Crossbow / Dagger PvP Build Guide
Last Updated:December 6, 2024|Changelog
Welcome to the Crossbow / Dagger PvP Build Guide! Crossbow / Dagger, or Scorpion, has dual playstyles. Scorpion can make use of Camouflage Cloak to roam around the battlefield and play similar to an Assassin / Rogue from other MMO's. This build is also capable of a fast-attacking kiting playstyle closer to what other MMO's refer to as Gunners. Having the option to do both keeps your enemies guessing on what your next move is!
Annihilation Barrage Shot allows for an "AoE bombing" playstyle which is strong early on before players get too many defensive stats. You can use skills like Thunderclouds Bombing for high single target bursts when you want to single out specific targets.
While the game gives you the option to have a single weapon out at any given time, remember you are not "main handing" one weapon over the other. This weapon combination works best when utilizing skills and passives from both weapons.
End Game Crossbow / Dagger PvP Build
If you're interested in PvE related builds, check out our PvE Crossbow / Dagger guide!
- Low Cooldowns
- Access to Stealth
- Fast Burst Combos
- Hybrid Ranged + Melee Damage
- Squishy
- AOE Bombing falls off in the Late Game
Skill Builds
Some skills appear different in the Tooltip due to its Skill Specialization.
- Lightning Infusion = Inject Venom
- Detonation Mark = Mortal Mark
- Annihilation Barrage Shot = Wild Barrage
In Large Scale PvP the goal is to dive the backline and try to pick off as many people as possible. Coordinating pushes with your guild and party members is the key!
Active Skills
Damage Skills
- Annihilation Barrage Shot - This skill scales with Bonus Damage because you're throwing out so many hits! Phantom Smokescreen may help increase your chances at surviving if you use it right before.
- Quick Fire - This is your bread and butter skill to spam from range! Combining with the Nimble Leap reset, you can use it repeatedly for high single target damage and fast stacks of Thunderclouds.
- Thunderclouds Bombing - This is your core single target burst skill. You can use multi-hit skills like Quick Fire or Knife Throwing in combination with Mother Nature's Protest to get 20 Stacks of Thunderclouds quickly to ensure maximum damage on this skill.
- Multi-Shot - This is an optional skill you can replace Thunderclouds Bombing with if you feel the desire to play a more ranged playstyle.
- This can also be used instead of Phantom Smokescreen.
CC
- Shadow Strike - Using this from stealth is a great way to engage when going for an AoE Bomb with Annihilation Barrage Shot.
Buffs/ Debuffs
- Selfless Diffusion - Using this buff before any burst will dramatically increase your damage output.
- Mana Exchange - This is your CC break! Try not to waste it just for Mana unless there's no threat to being CC'd.
- Lightning Infusion - Putting stacks of Thunderclouds on targets is incredibly important as it increases your Critical Hit Rate by a huge margin. This also allows for big bursts of single target damage with Thunderclouds Bombing.
- Mother Nature's Protest - This skill helps to stack Thunderclouds by a wide margin. This also procs on skills like Knife Throwing.
- Mortal Mark - This skill has a lot to it, but combined with the high number of hits you throw out, this scales well with high amounts of Bonus Damage.
- The Skill Specialization Detonation Mark is great for even higher damage burst however, it only has its damage towards the end of the combo instead of applying additional damage during the combo.
Mobility Skills
- Nimble Leap - With the addition of Skill Specialization, this skill is so strong! It can prevent you from getting CC'd if you use it at the proper times, while also increasing ranged damage output by allowing for up to 3 consecutive Quick Fire uses.
Passive Skills
- Ambidexterity - Crossbow / Dagger is heavily reliant on offhand weapon attacks so this is a must have.
- Nature's Power - Mobility skills are quite easy to maintain so you can keep this buff up almost indefinitely.
- Piercing Strike - Bonus Damage is done per hit dealt so this synergizes well with the number of hits you're doing to add a lot of extra damage so long as you're stacking Bonus Damage.
- Assassin's Instincts - Crossbow / Dagger weapons tend to have a high variance in damage between min and max damage so it's important to get as much crit chance as possible.
- Shadow Walker - Maintaining this buff is the key to your survival in PvP. Many of your damage combos involve using a mobility skill towards the beginning so maintaining this buff shouldn't be too difficult.
- Wrathful Edge - Crossbow / Dagger relies heavily on landing crits so this is a must have for damage.
- Detection - The tooltip is wrong and only has a 10% chance to proc.
