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Diablo 4 2.2 PTR Patch Notes

Patch Notes

Last Updated:March 7, 2025

After the Campfire Chat livestream, the full Season 8 2.2 PTR Patch Notes is now available in a blog post! Let's dive into it together! In the meantime, you can also take a look at our full Campfire Chat Wrap-Up:

Campfire Chat Replay

You can also check the replay of the Campfire Chat livestream:

2.2 PTR Patch Notes

Ahead of his return, Belial’s putrid brand of deception flows freely through Sanctuary, tainting the mind and body of its worried populace. As Belial blurs the line between reality and fiction, his influence grows. Will deceiving all of Sanctuary sate the Lord of Lies’ seemingly bottomless appetite for power?

The 2.2.0 Public Test Realm (PTR) for Diablo IV will be available from March 11–18, offering you the chance to test upcoming changes and features releasing with the next season for the base game, along with some Vessel of Hatred updates.

The purpose of the PTR is to test updates and features before the launch of the next season, Belial’s Return, where we’ll be focusing on bosses. Then, using your feedback, we’ll make some adjustments before our next season goes live. The feedback we receive helps us to fine-tune balance changes, eliminate bugs, and create the best experience possible while testing new systems. Thank you kindly for playing the PTR.

Here is what the 2.2.0 PTR will be previewing ahead of the next season.

Deliver Retribution with Boss Powers

Using illusory magic, you can now command the very power foes once manipulated to send your Wanderer to the dreaded “You Have Died” screen. Boss Powers are a new way to further deepen your builds using abilities siphoned from the carcasses of defeated World, Event, and Lair (formerly Endgame) Bosses. There are 24 Bosses across Sanctuary you can claim Boss Powers from. Each Boss Power has 2 effects—a Main and Modifier—that can be activated depending on the Power Slot you equip it to. You can have up to 1 Main and 3 Modifier Powers active at a time.

Whichever Main Boss Power you equip will be the star of the show, the ability you feel most in your build. Whereas the Modifier Boss Powers are meant to bolster the Main Boss Power you selected, taking it to new heights. Tinker with different combinations of Main and Modifier powers to find the mix that best supports your build’s fantasy.

Boss Powers can be acquired after killing targeted bosses across Sanctuary for the first time this season. Various World Bosses, new Apparition Incursion event bosses (more information about this can be found further in the article), and even Lilith herself are among the line-up of diabolical titans who provide Boss Powers.

Here is a complete list of all 24 Boss Powers, including their Main and Modifier effects:

Can be Acquired at any Difficulty Level

Must be Acquired in Torment I or Higher

Incur Deadly Apparitions in a New Event

Discover the new season 8 seasonal mechanic: Belial makes his first bid for Sanctuary since Lilith met her tragic end. His Apparition Monsters—illusory foot soldiers who sew his lies into reality—have been spotted throughout Sanctuary.

You must cull them from your home by participating in the new Apparition Incursion event. Any character playing on any Difficulty Level can participate in this event. The event occurs in a different part of Sanctuary’s wilderness every few minutes, so keep an eye on your map for its current location.

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Belial makes his first bid for Sanctuary since Lilith met her tragic end. His Apparition Monsters—illusory foot soldiers who sew his lies into reality—have been spotted throughout Sanctuary.

You must cull them from your home by participating in the new Apparition Incursion event. Any character playing on any Difficulty Level can participate in this event. The event occurs in a different part of Sanctuary’s wilderness every few minutes, so keep an eye on your map for its current location.

