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Longbow / Dagger PvP Build Guide

Last Updated:December 10, 2024|Changelog

Welcome to the Longbow / Dagger PvP Build Guide. Longbow provides an incredible disruption tool for Large-Scale PvP in the form of Tornado, sending groups of players into the air.

You don't have as much spammable AoE as Staff / Dagger users, but you have an amazing AoE skill shot with a wide range, Flash Wave. Blitz also resets any skill you desire.

Dagger's skills complement most weapons well, providing flat offensive stat boosts like Wrathful Edge. Camouflage Cloak provides an incredible escape tool and can be used offensively for the guaranteed Crit. Shadow Walker boosts your Evasion to decent levels too; as long as you constantly upkeep the buff.

Longbow / Dagger is an amazing asset in Large Scale PvP, and you won't regret playing it!

Full Offensive
End Game Longbow / Dagger PvP Build w/ Runes

If you're interested in PvE, check out our Longbow / Dagger PvE Build Guide!

Pros
  • Self-Sustain
  • Wide Range AoE
  • Long Range Burst
Cons
  • Weak to Melee
  • Requires Cooldown Speed

Skill Builds

Some skills appear different in the Tooltip due to its Skill Specialization.

  • Flash Wave = Flash Arrow
  • Decisive Bombardment = Decisive Sniping
  • Limit Break = Blitz
  • Tornado = Arrow Vortex
Large Scale PvP
Small Scale PvP / Arena PvP

Why Master of Evasion?

  • Weapon Masteries can be used when that specific weapon is out or when skills of that weapon are being used. When you aren't attacking and trying to reposition, having the Dagger out will increase Movement Speed, among other defensive stats.
  • In instances where you're repositioning, if you get jumped or CC'd, you'll be able to make use of the added Evasion from Master of Evasion and Debuff Duration if you put points in the top tree.
  • Feel free to take the middle tree instead if you don't want the added defensiveness during these times.

Active Skills

Damage Skills

  • Decisive Bombardment and Flash Wave are your two main AoE DPS Skills to use in Large Scale PvP.
  • Strafing and Zephyr's Nock are more single target DPS skills.

Utility Skills

  • Camouflage Cloak has multiple uses! Finding the correct position allows for stealth engages with high AoE DPS skills like Flash Wave! This skill is also used as a CC break or just to go stealth and disengage.
    • With so many potential scenarios, it's up to you to determine how best to use this skill in your fight.
  • Ensnaring Arrow is great to lock down an opponent from range!
  • Tornado works great as a counter-engage tool!
    • When enemies are knocked up, targets don't take damage from anyone else's AoE skills.
    • So DO NOT USE when your allies are using their AoE skills.
  • Phantom Smokescreen is a great skill when many ranged users are targeting you.
    • When getting pulled by Sword and Shield users, it's a great time to use this skill and then dodge roll to prevent enemy ranged users from attacking you while the tank has you locked down!
  • Shadow Strike is a great mobility skill that can be used to get away from a target by jumping to another target or to lock down a target with its bind.
  • Healing Touch is great to use on cooldown to maintain constant Health Regen if there isn't a Healer.
    • Combining this with the Skill Specialization Vitality from Nature's Blessing allows for incredible HP sustain!
  • Limit Break resets AoE skills for increased burst on engages!

Passive Skills

  • Assassin's Instincts and Wrathful Edge are your flat damage boost passives.
  • Shadow Walker is essential to keeping high Ranged and Magic Evasion to avoid any incoming ranged attacks. You can constantly upkeep this passive by using Block Blade Roll.
    • Swap this for Distorted Sanctuary if you go the Endurance build.

Why Master of Evasion?

  • Weapon Masteries can be used when that specific weapon is out or when skills of that weapon are being used. Normally, you want to have the Longbow out; however, during times when you aren't attacking and trying to reposition, having the Dagger out will give increased Movement Speed, among other defensive stats.
  • In instances where you're repositioning, if you get jumped or CC'd you'll be able to make use of the added Evasion from Master of Evasion and Debuff Duration if you put points in the top tree.
  • If you don't want the added defensiveness during these times, feel free to take the middle tree instead.

Active Skills

Damage Skills

  • Brutal Incision isyour Melee DPS Skill that should only be used if your target is 30% - 20% HP or lower.

Utility Skills

  • Ankle Strike is used as a followup to Shadow Strike
    • This CC cannot be broken!

Skill Prioritization

  • This is a general list of skills used across all forms of content that are recommended to upgrade.
    • Should there be a skill here that you don't ever plan to use in your build, skip it.
  • Use Quality Skill Growth Books to upgrade your skills from Green to Blue in the order shown below. Once all skills below are Green, use the rest on other skills used in the builds above.
  • Use Rare Skill Growth Books to upgrade your skills from Blue to Purple in the order shown below. Once all skills below are Blue, use the rest on other skills used in the builds above.
  • Prioritize getting all these skills to blue first before getting them to purple. These are universal skills you always use.
  • Upgrade the rest of your skills as you play the game.

