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Hanumatan Guardian Raid Guide

Last Updated: August 15th 2023

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Hanumatan Introduction

Hanumatan is the last Raid Level 6 Guardian. You need to be at least Item Level 1540 to enter this Guardian Raid. This Guardian drops Tier 3 Ancient Accessories, Ability Stones, Bracelets and Upgrade Materials as well as rare drops including Engraving Books.

The recommended Combat Items are Whirlwind GrenadeDestruction Bomb or Pheromone Bomb, Flare and your choice of health potion.

This guide focuses on the important raid mechanics and patterns. The normal patterns are not covered, since those are easily predictable and mostly avoidable by standing at the left, right side or behind the Guardian.

This Guardian guide assumes you know the basics of a Guardian Raid. Check out the General Raid Guide to learn more.

Raid Mechanics

Raid mechanics cover the passive mechanics that are persistent through the entire raid.

Armor Destruction
Stacking Buff/Debuff

This Guardian Raid has 4 phases and 3 layers of armor. During each of the first 3 phases, you get a chance to destroy one layer of the armor. Failing the first destruction check during a phase unlocks a 2nd opportunity to destroy Hanumatan's armor shortly before he transitions into the next phase. But it is recommended to destroy the armor on the first check, since the 2nd check before the transition to next phase is usually more difficult.

Be aware, if your party deals high Damage, the first destruction check might get skipped. In this case, you have to succeed the destruction check before the transition.

If your party deals average or low Damage and didn't manage to counter during the first destruction check, the Guardian might repeat it again before he uses the transition pattern.

The destruction check itself is easy and provides an up to 3 times stacking permanent buff to the party every time you succeed (Per stack: 5% Movement Speed, 3.5% Cooldown Reduction and 3.5% Attack Speed). But failing it increases the difficulty of the last phase and allows Hanumatan to use a devastating attack upon transitioning into the last phase.

Throughout the entire fight, each player gains a stacking buff/debuff for 10 seconds when hitting Hanumatan. Each stack increases the Damage taken by 1.25% (2% per stack in Phase 4) and the Crit Rate by 1%. This can stack up to a max stack of 40 and gets lowered upon getting hit by the Guardian.

Upon reaching certain debuff/buff stack thresholds, you unlock additional buffs. The eye above the head of each player changes accordingly to give visual feedback.

1 - 9 stacks (Eye closed): No additional buffs.
10 - 39 stacks (Eye half open): 5% Cooldown Reduction
40 stacks (Eye wide open): 30% Cooldown Reduction

Using Pheromone Bomb helps to maintain the stacks count without losing any during phase transitions.

Phase 1

Destruction Check
Transition
Transition + Destruction

Destruction Check

Telegraph

  1. Hanumatan's eyes flash red for a brief moment.
  2. The boss jumps on the spot, knocking nearby players up on hit.
  3. Summons a meteor shower further away but around the boss.
  4. Glows blue.

What To Do

  1. Move away from the boss to dodge the jump attack.
  2. Dodge in front of the boss to Counter Attack and succeed the Counter check.
  3. Use skills with Weak Point affix to destroy the armor.

Transition

This pattern occurs if you succeeded the previous destruction check.

Telegraph

  1. Hanumatan's eyes flash red for a brief moment and roars.
  2. Fogs appears around Hanumatan.
  3. Stagger bar appears below the Guardian.
  4. Hanumatan stomps and causes cone-shaped explosions.

What To Do

  1. Go behind the boss as soon as he roars.
  2. Use skills with Stagger affix to interrupt the boss.
  3. Deal Damage until he becomes invincible and starts to absorb the surrounding clouds.
  4. Player 2 should throw the Pheromone Bomb.
  5. Move Away from the boss and wait until the boss jumps up and returns to the ground. Start of Phase 2.

Transition + Destruction

This pattern occurs if you failed the previous destruction check.