- Destructive Fang - This can be rotated in/out of your build as you see fit. Sometimes there's a meta change where people stack Endurance lowering your crit chance and this helps to deal with that issue.
- Eagle Vision - This can be rotated in/out of your build as you see fit. If you're seeing a lot of "miss" notifications, then swap it in.
Active Skills
Damage Skills
- Quick Fire - When paired with buffs, this Crossbow skill can have very high damage output and high uptime.
- Thunderclouds Bombing - This is your go-to finishing skill. The whole idea is to get 20 stacks of Thunderclouds into using this skill as a finisher for explosive damage.
- Knife Throwing - When paired with Mother Nature's Protest, this can dish out 10+ hits allowing you to reach 20 stacks of Thunderclouds quite easily.
- A great Anti-Heal Debuff as well.
CC
- Shadow Strike - While being a good option to silence enemy magic users, this is also the main way to land the CC from Ankle Strike.
- Ankle Strike - With the Skill Augment, Off-Hand Weapon Activation, you can almost guarantee the one-combo potential.
Buffs/ Debuffs
- Selfless Diffusion - Perfect to increase your burst damage.
- Mana Exchange - This is your CC break!
- Try not to waste it just for Mana unless there's no threat to being CC'd at the time.
- Lightning Infusion - This is the core debuff that you want active as frequently as possible. Gaining 20 Stacks is what allows for a high burst of Thunderclouds Bombing.
- Mother Nature's Protest - This skill allows you to stack high amounts of Lightning Infusion quickly. Skill Augment Lightning Arrow allows for higher single target damage.
- Mortal Mark - This skill has a lot to it, but considering how many hits you can do with your Crossbow skills, this increases that damage even further. Depending on the situation, use Skill Augment Stamina Stagnation to ensure the enemy target is out of stamina before going in to do my CC combo.
Mobility Skills
- Nimble Leap - With the addition of Skill Specialization, this skill is so strong! It can prevent you from getting CC'd if you use it at the proper times, while also increasing ranged damage output by allowing for up to 3 consecutive Quick Fire uses.
Passive Skills
- Ambidexterity - Crossbow / Dagger is heavily reliant on offhand weapon attacks so this is a must have.
- Nature's Power - Mobility skills are quite easy to maintain so you can keep this buff up almost indefinitely.
- Piercing Strike - Bonus Damage is done per hit dealt so this synergizes well with the number of hits you're doing to add a lot of extra damage so long as you're stacking Bonus Damage.
- Assassin's Instincts - Crossbow / Dagger weapons tend to have a really high variance in damage between min and max damage so it's important to get as much crit chance as possible.
- Shadow Walker - Maintaining this buff is the key to your survival in PvP. Many of your damage combos involve using a mobility skill towards the beginning so maintaining this buff shouldn't be too difficult.
- Wrathful Edge - Crossbow / Dagger relies heavily on landing crits so this is a must have for damage.
- Detection - The tooltip is wrong and only has a 10% chance to proc.
- Destructive Fang - This can be rotated in/out of your build as you see fit. Sometimes there's a meta change where people stack Endurance lowering your crit chance and this helps to deal with that issue.
- Eagle Vision - This can be rotated in/out of your build as you see fit. If the enemy has a lot of evasion and you're seeing too many "misses" then swap it in.
Active Skills
Damage Skills
- This build is a combination of the other two for scenarios where there are many enemies in some instances, and then only a couple of enemies in another instance.
- The only new skill introduced here is Weak Point Shot.
- This is used to maintain a high damage burst from range.
Skill Prioritization
- This is a general list of skills used across all forms of content that's recommended to upgrade.
- Should there be a skill here that you don't ever plan to use in your build, skip it.
- Use Quality Skill Growth Books to upgrade your skills from Green to Blue in the order shown below. Once all skills below are Green, use the rest on other skills used in the builds above.
- Use Rare Skill Growth Books to upgrade your skills from Blue to Purple in the order shown below. Once all skills below are Blue, use the rest on other skills used in the builds above.
- Prioritize getting all these skills to blue first before getting them to purple. These are universal skills you always use.
- Upgrade the rest of your skills as you play the game.
PvP Gameplay and Skill Rotation
There are a few different ways to play this weapon combination in PvP depending on the situations.
Targeting Melee Users requires a more Kiting kind of playstyle, whereas attacking Mages or Ranged Users requires you to try and burst them down and play more of an "Assassin" playstyle.