PvP Gameplay and Skill Rotation

Large Scale PvP
Small Scale PvP / Arena PvP

In Large Scale PvP, stick near the backline without playing too close to other users to avoid getting hit by AoE. Normally Decisive Bombardment can fit in any of these combos. At the end of the day, most situations call for on-the-fly decision-making. Weaving the following combos alongside Decisive Bombardment maximizes your presence on the battlefield.

Stealth Bomb / AoE Engage

  1. (Optional) Camouflage Cloak
  2. Flash Wave
  3. Limit Break
  4. Flash Wave
  • Positioning is key!
    • Take advantage of chokes or off-angles where enemies aren't staring right at you.
  • Tornado is a great counter-engage spell alongside this AoE bombing combo.
  • Charging skills will break you out of stealth.

Single Target Lockdown

  1. Ensnaring Arrow
  2. Strafing
  3. Zephyr's Nock
  • Snaring players mid-glide forces them to fall, potentially to their death.
  • Decisive Bombardment is a high damaging skill to use as well whenever possible.
    • Use this also whenever somebody is locked down by a CC from either you, or your teammates for increased damage thanks to the Skill Specialization Damage Increase.

Tips

  • If a Sword and Shield user pulls you in, use Phantom Smokescreen to prevent Ranged attacks from hitting for increased survivability and then stealth away with Camouflage Cloak.
  • Decisive Bombardment should be used any chance you get.
    • Try to line up multiple targets with one Snipe.
  • Weave in Flash Wave whenever there's a chance to do so.
    • Great choice to use in chokes.
    • Should the opportunity arise, can flank and use from stealth in the enemy backline but very risky if you're alone.
  • Use Camouflage Cloak defensively if you have to, as a way to break Binds and get to safety.

Normally it's best to target players the rest of your party is targeting for more coordinated fights. If Greatsword users are trying to chase you, feel free to target them down from a distance before they can close the gap.

Single Target Ranged Lockdown

  1. Ensnaring Arrow
  2. Strafing
  3. Zephyr's Nock
  • Additionally, Shadow Strike can be used as an additional Bind.
    • The Skill Specialization, Shadow Escape, allows you to use it a 2nd time to go back to the original location and continue attacking as if it was a ranged Bind.
  • Decisive Bombardment is a high damaging skill to use as well whenever possible.
    • Use this also whenever somebody is locked down by a CC from either you, or your teammates for increased damage thanks to the Skill Specialization Damage Increase.

Melee Finisher Combo

  1. Shadow Strike
  2. Ankle Strike
  3. Brutal Incision
  • Don't do this unless the target is 30% - 20% or lower HP.
    • While Brutal Incision can boast high damage, it's sometimes inconsistent with the damage output due to Offhand Chance.
      • Offhand Chance is a stat on weapons that are Dual-Wielded such as Daggers and Crossbows, they give all skills related to these weapons a chance to attack additional times with their "Offhand".

HP Sustain

  1. Healing Touch
  2. Nature's Blessing
  • This is a great way for self-sustain in fights when healers aren't around or have big cooldowns.
  • The Skill Specialization, Vitality, from Nature's Blessing increases the amount of HP regained by a large amount.

Tips

  • Decisive Bombardment should be used any chance you get.
    • Try to line up multiple targets with one Snipe.
  • Weave in Flash Wave as frequently as possible before the enemy engages and throughout the fights.
    • This will lower the enemies' hits and apply some damage as well.
    • Try to line up multiple targets.
  • Use Camouflage Cloak defensively if you have to, as a way to break Binds and get to safety.

Stat Priorities

Use the following stat priorities when playing a Longbow / Dagger build in PVP:

  • Primary Stats
    • Strength and Perception

You have 49 Stat Points you can freely allocate to any of the 4 primary Stats. Once you put 20 points into an individual Stat, it takes 2 points to increase the Stat by 1. Do not put more than 20 points into a Stat unless you are trying to reach a certain breakpoint.

You get bonuses for every 10 Stat Points you invest from 30 to 60. You invest our points based on acquiring these bonuses.

Early Game Gear

This gear is the same as your leveling gear. If you want to learn more check out our Longbow / Dagger Leveling Guide! Your first goal is to hit 30 Dexterity for the added Critical Hit, Attack Speed, and Maximum Weapon Damage. Next, get 30 Perception for the added Hit. After that, split the rest of your points into Strength for a little extra HP and Wisdom for added Weapon Damage.

