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Fall of the Empire Timeline Guide

Last Updated: February 20th 2024

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Fall of the Empire is themed around Void damage. These Timeline Blessings are centered around increasing shards drop rate. It's also great to farm Belts with its echo rewards.

In this guide we cover Echo and Boss rewards, Blessings, Strategies, Dangerous Monsters and Echo Modifiers. Let’s get started!

Fall of the Empire island

Check out the Monolith Beginner Guide for an in depth breakdown of the Monolith of Fate.

Echo Rewards

Echo rewards are found on individual echoes inside of the Timeline web. Each echo has its own reward, and players can see the reward type before starting the echo. The player receives the reward when they complete the echo and return to the timeline hub.

They allow you to target specific pieces of gear such as Exalted items, Idols and Uniques or they can reward gold or experience. These are restricted to Uniques which are not boss or quest exclusives. In the Fall of the Outcasts Timeline, you encounter Belt echo rewards.

Idol echo reward

Belt

Common

  • Azurral's Fury
  • Isadora's Tomb Binding
  • Pebbles' Bitemarked Sash
  • Thorn Slinger
  • Ward Trail
  • Harbinger of Stars
  • Chains of Uleros
  • Legacy of the Quiet Forest
  • The Scavenger
  • Vipertail
  • Zerrick's Guile

Very Rare

  • Jungle Queen's Chaps of Holding

Boss

All Timeline bosses have a pool of exclusive Uniques that can drop. They also provide the player with a Blessing, which is a permanent buff to either power or farming/leveling efficiency. Just like Uniques, each boss has their own exclusive Blessing pool.

The Fall of the Empire Timeline boss, Harton's Husk, is themed around Void and Physical damage. After killing him, you unlock the Reign of Dragons Timeline.

To get a closer look at his mechanics and strategies, look at the Harton's Husk Fall of the Empire Boss Guide.

Harton's Husk can drop 4 different Uniques:

  • Bulwark of the Last Abyss has a 50% chance to drop. It is mutually exclusive to Trident of the Last Abyss, meaning you always get one or the other, but not both. It can drop from both normal and empowered versions. The drop rate is not affected by corruption.
  • Trident of the Last Abyss has a 50% chance to drop. It is mutually exclusive to Bulwark of the Last Abyss, meaning you always get one or the other, but not both. It can drop from both regular and Empowered versions. The drop rate is not affected by corruption.
  • Nightbringer is a rare drop. The drop rate is increased by higher Corruption. We recommend farming this on Empowered.
  • Anchor of Oblivion is a rare drop that can only be found in Empowered. Increases in Corruption improves the drop rate of this item.

See the Empowered Monolith Guide for more info on Corruption.

Blessings

The Blessings of this Timeline are focused around shards drop rate. Some generally useful choices are: Hope of the Beginning, Safety of the Labyrinth and Shadows of Infinity.

Normal

  • Boon of the Scarab
  • Despair of the Empire
  • Hope of the Beginning
  • Inevitability of the Void
  • Remnants of the Living
  • Rot of the World
  • Safety of the Labyrinth
  • Shadows of Infinity
  • Visions of Death

Empowered

  • Grand Boon of the Scarab
  • Grand Despair of the Empire
  • Grand Hope of the Beginning
  • Grand Inevitability of the Void
  • Grand Remnants of the Living
  • Grand Rot of the World
  • Grand Safety of the Labyrinth
  • Grand Shadows of Infinity
  • Grand Visions of Death

Quests

In the Monolith of Fate all Timelines have 3 quests, each requiring Stability to start. The third one is the Timeline boss, which resets your Stability once defeated. In the Normal Monolith you need to do the first 2 quests to fight the Timeline boss, but in the Empowered Monolith you can fight him immediately if you choose.

  • In the Fall of the Empire Timeline, your first quest is Drowned Thetima. In it the Immortal Empire is in its final days as the Void overwhelms it. Help Yulia break Soul Vessels of the hopeless undead so the Void doesn’t take them first.
    • To start this quest you need 50 Stability in Normal and 150 Stability in Empowered.
  • The second quest is Island Battlefield, where you need to Chase the Imperial Caravan transporting prisoners to save them from the remnants of the Empire and the Void.
    • To start this quest you need 160 Stability in Normal and 500 Stability in Empowered.
  • The third quest is Eye of the Storm, where Admiral Harton has turned to embrace the Void. Fight this Void-infused Harton's Husk among the wreckage of the Dreadnought.
    • To start this quest you need 320 Stability in Normal and 850 Stability in Empowered.