Telegraph

  1. Hanumatan's eyes flash red for a brief moment and roars.
  2. Fogs appears around Hanumatan.
  3. Stagger bar appears below the Guardian.
  4. Hanumatan stomps and causes enhanced fire or ice elemental cone-shaped explosions.

What To Do

  1. Stay behind (fire) the Guardian or at the front side of the right feet (ice).
  2. Use skills with Stagger affix to interrupt the boss.
  3. Use skills with Weak Point affix to destroy the armor.
  4. Deal Damage until he becomes invincible and starts to absorb the surrounding clouds.
  5. Player 2 should throw the Pheromone Bomb.
  6. Move Away from the boss and wait until the boss jumps up and returns to the ground. Start of Phase 2.

Phase 2

Destruction Check
Transition
Transition + Destruction

Destruction Check

Telegraph

  1. Hanumatan's eyes flash red for a brief moment.
  2. The boss raises his hands to prepare a Spirit Bomb attack.
  3. If not interrupted, he additionally summons a Meteor Shower around him.
  4. Glows blue.

What To Do

  1. Don't attack the boss while he is preparing the Spirit Bomb attack.
    (If attacked, the boss immediately casts the Spirit Bomb attack and deals massive damage to nearby players.)
  2. Use a Counter Attack skill as soon as he glows blue.
  3. Use skills with Weak Point affix and Destruction Bomb to destroy a layer of the armor.

Transition

This pattern occurs if you succeeded the previous destruction check.

Telegraph

  1. Hanumatan's eyes flash red for a brief moment.
  2. The boss raises his hand and slams it down after a short delay to create a cross shaped shockwave.
  3. A line shaped shock wave appears from the edge of the arena towards the front and back side of the boss. These shockwaves rotate clockwise.
  4. Stagger bar appears below the Guardian.
  5. The Guardian glows blue after the stagger check.

What To Do

  1. Stay diagonal to the boss to avoid the cross shaped shockwave.
  2. Use skills with Stagger affix to interrupt the boss while dodging the 2 rotating shockwaves.
  3. Use a Counter Attack skill in front of the Guardian as soon as you succeed the Stagger check.
  4. Deal Damage until he becomes invincible.
  5. Player 3 should throw the Pheromone Bomb.
  6. Move Away from the boss and wait until the boss jumps up and returns to the ground. Start of Phase 3

Transition + Destruction

This pattern occurs if you failed the previous destruction check.

Telegraph

  1. Hanumatan's eyes flash red for a brief moment.
  2. The boss raises his hand and a donut shaped telegraph appears around the boss.
  3. Hanumatan slams the ground and an enhanced ice or fire explosion occurs on the highlighted area.
  4. An enhanced line shaped fire shockwave appears from the edge of the arena towards the front, back, left and right side of the boss. If it is the Ice element, then there are only 2 bigger shockwaves (front and back of the boss).
  5. Stagger bar appears below the Guardian.
  6. The Guardian glows blue after the stagger check.

What To Do

  1. Stay a few steps away from Hanumatan to avoid the doughnut shaped explosion.
  2. Use skills with Stagger affix to interrupt the boss while dodging the 4 rotating shockwaves.
  3. Stay in front of the Guardian and use a Counter Attack skill as soon as you succeed the Stagger check.
  4. Use skills with Weak Point affix and Destruction Bomb to destroy a layer of the armor.
  5. Deal Damage until he becomes invincible.
  6. Player 3 should throw the Pheromone Bomb.
  7. Move Away from the boss and wait until the boss jumps up and returns to the ground. Start of Phase 3

Phase 3

Destruction Check
Transition
Transition + Destruction

Destruction Check

Telegraph

  1. The Guardian beats his chest while roaring, and his eyes flash red for a brief moment.
  2. The Boss attempts to grab a player in front of him.
  3. If at least one player gets grabbed, the boss slams them 3 times towards the ground.
  4. The Guardian glows blue.

