow PvP Khan Wand

Archboss T2 Endgame

Melee Evasion & Ranged/Magic Endurance
Wand / Longbow PvP Cordy Wand

Stats and Gearing Logic

  • Use Overture of Eternal Salvation before obtaining King Khanzaizin's Valor Song.
  • The updated King Khanzaizin's Valor Song is the new best-in-slot T2 wand for healers. It provides much better stats compared to Overture of Eternal Salvation and the weapon's skill also persists when Invincible Wall is depleted (see image below). The buff applies to yourself and anyone in your party and the duration is increased by Buff Duration.
Image 883
Example of King Khanzaizin's Valor Song weapon buff persisting after the shield is gone.
  • Swap pieces in and out to match the server meta you are playing against.
  • The 2-Pc Forgotten Assassin Set set bonus is not currently reflected properly on Maxroll. This build achieves 3,578 Melee Evasion.
  • With Distorted Sanctuary, you achieve:
    • Melee Endurance: 1,187
    • Ranged Endurance: 1,881
    • Magic Endurance: 1,743
  • Depending on your server's Meta, building Melee Evasion may not be useful.
  • As mentioned previously, this build achieves high enough Melee Evasion to counter the current average of Melee Hit amongst Melee users. Not much can be done if majority of Melee on your server choose to build higher Melee Hit.
  • Melee Evasion provides the significant benefits of avoiding Melee damage, as well as, CC from melee users.
  • With 2-Piece Forgotten Assassin's, you provide your party 110 all Evasions, including yourself.
Important
  • The ideal build to choose is heavily dependent on your server meta.
  • Talandre Gear offers many different gear pieces from which you can choose.
  • Use these builds as a base and swap different pieces depending on your need.
  • STATS FROM ARTIFACTS, ITEM SETS, AND MASTERIES ARE NOT FULLY IMPLEMENTED. THIS MEANS ENDURANCE, HEALTH, ETC., ARE NOT AS HIGH AS THEY SHOULD BE.

Non-Archboss

High Defense & Endurances
Wand / Longbow PvP Build

Archboss

High Defense & Endurances
Wand / Longbow PvP Archboss Build

  • Use Overture of Eternal Salvation before obtaining King Khanzaizin's Valor Song.
  • The updated King Khanzaizin's Valor Song is the new best-in-slot T2 wand for healers. It provides much better stats compared to Overture of Eternal Salvation and the weapon's skill also persists when Invincible Wall is depleted (see image below). The buff applies to yourself and anyone in your party and the duration is increased by Buff Duration.
Image 883
Example of King Khanzaizin's Valor Song weapon buff persisting after the shield is gone.
  • Swap pieces in and out to match the server meta you are playing against.
  • This build has lower Base Damage and slightly lower Endurances than the T2 End Game Triple Endurance Build, but it has higher Defenses and you gain the ability to provide 200 Defenses to your entire party.
  • Building 2-piece Feral and 2-piece Auric Vanguard is much tankier than 4-piece Vanguard and any other set combination.
    • For example:
      • Melee Defense (average build): 3,083 is 45.3% reduction; 2p Feral 3800 is 55% reduction = 10% damage reduction difference and 20% effective damage reduction.
      • Range Defense (average build): 2,900 = 49.2%; 2p Feral 3,344 = 52.7% = 3% damage reduction difference and 6% effective dmg reduction.
      • Magic Defense (average build): 2,405 = 44.49% ; 2p Feral 3,000 = 50% = 6% damage reduction difference and 12% effective dmg reduction.
  • The list of stats in the image above may be inaccurate. Please find a more accurate list of important stats this build achieves below:
    • Base Damage: Longbow 253-578, Wand 214-396
    • Melee Defense: 3,816
    • Ranged Defense: 3,344
    • Magic Defense: 3,000
    • Heavy Evasion: Melee 645, Ranged 405, Magic 713
    • Max Health: 25,376
    • Max Mana: 12,512
    • Mana Regen: 933
    • Mana Cost Efficiency: 38%
    • Skill Heal: 128% (includes Divine Choice and Light of Devotion)
    • Attack Speed: 20%
    • Attack Range: 24m
    • Cooldown Speed: 60.6%
    • Buff Duration: 57%
    • Debuff Duration: -32.8%
    • Weaken Resistance: 931
    • Silence Resistance: 698
    • Bind Resistance: 713
    • Skill Damage Resistance: 601
  • With Distorted Sanctuary, you achieve:
    • Melee Endurance: 2,181
    • Ranged Endurance: 2,221
    • Magic Endurance: 2,227

