Ending the Storm Timeline Guide
Last Updated:February 20, 2024|Changelog
Ending the Storm is themed around Cold and Lightning damage. These Timeline Blessings are centered around Ward, Cold and Lightning mechanics. It's also great to farm Salt the Wound with its Glove echo rewards.
In this guide we cover Echo and Boss rewards, Blessings, Strategies, Dangerous Monsters and Echo Modifiers. Let’s get started!
Check out the Monolith Beginner Guide for an in depth breakdown of the Monolith of Fate.
Echo Rewards
Echo rewards are found on individual echoes inside of the Timeline web. Each echo has its own reward, and players can see the reward type before starting the echo. The player receives the reward when they complete the echo and return to the timeline hub.
They allow you to target specific pieces of gear such as Exalted items, Idols and Uniques or they can reward gold or experience. These are restricted to Uniques which are not boss or quest exclusives. In the Fall of the Outcasts Timeline, you encounter Glove echo rewards.
Glove
Common
- Boulderfists
- Isadora's Gravechill
- Li'raka's Claws
- Riverbend Grasp
- Stormhide Paws
- Wing Guards
- Hand of Judgement
- Fighting Chance
- Keeper's Gloves
- Maehlin's Hubris
- Rule of the Simoon
- The Last Bear's Fury
- Swaddling of the Erased
Uncommon
- Zerrick's Greed
Rare
- Mortality's Grasp
- Ravens' Rise
- Salt the Wound
Boss
All Timeline bosses have a pool of exclusive Uniques that can drop. They also provide the player with a Blessing, which is a permanent buff to either power or farming/leveling efficiency. Just like Uniques, each boss has their own exclusive Blessing pool.
The Ending the Storm Timeline boss, Lagon, is themed around Cold and Lightning damage. After killing him, you unlock the timeline you choose in the first quest between Reign of Dragons and Fall of the Empire. Don't worry, you can unlock both in Empowered Monolith.
To get a closer look at his mechanics and strategies, look at the Lagon Ending the Storm Boss Guide.
Lagon can drop 4 different Uniques:
- Alluvion has a 50% chance to drop. It is mutually exclusive to Coral Aegis, meaning you always get one or the other, but not both. It can drop from normal and empowered versions. The drop rate is not affected by corruption.
- Coral Aegis has a 50% chance to drop. It is mutually exclusive to Alluvion, meaning you always get one or the other, but not both. It can drop from regular and Empowered versions. The drop rate is not affected by corruption.
- Stormcarved Testament is a rare drop. The drop rate is increased by higher Corruption. It can technically drop off of normal Lagon; however the area level must be increased to at least 78 for it to drop. We recommend farming this on Empowered.
- Eye of Storms is a rare drop that can only be found in Empowered. Increases in Corruption improves the drop rate of this item.
See the Empowered Monolith Guide for more info on Corruption.
Blessings
The Blessings of this Timeline are focused around Ward, Cold and Lightning mechanics. Pick the one best suited for your build.
Normal
- Bastion of Divinity
- Chaos of Lagon
- Crash of the Waves
- Cruelty of the Meruna
- Grace of Water
- Intellect of Liath
- Light of the Moon
- Might of the Sea TItan
- Mysteries of the Deep
- Resonance of the Sea
- Rhythm of the Tide
- Trance of the Sirens
- Weight of the Abyss
Empowered
- Grand Bastion of Divinity
- Grand Chaos of Lagon
- Grand Crash of the Waves
- Grand Cruelty of the Meruna
- Grand Grace of Water
- Grand Intellect of Liath
- Grand Light of the Moon
- Grand Might of the Sea TItan
- Grand Mysteries of the Deep
- Grand Resonance of the Sea
- Grand Rhythm of the Tide
- Grand Trance of the Sirens
- Grand Weight of the Abyss
Quests
In the Monolith of Fate all Timelines have 3 quests, each requiring Stability to start. The third one is the Timeline boss, which resets your Stability once defeated. In the Normal Monolith you need to do the first 2 quests to fight the Timeline boss, but in the Empowered Monolith you can fight him immediately if you choose.
- In the Ending the Storm Timeline, your first quest is Drowned Thetima. In it Lagon is attacked by Rahyeh’s forces and driven to unleash a storm on the coast to destroy his enemies, but also his own people in the process. Save survivors in a flooded, Meruna infested Thetima.