Strategies

Fall of the Empire is themed around Void with its monsters, bosses and quests.

  • Cap your Void resistance.
  • Avoid these echo layouts:
    • Forgotten Graves
    • Lost Catacombs
  • Prefer these echo layouts:
    • Sealed Archive
    • Twisted Mire
    • Wrecked Fleet
  • If you take too much damage avoid these echo modifiers:
    • Increased damage of all types
    • Enemies have increased critical strike chance
    • Enemies are Deadly if they have not been damaged recently

Dangerous Monsters

Each Timeline has its own set of deadly monsters that you need to know about. Learning their abilities and how to avoid them are key to surviving in Monolith as Echo Rewards are removed when you die.

Desecrated Flesh
Soul Cage
Immortal Eye
Profane Flesh
Gorgon

Desecrated Flesh is threatening early in monolith as it has a massive Health pool, AoE and a potential one shot mechanic. His abilities deal Physical damage and are well telegraphed; dodge the circular attack by either going in its center or stepping back. Watch out for when he is about to throw his boulder, don't stay in the telegraph.

Soul Cages are dangerous in melee as their Soul Fire Breath can decimate you. Their abilities deal Necrotic damage in melee range. Dodge their Soul Fire Breath by going behind them to avoid taking some serious damage.

Pay attention to Immortal Eyes's self-destruct ability. Their main ability shoots Necrotic homing projectiles in melee range that are easy to dodge by moving. At 45% health they glows and self-destructs, dealing massive Necrotic damage.

Profane Flesh have massive Health pools, AoE and a potential one shot mechanic. Their abilities deal Physical and Necrotic damage and are well telegraphed; dodge them to avoid serious damage. Watch out for when they are about to throw a rock above their head and avoid the telegraphed area.

Gorgons are deadly because of they tornado. It deals massive Poison damage and grows larger the longer it exists. Be careful when running directly towards a Gorgon as it puts you into the tornado's path.

Modifiers

Echoes have their own modifier that is active for a set number of echo. Every timeline gets its own pool of modifiers that you can scale with corruption. Some of these modifiers can be dangerous, while others can actually bring value with little or no downside.

Fall of the Empire Modifiers

  • Enemies have +15% to all resistances.
  • Enemies have a 70% chance to shred armour on hit
  • Enemies heal if they have not been damaged recently
  • Enemies have 20% critical strike avoidance and 20% increased health
  • Enemies have +25% critical strike chance
  • Enemies deal 12% increased damage and have 100% increased critical strike chance
  • Enemies have 15% increased movement speed and damage
  • Enemies are Deadly if they have not been damaged recently
  • Enemies have a chance to dodge
  • Enemies enrage at half health
  • Enemies have 25% increased health and focus on attacking players
  • Enemies gain Frenzy and Haste when hit
  • Enemies have a 35% chance to receive a Glancing Blow when hit
  • Enemies have 25% increased health and damage
  • Enemies deal 25% increased damage
  • Enemies deal 50% increased physical damage
  • Enemies have a 25% chance to apply Mark for Death on hit
  • Rare enemies have 40% increased cooldown recovery speed
  • Rare enemies have high speed and crit chance until approached
  • Rare enemies have 60% increased health and damage
  • Rare enemies regenerate health
  • Void enemies deal 75% increased damage
  • Enemies have a 12% chance to slow on hit
  • Enemies have 30% increased health
  • High health enemies deal 30% increased damage
  • High health enemies take 25% less damage
  • Enemies have 30% Endurance

Summary

  • The Fall of the Empire Timeline and its boss Harton's Husk are themed around Void damage.
  • Cap your Void resistance.
  • Avoid Forgotten Graves and Lost Catacombs. Seek out Sealed Archive, Twisted Mire and Wrecked Fleet.
  • Useful Blessings: Hope of the Beginning, Safety of the Labyrinth and Shadows of Infinity.
  • Echo Rewards: Belts.
  • Boss Uniques: Bulwark of the Last Abyss, Trident of the Last Abyss, Nightbringer and Anchor of Oblivion.

Credits

Written by Terek.
Reviewed by McFluffin.

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