When it comes to Large Scale, there are a few options. You can run the AoE Bomber route, however its efficiency greatly reduces as players start to get gear and increase their defensive stats.
AOE Bomber
- Mother Nature's Protest
- Make sure this is active.
- Camouflage Cloak
- Selfless Diffusion
- Use this right before jumping in to increase the damage of your spin.
- Shadow Strike
- Phantom Smokescreen (Optional)
- Nimble Leap
- Annihilation Barrage Shot
Tips
- Shadow Strike puts you into combat so you can use this straight from the safe zone if need be.
- In situations where enemies are quick to react, skip using Phantom Smokescreen as it does increase the time it takes to get the burst damage off.
- This combo works great before users stack a lot of defensive stats, but later on, it starts to be less useful.
- Try to prioritize large clumps that are close together to make use of the AoE damage from Gale Arrow.
- If enemies aren't clumped together close enough, consider using Lightning Arrow instead.
- Try and avoid Sword and Shield users because Counter Barrier can kill you while you're spinning.
Single Target Burst
- Mother Nature's Protest
- Make sure this is active. Don't press if already active.
- Selfless Diffusion
- Mortal Mark
- Quick Fire
- Nimble Leap
- Quick Fire
- Shadow Strike
- Brutal Incision
Tips
- Once you get Tevent's Massacre Blade you can start to primarily use this combo instead to consistently go in and out of stealth acting as a backline assassin.
- Many times, the triple Quick Fire is enough to kill squishier targets.
- Priority targets are Staff or Wand users, with Bow and Crossbow users being your next targets. Melee users can be killed by this combo, too. However, they require more kiting, and your Staff users would have an easier time killing them.
When it comes to Small Scale or Arena PvP, AoE bombing isn't recommended since it is easier for players to target you during the spin. Targeting Melee users requires saving skills like Selfless Diffusion and Nimble Leap to be used defensively when you expect the enemy to use CC's.
Burst Combo
- Lightning Infusion
- Mother Nature's Protest
- Make sure this is toggled on.
- Selfless Diffusion
- The offhand chance increase allows for high additional burst damage.
- Offhand Chance is a similar damage increase to Crossbows that Heavy Attack Chance does for Greatswords.
- The offhand chance increase allows for high additional burst damage.
- Mortal Mark
- Quick Fire
- Nimble Leap
- Quick Fire
- Shadow Strike
- Ankle Strike
- Knife Throwing
- Thunderclouds Bombing
Tips
- Priority targets are Staff or Wand users, with Bow and Crossbow users being your next targets. Melee users can be killed by this combo, too. However, they require more kiting. Your Staff users would have an easier time killing them due to their extended range.
- Use Knife Throwing to lower the amount of healing a target can receive during your combo.
- You want to stay as close as you can against Bow Users to lower their damage output from Sniper's Sense.
- Nimble Leap can be used to give you CC Immunity if you know an opponent is about to attempt to CC you.
Stheno Guardian Cheese
Archboss Skill Builds / Playstyles
Archboss weapons can be major gamechangers when it comes to the Crossbow / Dagger PvP Build. A Scorpion with Tevent's Fangs of Fury becomes very deadly opening up a more aggressive assassin-like playstyle because of the ability to reset Camouflage Cloak. Queen Bellandir's Toxic Spine Throwers opens up more sustained damage types of playstyles where Scorpions can hang out in the backline and spread poisons to enemies all over the battlefield and kite without ever going in Melee Range.
Tevent Daggers
These daggers enable a more consistent single target playstyle burst playstyle however this requires the user to have high gear. So long as the user is able to kill targets fast enough to go in and out of stealth passive skills such as Assassin's Step are more desired.
There is one skill missing because there are many options to use for the final skill slot.
- Fatal Stigma
- This option helps to lower Incoming Healing while opening on the target before being able to get the high damage finishers off.
- Cleaving Moonlight
- Combined with the Effect Accumulation Skill Specialization, this option helps to get additional Thunderclouds Stacks on a target quickly.
- Weak Point Shot
- This skill adds an additional quick and high damaging skill to Scorpion's arsenal.
- Phantom Smokescreen
- While the first 3 options were damage skills, this option is more defensive.
- When jumping on an opponent, there's definitely times where the call will be "Kill that Scorpion in our backline!" and this skill allows for extra breathing room.
- While evading Ranged / Magical Projectiles, this skill will not protect anybody from Sleeps, and Melee Users so use with caution.
