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Argos Phase 1 Abyss Raid Guide

Last Updated: May 16th 2023

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Argos Phase 1 Introduction

Argos Phase 1 is a TIER 3 Abyss Raid and you need to be at least 1370 Item Level to enter this Raid. This dungeon drops Tier 3 Accessories, Ability Stones, Engraving Books, Cards and materials to craft the sets Harsh Oath Launcher and Preordained Diligence Launcher. After clearing the dungeon, you can pay gold to get additional loot. The recommended Combat Items are HP Potion, Time Stop Potion (Bound) or Protective Potion and Splendid Dark Grenade.

The first phase of Argos doesn't have a full party wipe mechanic, hence surviving and clearing this phase heavily depends on individual performance. It is less coop heavy compared to the next phases of Argos. The unique mechanic Sun & Moon Affix dictates the flow and interaction during the battle.

Disclaimer: In this guide, we will only focus on the important core mechanics and attacks of the boss. Basic attacks of the boss, which are easy to predict or deal low damage, won't be explained in detail.

This guide assumes that you are familiar with the recommended Raid Build for your class.

Special Interactions & Patterns

Safe Spot

Safe Spot

Argos teleports to the center, roars and summons 4 moons and 4 sun safe spots around him. The moon safe spots always spawn closer and the sun further away from the boss. One of each safe spot will always appear in one of the cardinal directions. The players need to run and stay on one of the safe spots which match the affix assigned to them. After a few seconds, Argos unleashes a shockwave which kills everyone who is not on the correct spot. Be aware, a safe spot can only protect one player. At the end of this patter, the Tranquility Phase starts.

Recommended spot allocation
Each player has a number assigned to them on the party interface. Use these numbers to assign safe spots to everyone. You may follow this method: Players of each party assigned with the number 1 go top, number 2 right, number 3 bottom and number 4 left of the boss. Since both players with the same number always have a different affix, they only need to go to their assigned cardinal direction and either move closer to the moon or further away to the sun safe spot.

General Patterns

Small Pizza

Small Pizza

Argos teleports to the center, follow him immediately to memorize a sequence of gold and purple slices. Try to memorize the 5 part sequence which you need to follow shortly afterward. Argos lifting his head up is the signal for you to start rerunning the sequence. The moon party needs to follow the purple tiles and the sun party the golden tiles. Every time the player stands on the wrong tile, he takes damage. But the last and 5th tile of the sequence is the most important one, the boss deals high damage to everyone who is on the wrong spot. Luckily, the last tile of this mechanic always ends on a fixed spot. You can use this knowledge to cheese the mechanic.

To sum it up:
The boss teleports to the center and shows a pattern/sequence and finishes by lifting his head. If you want to use the cheese method, you don't need to pay attention to the sequence and just move to the fixed last spot. If you want to do it the proper way, it is essential to spot and follow the first sun or moon tile depending on your affix, to track and memorize its movement.

Cheesing:
Proper way

Cheesing this mechanic:
As mentioned above, the 5th tile of the sequence is the most important one and always spawns on a fixed spot. To avoid that damage, group up at the bottom right tile as the moon party and on the bottom left tile as the sun party. Stay there and tank the minor damage of the first 4 parts of the sequence. Use shields, damage reduction abilities and/or Protective Potion to reduce or absorb the damage. The last and 5th part of the sequence won't deal any damage to you if you use this method.

  1. The ending point is always the same:
    Sun: 1 o'clock, 7 o'clock
    Moon: 11 o'clock, 5 o'clock
  2. It always changes direction after moving 1 or 2 or 3 spaces clockwise or counterclockwise, and returns to the fixed point!

    Example 1: Moving 1 time clockwise and moving 3 times counterclockwise. If the starting and ending points are different, it moves 1 or 3 times and then returns 3 or 1 times in the reversal direction. (starting at : sun: 5 o'clock, moon: 7 o'clock) -> (ending at : sun : 7 o'clock, moon : 5 o'clock)(fixed)

    Example 2: Moving 2 times counterclockwise and moving 2 times clockwise. If the starting point and the ending point are the same, it unconditionally moves twice and then returns twice. (starting at : sun: 7 o'clock, moon: 5 o'clock) -> (ending at : sun : 7 o'clock, moon : 5 o'clock)(fixed)

Guide Video

Gameplay Video

Gameplay with Shot Calls

Credits

Written by Perciculum
Reviewed by Starlast

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