- To start this quest you need 50 Stability in Normal and 150 Stability in Empowered.
- The second quest is Island Battlefield, where you need to find a way into Lagon’s temple in the aftermath of the failed Osprix invasion of Lagon’s Isle. Note: When you talk to Liath, choose the option to fight her to unlock the Reign of Dragons timeline. The dialogue option should be as follow : *Ready yourself to fight* [Unlock Level 85 Timeline after conquering this Timeline]
- To start this quest you need 180 Stability in Normal and 500 Stability in Empowered.
- The third quest is Eye of the Storm. Slay Lagon to end the storm.
- To start this quest you need 320 Stability in Normal and 850 Stability in Empowered.
Strategies
Ending the Storm is themed around Cold and Lightning with its monsters, bosses and quests.
- Cap your Cold and Lightning resistance.
- Avoid these echo layouts:
- Alpine Halls
- Burning Forest
- Solarum Ascent
- Storm Swept Isle
- Prefer these echo layouts:
- Broken Hills
- Forest Trails
- Willow Marsh
- Midnight Strand
- Boreal Forest
- If you take too much damage avoid these echo modifiers:
- Increased damage of all types
- Enemies have increased critical strike chance
Dangerous Monsters
Each Timeline has its own set of deadly monsters that you need to know about. Learning their abilities and how to avoid them are key to surviving in Monolith as Echo Rewards are removed when you die.
Ascendant Embermages are dangerous in packs when their Meteorites overlap. They deal telegraphed Fire damage; Keep moving and go into melee range as Meteorites require a minimum distance to be cast.
Scalebane Bodyguards are arguably the strongest monsters in the game outside of Timeline Bosses. They deal massive Physical damage and with the ability to Shield Rush you while not even being on your screen, potentially one shotting you. Teleport out of the echo if it's your objective, otherwise avoid him.
Osprix Zealots are scary in groups as they have the ability to dash on you, melting your Health in the process. They deal Physical and Fire damage. Kill them first as they have low Health Pools and dodge their dash by constantly moving around them.
Gold Elementals are monsters with massive AoE and Damage. Their abilities deal Fire damage and are easy to dodge; don't align yourself with them when their cannon arm is charging.
Crystal Elementals have high damage and AoE. They deal Lightning and FIre Damage. Kill them quickly with melee abilities.
Modifiers
Echoes have their own modifier that is active for a set number of echo. Every timeline gets its own pool of modifiers that you can scale with corruption. Some of these modifiers can be dangerous, while others can actually bring value with little or no downside.
Ending the Storm Modifiers
- Enemies have +15% to all resistances.
- Enemies have a 70% chance to shred armour on hit
- Enemies have 20% critical strike avoidance and 20% increased health
- Enemies have +25% critical strike chance
- Enemies deal 12% increased damage and have 100% increased critical strike chance
- Enemies have 15% increased movement speed and damage
- Enemies enrage at half health
- Enemies have 25% increased health and focus on attacking players
- Enemies have a 35% chance to receive a Glancing Blow when hit
- Enemies have 25% increased health and damage
- Enemies deal 25% increased damage
- Enemies deal 50% increased physical damage
- Rare enemies have 40% increased cooldown recovery speed
- Rare enemies have high speed and crit chance until approached
- Rare enemies have 60% increased health and damage
- Rare enemies have 100% shock chance
- Rare enemies regenerate health
- Enemies have a 15% chance to chill on hit
- Enemies deal 50% increased elemental damage
- Enemies have a 12% chance to slow on hit
- Enemies have 30% increased health
- High health enemies deal 30% increased damage
- High health enemies take 25% less damage
- Enemies have 30% Endurance
Summary
- The Ending the Storm Timeline and its boss Lagon are themed around Cold and Lightning damage.
- Cap your Cold and Lightning resistances.
- Avoid Alpine Halls, Burning Forest, Solarum Ascent and Storm Swept Isle. Seek out Broken Hills, Forest Trails, Willow Marsh, Midnight Strand and Boreal Forest.
- Pick a Blessing that makes sense for your build.
- Echo Rewards: Helmet and Shield.
- Boss Uniques: Atrophy, Dark Shroud of Cinders, Eternal Eclipse and The Confluence of Fate.
- After killing the Lagon, you choose which Timeline to unlock between Reign of Dragons and Fall of the Empire, choose Reign of Dragons first.
Credits
Written by Terek.
Reviewed by Raxxanterax.