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Lumerus Guardian Raid Guide


Lumerus Introduction

Lumerus is the second Raid Level 1 Guardian and you need to be at least 340 Item Level to enter this Guardian Raid. This Guardian drops Tier 1 Accessories, Upgrade Materials and Ability Stones as well as rare drops including Runes, Engraving Books and Cards. It takes 10% more damage from Dark Element skills and the recommended Combat Items are: HP Potion, Time Stop Potion, Pheromone Bomb and Flare.

Similar to the first Guardian Ur'nil, Lumerus has simple and predictable attack patterns. The majority of his attacks target Players in front and to the sides of the Guardian. Staying further away from Lumerus increases the chance of getting hit by big AoE attacks so try to stay close. Behind Lumerus is not only the safest spot but also enhances your skills with the Back Attack modifier.

This is the first Guardian encounter that introduces pattern changes based on the HP of the Guardian. Once the Guardian has low HP (<30%) some of the attack patterns are modified and enhanced.

This Guardian guide assumes you know the basics of a Guardian Raid. Check out the General Raid Guide to learn more.


Special Interactions & Patterns

Select a Pattern

Counterable Charge

Counterable Charge

Counter attack is possible during the Charge attack pattern. At the start of this attack animation, the Guardian glows blue. The player has a short window to cast a skill with a Counter Attack affix while standing in front of the Guardian. If you manage to pull this off fast enough, the Guardian's attack will be interrupted and staggered for a few seconds. This gives you and your team a short window to use buffs and deal additional damage.


General Patterns

Select a Pattern

Swipe

Breath

Leap

Backwards Jump

Geysers

Shockwave

Triple Swipe

Swipe

Lumerus swipes once with a paw dealing low damage and staggering the player on hit. This is an attack with a quick animation which makes it hard to dodge.


Gameplay Video

Credits

Written by Perciculum
Reviewed by Facefoot