Mid Game Gear

Similar to Early Game, 30 Dexterity and 30 Perception are gained for Critical Hit, Attack Speed, Weapon Damage, and Hit. Now 30 Strength is obtained as well for additional Max Health.

End Game Gear

At Purple Gear, 60 Perception starts to become the main priority. Longbow's passive skills allow for additional Critical Hit, so gaining Hit from Stats and item effects is important.

Your next priority is reaching 50 Strength for the 100 Heavy Attack Chance from the Strength breakpoint.

Finally, toss your additional points to reach 30+ Dexterity and some in Wisdom for added Critical Hit, Mana Regen, and Cooldown Speed.

PvP Gear Progression

Acquiring Gear pieces and upgrading them is incredibly expensive and time-consuming. If you enjoy both PvE and PvP content, just use these sets for PvE as well.

If you're interested in PvE Gear Progression, check out our Longbow / Dagger PvE Build Guide here!

  • The next time these builds will be revamped entirely will be when T2 Epic gear comes out.
    • No more changes will be made to this gear until T2 gear comes in January or earlier.
    • This doesn't mean I won't add gear.
  • With Material Transmutation out, every piece of accessory is accessible. Thus, the "No Field Boss" gear versions will be archived in the archived tab.

Rune Building Philosophy (Click Me!)

Early
Game
Mid
Game
End Game
Evasion
End Game
Archboss
Old Archived
End Game Builds

Longbow / Dagger PvP Build

Trying to PvP with blues at this stage of the game is asking to get farmed. Try to move transition as fast as possible to your Mid Game build. The armor pieces here are cheap to trait.

Your Goals

  • You should do contracts immediately to acquire Contract Coins so you can buy Quality Lithograph: Weapons, Quality Lithograph: Armor, and Quality Lithograph: Accessories to craft Green Gear to complete Lithograph Book entries for Blue Gear.
    • Longbow of the Resistance from Long Ranged Nuisance
    • Elite Resistance Knife from Sharp Blades that Cut Through Darkness
    • Elite Sharpshooter's Cloak from Cloaks that Wield Victory
    • Lethal Fortune Ring from Rustic Mother Nature Rings

Traits

  • Trait this gear as best as you can. You don't need to go hard until you start acquiring Purple Gear.
  • If transitioning to Purple Gear immediately, fill up a blue item with cheap traits before transferring.

Longbow / Dagger PvP Build

Trying to PvP with blues at this stage of the game is asking to get farmed. This build will let you stand somewhat of a chance against other players until you reach End Game gear.

Fully trait your blue gear before transferring over to purple gear. A fully traited blue piece will give you 960 Blessings for you to use. You can use a trash blue gear piece and fill it up with cheap traits before transferring it to a purple piece in the same slot.

Transition Blues

  • You don't see many blue accessories here in this build. That's because most of them are not worth using. Before transferring to a Purple piece, you can fully upgrade and trait out any trash blue accessory.
  • If you want to skip directly to purple armor pieces and weapons, fully upgrade and trait out the cheapest blue you can find.

Your Goals

  • Craft Recipe: Common Trait Unlockstone Bundle to unlock Traits for your gear.
  • Farm accessible gear by doing Open World Dungeons.
  • Trait those accessible gear.
  • Extract traits from gear to sell in the Auction House for Lucent.
  • Turn valuable gear into Lithographs and sell them in the Auction House.
  • Buy gear and traits with the Lucent you earned.

Stats

  • You can get up to 1600+ Ranged Evasion and 1600+ Magic Evasion with Shadow Walker and Master of Evasion.

Traits

  • If transitioning to Purple Gear immediately, fill up a blue item with cheap traits before transferring.

Co-Op Dungeon Farming Priority

This section was optimized so you do not rely on Co-Op Dungeons as much to get your gear.

  • Karnix's Hell Bow
    • Death's Abyss
    • You can also pity craft Recipe: Karnix's Netherbow using 2 Dimensional Essence: Salvation instead of relying on RNG.
    • You must do each Co-Op Dungeon at least 5 times to acquire enough tokens to craft 2 Dimensional Essence: Salvation.
  • Sapphire Dimensional Band
    • Precious Epic Accessory Selection Chest
      • Requires Recipe: Dimensional Essence: Salvation to craft.
    • You must do each Co-Op Dungeon at least 3 times to acquire enough tokens to craft it.

Open World Dungeon Farming Priority

  1. Ant's Nest
    • Elusive Hexweaver Hat from Worker Ant
  2. Shadowed Crypt
    • Elite Sharpshooter's Cloak from Dark Assassin
    • Ancient Tapestry Mantle from Dark Enforcer
  3. Sanctum of Desire
    • Avolos Hydromancer from Alacritous Invoker Gloves
    • Shadow Harvester Tunic from Avolos Tracker
    • Shadow Harvester Boots from Avolos Tracker
  4. Saurodoma Island
    • Phantom Wolf Breeches from Reptilian Soldier
  5. Syleus's Abyss 5F-6F
    • Phantom Wolf Gloves from Demonhoof Butcher
  • Rune Synergies here give you the option of sticking with Bracers of the Primal King to hit 70 Perception and increasing your base CC Chance to 450 or using Skillful Charging Bracelet for more Attack Speed. They are interchangeable.