  • This build is free-to-play friendly as all items are easily obtained through Adventure Coin: Loyalty or opening Precious Blessing Pouches from Resistance Contracts with higher drop rates.
  • Building 2-piece Feral and 2-piece Auric Vanguard is much tankier than 4-piece Vanguard and any other set combination.
    • For example:
      • Melee Defense (average build): 3,083 is 45.3% reduction; 2p Feral 3800 is 55% reduction = 10% damage reduction difference and 20% effective damage reduction.
      • Range Defense (average build): 2,900 = 49.2%; 2p Feral 3,344 = 52.7% = 3% damage reduction difference and 6% effective dmg reduction.
      • Magic Defense (average build): 2,405 = 44.49% ; 2p Feral 3,000 = 50% = 6% damage reduction difference and 12% effective dmg reduction.
  • When it comes to maximizing your survivability while maintaining a balanced distribution to all your other important stats, 2-piece Feral and 2-piece Auric is better. It will cost you a reduction in your healing power, but since Seekers already heal for way too much, that extra healing power will not be missed.
  • Use Grieving Vengeance Cloak if you prefer to maximize your Melee Defense stat.
  • For a less Free to Play and stronger version of this build, checkout the T2 End Game High Defenses & Triple Endurance build.
  • The list of stats in the image above may be inaccurate. Please find a more accurate list of important stats this build achieves below:
    • Base Damage: Longbow 257-564, Wand 213-366
    • Melee Defense: 3,561 (3,751 with Grieving Vengeance Cloak)
    • Ranged Defense: 3,233
    • Magic Defense: 2,860
    • Heavy Evasion: Melee 652, Ranged 412, Magic 720
    • Max Health: 23,561
    • Max Mana: 12,362
    • Mana Regen: 945
    • Mana Cost Efficiency: 2%
    • Skill Heal: 147.7% (includes Divine Choice, Light of Devotion, and Blessing of Wisdom)
    • Attack Speed: 20.4%
    • Attack Range: 26.7
    • Cooldown Speed: 52.5% (or 62.5% if you decrease Perception and increase Wisdom to 80)
    • Buff Duration: 69%
    • Debuff Duration: -32%
    • Weaken Resistance: 701
    • Silence Resistance: 728
    • Bind Resistance: 603
  • With Distorted Sanctuary, you achieve:
    • Melee Endurance: 2,325
    • Ranged Endurance: 2,387
    • Magic Endurance: 2,243

Gear Sources

Co-Op Dungeon

Doomrot Grove

  • Golden Blossom Regalia
    • Adventure Coin: Loyalty
  • Grieving Vengeance Cloak
    • Adventure Coin: Loyalty
  • Sinking Sun Signet
    • Adventure Coin: Loyalty

Halls of Tragedy

  • Opulent Noble's Mantle
    • Adventure Coin: Loyalty
  • Honor's Promise Signet
    • Adventure Coin: Loyalty

Twisted Laboratory

  • Bangle of the Clearest Night
    • Adventure Coin: Loyalty

Rancorwood

  • Cunning Ogre Girdle
    • Adventure Coin: Loyalty

Torture Chamber of Screams

  • Thunderstorm Necklace
    • Adventure Coin: Fighting Spirit

Open World Dungeon

Crimson Mansion

  • Feral Prophet's Gloves
    • Wraith Controller
    • Precious Blessing Pouch: Murderous Ghost
  • Auric Vanguard's Gaiters
    • Phantom Killer
    • Precious Blessing Pouch: Murderous Ghost