What To Do

  1. Make sure that exactly one player stays in front of the boss to get grabbed.
  2. Wait for the 3 slam attacks to be over and use a Counter Attack in front of the boss once he glows blue.
  3. Use skills with Weak Point affix to destroy the armor.

If he fails to grab someone or the players fail to counter Hanumatan, the boss skips the destruction check mechanic. This can lead to the death of the grabbed player(s).

Transition

This pattern occurs if you succeeded the previous destruction check.

Telegraph

  1. Hanumatan's eyes flash red for a brief moment.
  2. Guardian swings 3 times with his fists and glows blue afterward.

What To Do

  1. Stay at the side of the boss or out of his fist swing reach.
  2. After the 3rd swing, move immediately in front of the boss to use a Counter Attack skill and interrupt the boss.
  3. Deal Damage until he starts the pattern to transition into Phase 4.
    Optional: If the boss has still a layer of armor left, run far away to avoid the big AoE attack he performs, shortly before he starts the White Ape Mode transition pattern.

Transition + Destruction

This pattern occurs if you failed the previous destruction check.

Telegraph

  1. Hanumatan's eyes flash red for a brief moment.
  2. Guardian swings 5 times with his fists while summoning with each swing a delayed fire explosion below the players.
  3. After the 5th swing, the boss glows blue.

What To Do

  1. Don't stay still, and keep moving to dodge the explosions summoned below you.
  2. After the 5th swing, move immediately in front of the boss to use a Counter Attack skill and interrupt the boss.
  3. Use skills with Weak Point affix and Destruction Bomb to destroy a layer of the armor.
  4. Deal Damage until he starts the White Ape Mode transition pattern.
    Optional: If the boss has still a layer of armor left, run far away to avoid the big AoE attack he performs, shortly before he starts the White Ape Mode transition pattern.

Notable Patterns

White Ape Mode
Grab
Yin-Yang
Leap

White Ape Mode

This pattern indicates the transition into Phase 4.

Telegraph

  1. The Guardian beats his chest while roaring and releases a small shockwave.
  2. Hanumatan's hair color turns white.
  3. The boss slams his right fist to the ground and binds all players.
  4. The eye color above the player's heads turns white.

What To Do

  1. To lift the binding caused by the transition, spam the “space bar” key.

Grab

This pattern happens only in phase 4.

Telegraph

  1. Hanumatan's eyes flash red for a brief moment.
  2. Guardian attempts to grab a random player.
  3. If at least one player got grabbed, he slams the player towards the ground.
  4. A stagger bar appears below the boss.

What To Do

  1. Dodge to the sides of the boss as soon as his eyes flash red to avoid getting grabbed.
  2. If someone got grabbed: Wait for the boss to slam the grabbed player(s) towards the ground.
  3. The player(s), who didn't get grabbed, should use skills and combat items with Stagger affix to interrupt the boss.

Yin-Yang

This pattern happens only in phase 4.

Telegraph

  1. Hanumatan punches with both fists towards the ground.
  2. A green yin and yang circle appears and starts moving after a short delay.
  3. The boss pulsates golden shockwaves pulsates in short intervals.

What To Do

  1. Stand on the circle and move with it to avoid taking damage from the shockwave.
    If the circle is close to the boss, you can keep dealing Damage to him while standing on it.

Leap

This pattern happens only in phase 1-3.

Telegraph

  1. Hanumatan stomps the ground first with the left and then with his right foot.
  2. He leaps towards the sky and disappears.
  3. A blue telegraph appears on the ground.
  4. The Guardian crashes back to the ground on the highlighted area and deals high damage.
  5. If a player gets hit by the landing attack, the Guardian follows up with an even more devastating AoE attack, hitting everyone close to him.

What To Do

  1. As soon as the boss leaps towards the sky and disappears, keep moving and avoid standing close to the blue telegraph.

Gameplay Video

Credits

Written by Perciculum
Footage by Reitear & Riv
Reviewed by Facefoot

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