Queen Bellandir Crossbow
Queen Bellandir's Toxic Spine Throwers has seen multiple changes since the initial launch of the game in Korea. At its current state, the Poison Ticks from the weapon's passive can Critical Hit and Heavy Attack but also takes the enemy's Defenses into account. Expect to see anywhere from 300-1000 damage ticks at 3 stacks on an opponent when using this weapon in combination with proper gear setups and passives such as Murderous Energy and Destructive Fang.
To make the most use of Queen Bellandir's Toxic Spine Throwers as a Scorpion, position yourself in a way that grants the opportunity to use Rapid Shot with Mother Nature's Protest to spread the Poisons every time the skill is off cooldown. Use Nimble Leap right before to increase the range of Rapid Shot.
Multi-Shot + Brutal Incision
This version grants the ability to quickly leap to a low-health target and finish them off with an execution-like skill.
Multi-Shot + Spin To Win
This version opens up the opportunity to bomb groups of enemies when the opposing alliances are grouped up really close together and locked down by CC.
Stat Priorities
Use the following stat priorities when using this Crossbow / Dagger PvP Build:
- Primary Stats
- Dexterity, Strength, and Perception
You have 49 Stat Points you can freely allocate to any of the 4 primary Stats. Once you put 20 points into an individual Stat, it takes 2 points to increase the Stat by 1. Do not put more than 20 points into a Stat unless you are trying to reach a certain breakpoint.
You get bonuses for every 10 Stat Points you invest from 30 to 60. You invest your points based on acquiring these bonuses.
Scorpion excels when stacking very high Critical Hit, Attack Speed, and Maximum Weapon Damage. All three of these things are given to you by stacking Dexterity!
Early Game
This gear is the same as your leveling gear. If you want to learn more check out our Crossbow / Dagger Leveling Guide! Your first goal is to hit 40 Dexterity for the added Critical Hit and Bonus Damage. Next, you get 30 Strength for the added HP just to increase survivability. After that, you can put the rest of your points into Perception.
Mid-Game
At this stage of the game, you reach higher numbers to get more Critical Hit and Hit. Your first goal is to hit 40 - 50 Dexterity. Afterward, place points into Perception to reach the goal of 50 Perception. This gives you increased Hit, Buff Duration, and Range which are all important stats to have in PvP. You should already have 30 Strength for added HP.
End Game
With Purple Gear in the End Game, we can reach all of our desired Stat Breakpoints. 40 - 60 Dexterity gives you increased Critical Hit, Bonus Damage, and high amounts of Attack Speed before using our buffs. Getting to 30 Strength is the priority for add HP. You can lower your Dexterity and switch to 50 Strength should you desire for additional Heavy Attack Chance. 50 - 60 Perception increases Hit, Buff Duration, and Range to ensure you're able to deal with any kind of enemy throughout the different types of PvP.
Gear Progression
In all of these builds, once you have Queen Bellandir's Annihilation Crossbow or Tevent's Massacre Blade, you should always use them no questions asked.
- With 2-Star Dungeons being introduced, there are new builds because of more accessible armor and accessory pieces.
- The next time these builds will be revamped entirely will be when T2 Epic gear comes out.
- Runes will be added in the End-Game builds, hover over the weapons and accessories to see the Rune Combinations.
Mid Game Crossbow / Dagger PvP Build
Melee Evasion Focused
Mid Game Crossbow / Dagger PvP Build
Ranged / Magic Evasion Focused
Unless your server is filled with Melee users, it's not recommended to follow the Melee Evasion PvP Build. Trying to stack a lot of Melee Evasion as Crossbow / Dagger is difficult and sacrifices Hit or other important stats to reach any substantial amount. Detection allows for increased amounts Evasion however, it's a bit RNG and Greatsword users can use Willbreaker to lower your Melee Evasion by a huge margin.
Farming for Rex Chimaerus's Rake Bow and Lequirus's Thorny Edge should be your first priority when working towards these builds.
Gear Sources
Hover over each item in the builder to see where to obtain them. Below is a list of areas and content recommended to farm to obtain these items as well. Eternal Ring of Dimension is obtained by first crafting Recipe: Dimensional Essence: Salvation and then turning that into Recipe: Precious Epic Accessory Selection Chest. The tokens needed are from T1 Co-Op Dungeons.