Bercant Estate

  • Feral Prophet's Shoes
    • Veiled Blade
    • Veiled Stalker
    • Precious Blessing Pouch: Spineflower
  • Auric Vanguard's Barbute
    • Shrouded Knight
    • Precious Blessing Pouch: Spineflower

Micellaneous

  • Overture of Eternal Salvation
    • Hall of Illusion
    • Adventure Coin: Loyalty
  • Arc of Lunar Radiance
    • Hall of Illusion
    • Adventure Coin: Loyalty
For New Players
  • All pre-Talandre builds will be revamped once it releases.
  • They will use T2 Blue gear instead.

Skill Builds and Rotations

HoT Healer
Swift Healing Healer
Kill Squad Healer

You can also play as a HoT healer in a Damage Dealer Group.

  • You will notice in-game that some Longbow and Wand Mastery skills are forcibly activated and do not help us support in PvP. We have no choice but to take them due to how the system works, but they have no negative impact on our gameplay. Ignore them.
  • You're limited to two Mastery skills per circle. To guarantee the two you want, make sure they are activated first before the third skill that shares the same circle.
    • Blessing of Wisdom - activate this and Keen Reflexes second.
    • Archer's Surge - activate this and Blessing of Wisdom or Keen Reflexes second.
  • Body blocking is a huge issue experienced by Tanks when they're trying to capture point or maneuver around it during GvGs, Wars, and Siege. Taking Spectral Defense helps them resolve this issue.
    • Keep in mind that the shield from Spectral Defense overrides the shield from Invincible Wall.
    • Provide Enchanting Time to DPS in your party when the tank doesn't need Spectral Defense.
    • Use Enchanting Time on yourself or others who are Chain Pulled so they're not body blocked when trying to run back to safety.
  • If you run Celestial Boost, replace whichever passives you prefer for it. You can replace it with Full of Corruption, Saint's Oath, or Devoted Shield. Alternatively, you can not run it.
  • Maintain 3 stacks of Healing Touch on two people at all times. With proper cooldown management, you can extend this to three targets. By doing this you also always maintain 5 stacks of Selfless Soul.
  • Use Corrupted Magic Circle to easily build and maintain stacks of Full of Corruption, which increases your healing by an insane amount and provides additional Mana Regen.
    • Target the skill on large clumps or where you group is planning a coordinated attacked. The Cooldown of Corrupted Magic Circle is about 15 seconds and lasts 5 seconds. The buff of Full of Corruption is 14 seconds, so you're waiting 2 seconds to use Corrupted Magic Circle again to build more stacks.
  • Use the AoE version of Invincible Wall which can also Critical Hit and/or Heavy Attack to provide a stronger shield. Abilities and weapons such as Fighting Spirit Barrier, Enchanting Time, Giant Cordy's Spore Hand, and Holy Ghost's Touch increase the amount of the shield.
  • Use Purifying Touch to cleanse Stuns and Binds. It doesn't work against Collision and Prone CC. Debuffs cleansed by this ability will grant a stack of Healing Touch.
  • Use Enchanting Time to buff a strong DPS allied player. Ensure you use this ability on allies who won't exceed 500 Skill Damage Boost as there are hard diminishing returns.
  • Selfless Soul pairs really well with Healing Touch, Fountain of Life, Clay's Salvation, Flash Wave, and Nature's Blessing to reach 5 stacks almost instantly.
  • Wand/Longbow healers can achieve the highest possible Endurance in the game because of Distorted Sanctuary.
  • The following skills activate Omniscience (Base Damage increases the amount you heal): Nature's Blessing and Healing Touch (permanently keeps the buff up).
  • When Light of Devotion and Eye of Emptiness are both equipped, they provide the following permanent buff to your character:
Image 7
Devotion and Emptiness permanent buff with Light of Devotion and Eye of Emptiness.

