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Boneshatter Slayer

Introduction

Welcome to the Bone Zone This guide is 90% based on cArn_'s Boneshatter so when you have a good time, make sure to thank him. The Boneshatter Slayer is a league start Melee blaster that excels at clearing Maps on a low budget and stunning non-Uber bosses with a high budget. Destroy enemy skulls with a Piledriver straight to the dome, stunning them and stopping any potential retaliation.

Mid game BoneZone Gear

Strengths and Weaknesses

Difficulty
Low
Budget
Low
Mapping
Excellent
Bossing
Weak
Defence
Great

Skills Breakdown

Boneshatter

Jump around smashing Boneshatter into juicy enemy packs dealing explosions of Physical Damage. Release a damaging pulse when you Stun enemies, destroying packs as soon as you start mapping. Hitting an enemy gives you Trauma Stacks. Each stack gives x% more Damage per Trauma, but also deals Physical Damage to you per Trauma Stack. Slayer Leech keeps your Life topped off, allowing you to mostly ignore the Trauma Damage.

Berserk

Unleash the Rage inside you with Berserk to become near unstoppable. Your muscles expand with fury giving more Damage, Attack Speed, and Movement Speed. Your Rage flows through your veins, hardening your muscles and making you take less damage.

Utility And Auras

Keep all of your Aura gems active at all times and re-activate them after death. Molten Shell activates a shield. Leap Slam is our main movement ability that stuns monsters when you land on them. Determination gives a large amount of Armour to protect against our Trauma Stack damage. Pride makes enemies near us take increased Physical Damage.

Warlord's Mark

Warlord's Mark is automatically cast on enemies when linked to Cast when Damage Taken Support. This causes Hits against Enemies to have x% chance to double Stun Duration, enemies killed to generate Endurance Charges and gives us Rage Regeneration to use Berserk.

Totems

Ancestral Protector and Ancestral Warchief give us the strength and protection of those who've fallen before us. Throw down these totems obtaining buffs to deal more Melee Damage and have more Attack Speed.


Ascendancy Breakdown

Slayer Ascendancy Breakdown

The Slayer is our choice as it offers Leech to counter the Trauma damage we're dealt. You also gain extra Area of Effect to explode packs of monsters and a 20% Culling Strike to cull bosses before they realize what's happened.


  • Impact gives you Accuracy to strike your foes, Range to fight at a distance, and Area of Effect to destroy hordes.
  • Brutal Fervour causes Leech to not end when your Life is full, giving you a damage based regen.
  • Bane of Legends gives more Damage when you've killed, Physical Reflect immunity, and 20% more Damage against Unique Enemies.
  • Headsman gives your strikes the power to Cull bosses, ending every fight at 20% Life.

To learn how the Labyrinth works, feel free to consult our Labyrinth Guide!


Playstyle

When playing as the Boneshatter Slayer, jump around danger with Leap Slam. Use Boneshatter to obliterate anything in your way, calling your Ancestral power and dumping your Rage unto anything lasting more than a few smacks to the skull.

Mapping

When mapping as the Boneshatter Slayer, jump between packs of monsters with Leap Slam to stun them. Then use Boneshatter to obliterate the pack, with longer stun durations giving larger Area explosions. Attacking causes Trauma to stack up, making you take damage. We use this damage taken to our advantage to proc a Cast when Damage Taken Support that triggers Warlord's Mark giving you Rage. Dump this Rage with Berserk for big gains in character size, damage and speed.

Bossing

Bosses don't go down easily, so throw down Ancestral Protector, Ancestral Warchief and unleash the beast with Berserk. If the boss is not stunned by your initial onslaught, continue the assault to gain Trauma ramping and Leeching. Once the boss has 20% Life remaining, Headsman will instantly Cull the boss.


Build Scaling

Offence

Boneshatter Slayer is a Physical Strike Attack build scaling primarily:

  • Increased Physical Damage
  • +# to Melee Strike Range
  • Increased Attack Speed
  • Pride
  • Precise Technique and Accuracy.
  • #% chance to Impale Enemies on Hit with Attacks
  • #% increased Damage while Leeching
  • Trauma Stacks More damage per Stack.

Your weapon is the most important piece of a warrior's gear. Detailed crafting notes will cover how to create everything from a dull and beaten Axe, to a swift and heavy Mace. Make sure to upgrade weapons regularly through the Campaign and a few more times into Maps.