Melee Evasion
- Temple of Slaughter Co-Op Dungeon
- Rex Chimaerus's Rake Bow
- Nature's End Gloves
- Cave of Destruction Co-Op Dungeon
- Lequirus's Thorny Edge
- Beast King's Gilded Bracers
- Cursed Wasteland Co-Op Dungeon
- Soul Mirror Boots
- Temple of Sylaveth Open World Dungeon
- Belt of Combat Prowess
Ranged / Magic Evasion
- Temple of Slaughter Co-Op Dungeon
- Rex Chimaerus's Rake Bow
- Cave of Destruction Co-Op Dungeon
- Lequirus's Thorny Edge
- Beast King's Gilded Bracers
- Soul Mirror Carapace
- Glade Stalker Boots
- Also obtained from the Main Story Quest Rewards or by completing the Lithograph Book entry, Power that Pushes Through.
- Cursed Wasteland Co-Op Dungeon
- Flying Dragon Breath Mask
- Flying Dragon Scale Secret Art Pants
- Ancient Tapestry Mantle
- Complete Hero Protector Cloak Lithograph Book entry
- Dark Enforcers in Shadowed Crypt
- Elite Sharpshooter's Cloak
- This is a good alternative for additional Hit.
- Complete Cloaks that Wield Victory Lithograph Book entry
- Drops from Gallu Archers in Shattered Temple
- Mouse over items to see where they drop!
- For non-rune builds, visit the bottom of the section.
Melee Evasion Focused
- This build focuses on Melee Evasion with a side of Ranged Evasion.
- Great for times where your server feels overloaded with Melee Users or just when you're tired of dealing with Greatswords or Sword and Shield users stunning you 24/7.
- This build can also help in Arenas when most of your targets are Melee Users.
Rune Building Philosophy
- Critical Damage Reduction, Attack Speed or Shield Block Chance Pierce
- Critical Damage Reduction counters the Critical Damage Increase from Death Set and other sources.
- This doesn't really synergize well when stacking evasions as you're trying not to be hit in general.
- Shield Block Chance Pierce counters Sword and Shield Block Chance.
- The only time we'd be hitting tanks as a Scorpion would be when spinning in very large scale scenarios.
- This isn't going to guarantee that you'll never die to Counter-Barriers however, it can be noticeable depending on how much you stack compared to the amount the tanks have on your server.
- The only time we'd be hitting tanks as a Scorpion would be when spinning in very large scale scenarios.
- Attack Speed allows for faster combos outside of your spin-to-win.
- This is great for almost every aspect of Scorpion due to the number of skills used in a single combo.
- Critical Damage Reduction counters the Critical Damage Increase from Death Set and other sources.
- STR, PER, DEX, or WIS
- + PER should also help you hit 70 Perception if you desire.
- + DEX is purely an offensive Rune Synergy effect.
- + STR is helpful to hit 50 Strength if you need it.
Usually, players take runes depending on the stat they need to hit the necessary breakpoints. Opting for + PER Rune Synergies will allow you to hit 60 Perception.
- Max Health or Critical Hit Damage Reduction Rune Synergies
- A higher health pool will give you more effective HP than Critical Hit Damage Reduction.
Priority Rune Stats
- Attack Runes
- Hit Chance and Heavy Attack Chance
- Defense Runes
- Evasion, Max Health, Heavy Attack Evasion
- Support Runes
- Skill Damage Resistance.
No Rune Version
- Before getting Runes, use Deadeye's Cloak to maintain decent Hit.
- Lower Dex points for 30 Strength.
- Mouse over items to see where they drop!
- For non-rune builds, visit the bottom of the section.
Harvester + Wolf Build
- This version utilizes 2 piece Ghost Wolf Set and 2 piece Death Set to maximize damage.
- This version relies on constant Critical Hits to maintain the increased damage output.
4 Piece Ghost Wolf Build
- This option is to maximize Off-Hand Weapon Attack Chance by utilizing Ghost Wolf Set.
Rune Building Philosophy
- Critical Damage Reduction, Attack Speed or Shield Block Chance Pierce
- Critical Damage Reduction counters the Critical Damage Increase from Death Set and other sources.
- This doesn't really synergize well when stacking evasions as you're trying not to be hit in general.
- Shield Block Chance Pierce counters Sword and Shield Block Chance.
- The only time we'd be hitting tanks as a Scorpion would be when spinning in very large scale scenarios.
- This isn't going to guarantee that you'll never die to Counter-Barriers however, it can be noticeable depending on how much you stack compared to the amount the tanks have on your server.
- The only time we'd be hitting tanks as a Scorpion would be when spinning in very large scale scenarios.