Group Synergy

  1. Assign Healing Priorities:
    • Coordinate with the other healer to determine if they prefer to use more Burst (Swift Healing) heals. You both can HoT heal if that works for your group.
    • Assign targets to prioritize within your party between both healers (i.e. Healer 1 prioritizes Tank 1 and DPS 2, and Healer 2 prioritizes Tank 2 and Tank 3/DPS 2).
  2. HoT Healer Responsibilities:
    • Maintain 3 stacks of Healing Touch on two people at all times. By doing this you also always maintain 5 stacks of Selfless Soul. With proper Cooldown Speed, you can eventually maintain Healing Touch on three targets.
    • Your primary burst heal is Nature's Blessing.
    • When using Limit Break, always use Purifying Touch to fully cleanse Debuffs from an ally, or Flash Wave if they no longer need it.
    • A Healing Touch boosted by Limit Break provides an initial burst heal that can Critical and Heavy Hit (e.g., hitting 3k x2).
    • Positioning Tip: Don't hesitate to stay close to the tanks when casting Blessed Barrier, so you can also benefit from its effect.
  3. Use health pots whenever you can to avoid wasting heals on yourself.

Alternatives

  • To equip Tornado, remove Corrupted Magic Circle and Duration Increased.

You can also play this healer setup in a Tank (Point) Group.

  • Before healing an ally, check if they have a Debuff. If yes, use Purifying Touch > Nature's Blessing to try and cleanse it while giving them a strong HoT.
  • When allies don't require healing, make sure to either use Swift Healing outside of group if necessary, or build stacks of Healing Touch on your priority party members.

Group Synergy

  1. Assign Healing Priorities:
    • Coordinate with the other healer in your party to determine if they prefer to use more Burst (Swift Healing) heals or HoTs.
    • Assign targets to prioritize within your party between both healers (i.e. Healer 1 prioritizes Tank 1 and DPS 2, and Healer 2 prioritizes DPS 2 and DPS 3).
  2. Swift Healing Priority Healer Responsibilities:
    • You should be using Swift Healing only when your ally is not healing debuffed.
    • Additionally, use Healing Touch and Nature's Blessing for additional burst healing when needed and don't overlap it with other Longbows in the group.
    • Whenever you can't Swift Healing because of Healing Debuffs, you should have your Healing Touch stacks maintained on your priority targets to help you out. Nature's Blessing heal them when necessary.
    • Monitor Debuffs on Allies!
    • Do not waste your Swift heal on a heavily debuffed target! Instead, call it out and attempt to cleanse before healing.
    • If you can't cleanse a Healing Debuff, ensure your allies have the Blessed Barrier Defense buff and Invincible Wall to mitigate as much damage as possible while debuffed.
  3. Use health pots whenever you can to avoid wasting heals on yourself.

Alternatives

  • To equip Tornado, remove Corrupted Magic Circle and Skill Range ▲ or Cooldown ▼.

Coming soon...

Skill Prioritization

  • Use Quality Marind Ore to craft Quality Active Skill Growth Book and Quality Passive Skill Growth Book.
  • Use Rare Marind Ore to craft Rare Active Skill Growth Book and Rare Passive Skill Growth Book.

Guardians

Guardians are special transformations that add offensive or defensive buffs or attacks to your character for 30 seconds. These are the recommended Guardians for this class in both PvE and PvP situations.

  • Soundless Mage Taliesia is the common healer Guardian in T2. She increases healing by 25% and cleanses all CC from party members, while healing them for 8% of their Max Health.

Summary

  • The Wand / Longbow Healer in PvP is an overall fun mix of both healing and support skills.
  • Wand / Longbow relies on having a good party and peels to ensure your survival against a coordinated multi-target ambush.
  • This build has a unique mix of healing abilities and buffs and support abilities from Longbow that greatly improve your allies' combat effectiveness.
  • The best Wand / Longbow players have great positioning in PvP, skill management, and incredible skill usage to save your party and counter ambush attacks to destroy enemies.
  • Max Traits and proper gear improve your survivability as a Wand / Longbow healer.

Credits

Written by EliEli
Reviewed by Yaen and Tenkiei

Special thank you to my friend, Rylock, for helping to review some of the gear builds.

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