Lair Boss Rework

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  • Bosses formerly known as Endgame or Ladder Bosses have been broken out into 3 tiers: Initiate, Greater, and Exalted Lair Bosses to convey their varying difficulty and rewards.
    • Initiate Lair Bosses: Beast in the Ice, Grigoire, Lord Zir, Varshan, and Urivar (available for Vessel of Hatred owners only).
    • Greater Lair Bosses: Andariel, Duriel, and Harbringer of Hatred (available for Vessel of Hatred owners only).
    • Exalted Lair Bosses: Belial, Lord of Lies.
  • You must be on Torment Difficulty I or higher to fight any Lair Boss.
  • Lair Boss Loot
    • Lair Bosses no longer require boss materials to summon and provide a vastly reduced reward upon death. Instead, when a Lair boss dies, a chest called a Hoard will spawn containing its loot. Each player must individually spend boss materials to open their Hoard.
    • The first Unique item dropped by a Lair Boss will be from their unique pool. Further Unique Items will have a 50% chance to be from the general Unique pool.
    • When playing in a party, Lair Bosses have a 33% chance per additional party member to drop an extra Unique Item from their unique pool.
    • Lair Bosses now drop 5 Unique Items in Torment IV, instead of 6.
  • Lair Boss Keys
    • Each boss requires a Lair Boss Key to unlock their Hoard. This is one specific item for each boss, such as: Malignant Heart (Varshan), Living Steel (Grigorie), Distilled Fear (Beast in the Ice), Exquisite Blood (Lord Zir), Judicator’s Mask (Urivar), Shard of Agony (Duriel), Pin-Cushioned Doll (Andariel), Hatred Hearts (Harbringer of Hatred, Betrayer’s Husk (Belial, Lord of Lies).
    • All Initiate Lair Bosses have the chance to drop a Stygian Stone, which can be converted into any Greater Lair Boss Key of your choice.
    • Lair Boss Keys can stack up to 99.
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  • Locating Boss Lairs - The home of Lair Bosses.
    • Boss Lairs have a unique map icon to help distinguish them.
    • Once discovered, you can now teleport directly to a Boss Lair.
    • Each Boss Lair description on the map lists the required Hoard Key and if you currently own a sufficient amount.

Developer’s Note: We’ve received feedback that players would jump into a party, have a member of their party pay the material cost to summon a boss, kill the boss to earn the rewards, then leave the party. This behavior felt unfair to players who were paying the material cost to summon the boss, so now each player must pay the material cost to reap a boss’ rewards from their Hoard. Additionally, we received feedback that it felt unfair to pay the material cost to summon a boss to test your build against, only to die and not receive any rewards. Now, you can fight any Lair Boss on Torment Difficulty I and higher to determine if you have what it takes to best the boss before sinking materials into them.

New Legendary Aspects and Unique Items

New powerful Unique Items and Legendary Aspects arrive to magnify your renowned demon crushing prowess.

Barbarian

Druid

Necromancer

Rogue

Sorcerer

Spiritborn

PTR Boost

The PTR Boost NPC will not be available March 11–12 of the PTR.

Developer’s Note: In the 2.2.0 PTR, we are testing an updated leveling journey where experience gained from monster kills is reduced until reaching Level 25. Our goal is to smooth out the leveling experience which vastly increased leveling speeds seen in Season of Witchcraft. This result was the culmination of a new seasonal activity, rewards, and powers. We want to strike the sweet spot when it comes to the journey to max level. Hence, this change and additional testing. This change reduces the need to constantly upgrade early game items, increases the relative value of activity and seasonal rewards, and creates a more seamless early game journey. Because this is a change to the early game leveling journey, we’re turning off the Boost NPC for the first 2 days of the PTR to collect data on the new leveling journey and gather feedback about it directly.

Here’s what’s been added to the PTR boost NPC in Kyovashad since Season of Witchcraft:

  • Belial’s Return Unique Items have been added.
  • The Paragon boost has increased from Paragon Level 200 to 300.
  • The Unique Item Cache now always drops items of Ancestral quality.
  • The Legendary Item Cache now always drops items of Ancestral quality once the player reaches Level 60.
  • The Seasonal Menu now includes the ability to learn all Boss Powers, gain Hoard Keys for Initiate, Greater, and Exalted Lair Bosses, and gain access to Belial, Lord of Lies’ Lair.

There is also an option at the Boost NPC that offers all the above, and the following features:

  • Level to Max
    • There are options to increase yourself to Level 50 and 60.
  • Complete the Map
    • This includes the Campaign, Strongholds, Waypoints, and Fog.
  • Complete your Class Mechanic
  • Unlock All Torment Tiers
  • Fully Upgrade Your Potion
  • Max All Aspects in Codex of Power
  • Generates Legendary items for various classes and builds
  • Grant All Unique Items
  • Grant All Temper Manuals
  • Grant All Materials and Gold and Obols
  • Upgraded Potions
  • Fully unlocked and Maxed Paragon Glyphs
  • Unlocks Masterworking

Some of the Boost NPC’s options can trigger a partial reset of your character. Keep this in mind when interacting with them.

Official Blog Post

You can check out the official blog post here:

Future Plans

We hope you enjoy the Season of Witchcraft with the aid of our Season 7 updates. Our focus for the Season 7 is to make sure our Build Guides are always solid with all the new item updates, new features and mechanic changes. And we're continuing to work on more updates for D4Planner! We are now looking towards 2.2 PTR and Season update!

If you haven't already, head over to our Discord to stay up to date with our content development.

Written by: Chewingnom

2.2 PTR Patch Notes

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