Rune Building Philosophy (Click Me!)

Offensive Build
Longbow / Dagger PvP Build w/ Runes

Defensive High HP
Longbow / Dagger PvP Build w/ Runes

Budget Offensive and Defensive Builds

Without saying, your Budget build should be cheaper to trait but will lack Band of Universal Power.

Your offensive build uses a 4-Pc Harvester set for max Base Damage. Always watch your positioning and play smart.

  • Swirling Essence Robe is just for more damage.
  • You can swap the chest piece with Phantom Wolf Tunic for more base Evasion.
  • If you still like the 4-Piece setup, using Shadow Harvester Tunic and Heroic Hood of the Resistance should give your more Hit Chance and Ranged Evasion.

The full defensive build offers much higher Evasion, reaching 1800+ Ranged and Magic Evasion with Master of Evasion, and Shadow Walker.

  • With Rune Synergies allowing you easier breakpoints, Ancient Saurodoma Bracers can be used for more Ranged Evasion as well.
  • Just like in the offensive build, you can use Shadow Harvester Tunic in case you want even more Ranged Evasion.

Defensive and Support Runes

You will see that Max Health is taken for most Defensive Runes slotted in these builds. This is interchangeable depending on what you need and what your server meta is like.

  • Use Ranged Evasion Runes if your server is heavy on Longbow users.
  • Use Magic Evasion Runes if your server is heavy on Staff users.

When you get a Rare Chaos Rune: Ring with a good stat, replace the Support Rune in your Rings.

PvP Stats and Traits

  • Hit Chance, Critical Hit Chance, Heavy Attack Chance, Skill Damage Resistance, Skill Damage Boost, and Evasion are your most important traits.
  • For your accessories, choosing either Collision Chance or Buff Duration is down to preference.
    • Collision Chance is taken mainly for Tornado.
    • Buff Duration will extend the duration of buffs, the most important of which is Camouflage Cloak, Nature's Blessing, and Healing Touch.
  • Your accessories have the option of using either Collision Resistance or Debuff Duration. It depends on whether you get hit by Collision skills or more debuffs.
  • Sniper's Sense makes up for your low Critical Chance.
  • With Shadow Walker and Master of Evasion, you will reach 1700+ Ranged Evasion and 1700+ Magic Evasion.
    • These Evasion values are already pretty low because Staff users have access to Victorious Energy, reaching as high as 1400+ Magic Hit Chance at End Game.
    • Longbow Staff users will reach 1400+ Ranged Hit Chance as well with Victorious Energy.
  • 40% Buff Duration allows Camouflage Cloak to last longer.
  • Unbuffed, you reach ~1000 Hit Chance with full purple gear.
  • Your Critical Hit Chance is added by Sniper's Sense.

Gear Sources (Click Me!)

Full DPS Longbow / Dagger PvP Build w/ Runes

Evasion Longbow / Dagger PvP Build w/ Runes

  • These were the old End Game builds before 2-Star Dungeons came out. THEY ARE NOT CURRENTLY BIS.
  • The main difference between the new builds and the old builds is the increased Attack Speed.
  • You can still spec out Rune Synergies for this build.

No Field Boss 2-Piece
Longbow / Dagger PvP Build w/ Runes
Ranged Magic Evasion w/ Shadow Walker

No Field Boss 4-Piece
Longbow / Dagger PvP Build w/ Runes
Ranged Magic Evasion w/ Shadow Walker

Archived 1-Star Staff / Dagger PvP Build

Archived 1-Star Staff / Dagger PvP Build

Endurance Builds

Guardians

Guardians are special transformations that add offensive or defensive buffs or attacks to your character for 30 seconds. These are the recommended Guardians for this class in both PvE and PvP situations.

  • Lady Knight Kamarshea provides a shield which is great to use for additional survivability.

Summary

  • This Longbow / Dagger PvP Build Guide provides the information to play effectively in Large Scale and Small Scale PvP Content.
  • If you're going Evasion, you always have to remind yourself to use a Mobility skill to proc Shadow Walker.
  • Endurance is easier to play and has less RNG than Evasion. With Distorted Sanctuary giving an additional 360 Endurance in a group of 6, Endurance is a viable option for Longbow.
  • When it comes to End Game builds, stat priority should be 60 Perception and 50 Strength.

Credits

Written by Yaen and Bloo
Reviewed by Tenkiei, Bloo, and Yaen

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