Defence

Slayer has access to great recovery, extra maximum Elemental Resistances and is in a perfect position to stack Armour up to 50k or more.

  • Armour from Determination combined with Molten Shell and hybrid Armour /Evasion pieces.
  • 2.2k+ Life Leeched per second
  • 100% Spell Suppression
  • Freeze, and Shock Immunity
  • 20 Fortification stacks
  • 79% maximum Elemental Resistances
  • Physical Reflect Immunity
  • 10% reduced Damage taken while Leeching
  • 23k Evasion Rating giving 81% Evade Chance.
  • 60k Armour giving us a full bubble of defence from Molten Shell.

These defences grant the build really solid mitigation against bosses, since most boss abilities are spells. They also perform well in Maps with some Evasion Rating, giving enough time for our Leech to take over and recover any damage taken.


Leveling Section by tytykiller

Key Leveling Notes

This build is easy to level, provided that the player understands how to create a good leveling Weapon. Pasting this line, called a regex, into the Search Bar of Vendors selling Armors and Weapons when you go back to town, substantially speeds up leveling.

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Your Weapon is your most important upgrade! Always keep your Two-Handed Weapon up to date within ~7 levels of yourself. Make sure your Weapon either has % Physical Damage or Flat Damage. Here is an example of a good Weapon at Level 23: Double Axe

Besides picking up an Axe and identifying it, our primary way of getting a weapon will be from using an Essence that adds Flat Damage on Two-Handed Weapons, whether its Physical, Fire, Cold or Lightning Damage. This method has the highest probability to create a good Weapon, especially early on.

When this method does NOT work, we use the Rustic Sash Vendor Recipe. When you sell a Rare Rustic Sash with a Blacksmith's Whetstone and a Weapon, the Recipe produces a % Physical Damage Weapon back! You may then use an Orb of Augmentation and pray that you land Attack Speed, a Resistance or a different (hopefully useful) stat.

Campaign Step By Step

Beginner players should follow Enki's Campaign Progression guide.

The levels listed below are based on speedrunning. Always be greater or equal to the levels listed.

Use slider for progression.
Open Leveling Tree in new tab and use arrows at the bottom to navigate.

Mapping Preparation

You're done with the Campaign and are ready to take on the Path of Exile Endgame. Priority 1 is to ensure your Elemental Resistances are capped (75%) and have sufficient Attributes to continue leveling your Skill Gems. Use Essences you have gathered on any item that is not Magic or Rare already. Items with an open modifier slot can be crafted on. Head to the Crafting Bench and craft Resistances wherever possible according to what you need, and Life wherever else possible.

On league start, Heisting and doing the Chaos Orb recipe is a great and easy way to obtain currency. From this point on, grind your Atlas out by progressing and completing Maps. Make sure to buy or craft Weapon upgrades to maintain your skull bashing potential.

Map Modifiers

Take note of the below modifiers, as they should be avoided if they appear on your maps:

  • Less Armour and Block Chance reduces your main defences.
  • Reduced Effect Of Auras eliminate our defences and our Accuracy.
  • Cannot Leech removes the only recovery source we have.
  • Monsters cannot be Stunned stops our area explosions based on Stun duration.
  • -X% maximum Player Resistances makes you take too much extra Elemental damage.

First step is to progress through the Atlas following our Atlas Progression Guide. As a mapping focused character, you should focus gearing your character with strong pieces to prepare yourself to tackle non-Uber bosses and Red Maps. If you're struggling in higher tier content, go a step back and farm up more Currency and Gear. The endgame section below will take you to a detailed Farming Guide based around maximizing your profits from that mechanic or content.


Pantheon

For information about the Pantheon and how it works, consult our Pantheon Guide!

For Major Pantheon, select Brine King to gain Immunity to Freeze and Reduction of Chill Effect. This bonus is not available at first. It’s acquired with Divine Vessel.

For Minor Pantheon, select Garukhan and upgrade it. This grants reduced Effect of Shock, and Cannot be Blinded.


Skill Gems

Gems are a fundamental part of your build. Getting the correct link setups before entering Maps and leveling those Gems as you progress through the Atlas is one of your main goals.

If you don't have enough Sockets, simply remove Maim Support, Multiple Totems Support and Frostblink in that order. If you remove Multiple Totems Support you can only use the Vaal Ancestral Warchief with Ancestral Protector. When you get enough sockets make sure to re-add those in!

