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Igrexion Guardian Raid Guide

Igrexion Introduction

Igrexion is the second Raid Level 5 Guardian and you need to be at least 1340 Item Level to enter this Guardian Raid. This Guardian drops Tier 3 Accessories, Upgrade Materials and Ability Stones as well as rare drops including Runes, Engraving Books and Cards. It takes 10% more damage from Fire Element skills and the recommended Combat Items are: HP Potion, Panacea, Sacred Charm and Flare.

This Guardian doesn't have much HP and as long as you deal decent damage you should be able to slay him with plenty of time left. The issue is that he has a lot of hard hitting skills which might one shot squishy classes. In general you should avoid staying in front of Igrexion if you are not a Gunlancer. If Igrexion turns his face towards you, don't run away from him, instead try to run around him. He uses a lot of frontal big Area of Effect(AoE) attacks, which makes running away from him less efficient.

During the entire guardian fight, try to have vision on Igrexion. It is especially useful in the last phase, because you can predict and avoid one-hit skills based on his body movement.

This Guardian guide assumes you know the basics of a Guardian Raid. Check out the General Raid Guide to learn more.


Special Interactions & Patterns

Select a Pattern

3 Phases

Magnetic Field

Recovery Shockwave

3 Phases

Igrexion has 3 different phases, each attached to a different element: Dark, Earth or Fire. Most of his attacks are modified based on his current phase and add a different debuff on hit.

Dark

You initially encounter the Guardian while he is in Dark Phase. Some attacks of the Guardian apply a stackable blind debuff on hit. Each stack reduces the field of view further.

This phase doesn't last long. Igrexion changes to Earth phase shortly afterwards. During the transition animation, the guardian takes reduced damage and prepares for a devastating AoE attack. Deal Stagger Damage to interrupt the attempt, or run far away before he finishes the transition animation.

Earth

After transitioning into the Earth phase, Igrexion can make use of the Magnetic Field pattern, which applies a stacking slow debuff. Starting from this phase, he can be incapacitated more frequently.

Fire

Upon reaching 25% HP, Igrexion transitions to the Fire Phase. This phase is the deadliest one out of all 3 and is a race against the time. The longer it takes to slay him, the more consumables have to be used and the higher the chance will be for a wipe.

The Guardian applies on hit, a stacking burn debuff. It stacks up to 5 times and lasts for 20 minutes. Having more than 2 stacks will start to drain a lot of HP over time. In this case, either use Panacea or Sacred Charm. A Gunlancer, Paladin or Soulfist can use their cleanse ability to frequently remove the debuff stacks, which increases the survivability of the party during the entire Guardian fight.


General Patterns

Select a Pattern

Dark Charge

Dark Counter Stance

Ground Breath

Earth: Forwards Jump

Earth: Triple Lightning

Fire: Rising Mountains

Fire: The Grill

Dark Charge

In Dark Phase, the Guardian uses a breath attack while charging towards a player. The breath attack hits everyone in a cone-shaped area in front of the Guardian. Dodge towards the side of the Guardian to avoid this attack.


Video Guide

Credits

Written by Perciculum
Reviewed by Starlast