1.0.5 Patch Notes
The Last Epoch Team has revealed updates coming in the 1.0.5 patch notes! This update is live and requires a client restart. There are a lot of bug fixes here, see the full notes below.
Changes
- improvements have been made to Monolith visuals and performance along with several bug fixes
- Fixed a bug where some channeled movement skills such as Rampage could end abruptly in the Alpine Halls monolith echo
- Fixed issues with trees obscuring your view in the Hidden Oasis monolith echo
- Added a fix that will warn players when files must be verified.
- Fixed Loot filter toggle “X” sensitivity
- Fixed bugs where the following skills’ damage areas were not scaling with area modifiers from their trees or from items
- Abyssal Echoes
- Dancing Strikes (not all parts of the combo were affected by this bug)
- Erasing Strike (just the initial hit, not the void rifts)
- Forge Strike
- Healing Hands
- Necrotic Mortar (from Summoned Skeletal Mages)
- Reap (from Reaper Form)
- Fixed Passive and Skill Tree localization issues
- Updated visuals for Announcement banners
- Updated Unique Reward icon in Monoliths from Ring to a generic icon
- Added missing name to Graveyard
Bug Fixes
Skills & Passives
- Fixed a bug where the player’s Falcon could fail to be unsummoned after the player has died
- Fixed a bug where Warpath would cause players to become stuck in place and unable to move
- Fixed a bug where Drain Life with Blood Pact and Ghostflame with Arteries of Malice would stop channeling when at very low current health
- Fixed a bug where Healing Hands was still scaling with cast speed instead of melee attack speed when Seraph Blade was allocated
- Fixed a bug where Gathering Storm was still scaling with melee attack speed instead of cast speed when wielding a staff and Lagonian Diplomacy was allocated
- Fixed a bug where Thunder Tempests from Tempest Strike’s Cloudburst Conduit could not hit enemies
- Fixed a bug where Added Spell Damage Affix with Tempest Strike did not work
- The grace period for your minions now ends when your own grace period ends
- Fixed a bug where attempts to cast minion-targeted abilities like Dread Shade on minions that were in grace period would always fail
- Fixed a bug where stationary minions would never leave grace period, resulting in them never attacking
UI
- Fixed a bug where items sold in Online mode were displaying original price in the “Buy Back” tab
- Fixed a bug preventing Defensive Conversions from displaying in the character sheet online
Other
- Fixed a bug where Soul Embers would persist after the dungeon was completed
- Fixed a bug causing Void Despair to be invisible
- Fixed an error when leaving Offline mode
- Fixed a bug where, players spawning into a new location would reveal part of the map too soon.
Keep on Blasting the Monolith!
If you haven't already, head over to our Discord and select the Last Epoch role in #roles to stay up to date with our content development. If you find an issue, report it in the branch's #le-maxroll-feedback channel.
Written by: Dredscythe