Use Slider to see Skill Progression

Bone Zone Setup

Boneshatter is our main damage ability. Link Melee Physical Damage Support,Ruthless Support and Brutality Support for pure damage. Fortify Support gives Fortification stacks which are a temporary buff that stacks up to 20 times and gives 1% less damage taken per stack. Close Combat Support gives more Melee Damage to close enemies and 20% more Attack Speed to Travel Skills Not Supported by Close Combat, making this great for early map blasting.

Once you obtain a good Mace, swap Close Combat Support for Endurance Charge on Melee Stun Support to Stun monsters easier and generate Endurance Charges when you stun.

Utility and Movement

Using Berserk drains your Rage to provide a temporary boost in Damage, Attack and Movement Speed and Character Size. Use it anytime you have Rage while mapping, making sure to save at least 20 Rage for the boss. Ancestral Cry gives you extra Armour and copies your Attack to Additional Enemies. Blood Rage is a temporary buff providing Attack Speed, Leech and Frenzy Charges on Kill.

Your primary movement ability is Leap Slam linked with Faster Attacks Support to make your leaps quicker and Lifetap Support to make them cost Life instead of Mana. The secondary movement ability is Frostblink to provide Instant movement and to leave Chilling ground on bosses.

Ancestral Totems

Ancestral Protector and Ancestral Warchief are to be put down on tough enemies. Make sure to use them before starting a boss fight, as they provide a lot of more Melee Damage and more Attack Speed. Link Maim Support and Multiple Totems Support to these totems to deal increased Physical Damage against targets they maim and to be able to put both down, simultaneously.

Utility and Auras

Use Determination to mitigate Physical Damage. War Banner makes nearby enemies take increased Physical Damage gives Accuracy, and will gain stages up to 50 for every kill. Press War Banner on high HP monsters to release it's stages and give you a huge damage boost. Pride makes Nearby Enemies take more Physical Damage.

Movement

Link Molten Shell and Warlord's Mark to a Level 1 Cast when Damage Taken Support to have them proc off your Trauma damage all the time.

Additional Utility

After you swap to the Mid Game tree using Precise Technique, make sure to use Precision linked with Arrogance Support. This makes your Aura cost Life to reserve instead of Mana, but it's only a small amount. We need more Accuracy than Life for Precise Technique, so don't forget this!

Endgame Gems

The Endgame Gems are Awakened and Alternate Quality versions. They are explained in Anomalous Gems Endgame Milestones. Most are just damage and Armour upgrades of the original versions.


Skill Tree Progression

OPEN IN NEW TAB - Boneshatter Slayer Passive Tree's

Precise Technique

Precise Technique is a Keystone that provides 40% More Damage if your Accuracy is higher than your Life at the cost of not being able to Critical Strike. This is a great trade since investing into Critical Strike Chance is too difficult early on, but picking up Accuracy on gear is easy. Before swapping to Maces make sure to have T2+ Accuracy rolls on 3 pieces of gear and to make sure your total Accuracy is higher than your Life. The easiest way to obtain this is Harvest Reforge Attack on Rings, Gloves, Helmets and Amulets.


Character Progression


Video Guide


Path of Buildings

IMPORTANT! The POB's have multiple Trees, Gear and Gem sets. Make sure to swap ALL.

You NEED the community fork of POB for these to work! https://pathofbuilding.community/

Leveling and Early Game - https://pobb.in/FpVk8r9KqkyU

Mid Game - https://pobb.in/lTCn-BaD0oaL

End Game - https://pobb.in/Nfwg97IJRby8

Summary

Boneshatter Slayer is an easy to setup build and is SSF viable. Jump around, explode packs and have a blast. The gearing is simple and once you finish the End Game Milestones you're all set for completing any non-Uber content you'd want, and are a fully fledged member of the big bone(r) club.

Make sure to thank cArn_ for helping us get into the BoneZone.

If you have any questions, come ask them on my livestream Twitch.tv/TriPolarBear

If you're looking for what to farm for more Currency, check out our Currency section!


Credits

Written by Tripolarbear.
Reviewed by MacroBioBoi and Echohack.


Changelog

Aug 14th 2022
Article published

Aug 30th 2022
Grammar and Spelling fixes.