- Attack Speed allows for faster combos outside of your spin-to-win.
- This is great for almost every aspect of Scorpion due to the number of skills used in a single combo.
- Critical Damage Reduction counters the Critical Damage Increase from Death Set and other sources.
- STR, PER, DEX, or WIS
- + PER should also help you hit 70 Perception if you desire.
- + DEX is purely an offensive Rune Synergy effect.
- + STR is helpful to hit 50 Strength if you need it.
Usually, players take runes depending on the stat they need to hit the necessary breakpoints. Opting for + PER Rune Synergies will allow you to hit 60 Perception.
- Max Health or Critical Hit Damage Reduction Rune Synergies
- A higher health pool will give you more effective HP than Critical Hit Damage Reduction.
Priority Rune Stats
- Attack Runes
- Hit Chance and Heavy Attack Chance
- Defense Runes
- Evasion, Max Health, Heavy Attack Evasion
- Support Runes
- Skill Damage Resistance.
No Rune Version
Harvester + Wolf Build
- Without Runes, there is lower Dexterity which results in less Evasions.
4 Piece Ghost Wolf Build
- Without Runes, there are lower overall attributes and uses Skillful Oppress Bracelet for additional Hit.
Gear Sources
While Archboss items are difficult/expensive to obtain for most players, there are some Scorpions lucky enough to include these items in their Crossbow / Dagger PvP Builds.
Archboss Weapons + Archboss Gloves / Boots
- This build grants increased Attack Speed from the Phantom Wolf Gloves.
- Heroic Hood of the Resistance in combination with the rest of the items allow the user to maintain high Hit, Critical Hit, and even reach 60 Perception.
- The helmet can be replaced with Phantom Wolf Mask or Shadow Harvester Mask for increased Weapon Damage at the expense of Hit.
- Points into Attributes increase Weapon Damage which is why most builds that include more items with Attribute Points as Item Effects tend to have higher Weapon Damage.
4 Piece Phantom Wolf
- This build increases Offhand Chance to further increase your damage without relying on Critical Hits.
- The Offhand Chance given by the set effect is multipicative instead of additive so it's not as much as it may seem.
- Move points from Strength to Dexterity for added Critical Hit at the expense of Max Health.
Before 2-Star Dungeons
Heroic Helm Version
Before 2-Star Dungeons
Heroic Shoes Version
No Field Boss
Crit Damage Version
No Field Boss
Bonus Damage Version
Melee Evasion Focused
Guardians
Guardians are special transformations that add offensive or defensive buffs or attacks to your character for 30 seconds. You'll have a few options for Guardians when it comes to PvP.
- Lady Knight Kamarshea - This guardian lowers your cooldown while also giving you a damage shield equal to 50% of your maximum mana. This is the go-to defensive guardian whenever the plan is to dive the ball to try and survive longer along with higher uptime on my skills.
- Pale Nemesis Hartach - This guardian allows you to reset your stealth if you get a kill within 3 seconds of engaging an opponent. It's useful when AoE Bombing because it almost always procs the invisibility at the end of the spin. This is also similar to the weapon effect of Tevent's Massacre Blade so until you get those daggers this is a good way to go in and out of stealth during fights. Sadly, however, it's only a 30 second duration so be careful when you pop it.
- Shade Revenant Stheno - This guardian shoots out projectiles and can synergize well with weapons like Queen Bellandir's Annihilation Crossbow, and skills like Mother Nature's Protest! You can spread poisons and do quite a lot of damage, not to mention you can use it while in stealth from Camouflage Cloak for some free damage that people can't avoid if they're in range.
Summary
- This Crossbow / Dagger PvP Build Guide explores the many different ways to play this weapon combination in detail.
- Crossbow / Dagger can play like Assassins or Rogues from other MMO's.
- You also have access to a Kiting Mid-Ranged playstyle like Ebonsong from Archeage!
- Crossbow / Dagger utilizes a variety of Buffs/Debuffs to provide additional damage hits to a target that can result in over 40+ Hits per second.
- Crossbow / Dagger has the highest single target DPS possible out of the various weapon combinations in the game!
- Selfless Diffusion is quite versatile of a skill, whether you need to get out of sticky situations, lower your cooldowns, or increasing your burst immensely, it should always be on your hotbar!
- Crossbow / Daggers can utilize Damage Bonus, unlike any other weapon combination due to the ability to output so many hits.
Credits
Written by Bloo
Reviewed by Dredscythe