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2.1 PTR Patch Notes – Season 7 PTR

Last Updated:November 27, 2024

Blizzard just released the 2.1 PTR Patch Notes for the upcoming Season 7 on Diablo 4 Vessel of Hatred! Many game changes and updates are expected as we learned during the PTR Campfire Chat on November 21th! Discover the PTR Patch Notes here on Maxroll and get ready for PTR on December 3rd!

2.1 PTR Patch Vessel of Hatred

VoH Game Updates

New Items

Aspect of Endless Talons

  • Razor Wings hitting an enemy increases your Eagle Skill damage by 1%[x] for 4 seconds, up to 30-50%[x]. Razor Wing Critical Strikes grant 3 stacks.

Sunstained War-Crozier - Unique Quarterstaff

Affixes

  • Inherent: 45% Block Chance
  • 160-188 Dexterity
  • 1060-1142 Maximum Life
  • 2-4 Focus Skill Ranks
  • 26-35% Chance for Potency Skills to deal Double Damage

Unique Power

  • Your Focus Skills benefit from all their Upgrades, and they increase the damage of your Potency Skills by 10-20% for 8 seconds, up to 100-200%.

New Runes

Ritual Runes

Nagu, Legendary (Tyrannical)

  • 100 Offering generated.
  • Maintain at least 1 summon for 6 seconds gaining 100 offering per Summon, up to 600 max.

Igni, Legendary (Bomber)

  • 25 Offering generated.
  • Stores offering every 0.3 seconds. Cast a non-Basic Skill to gain the stored offering. (Up to 500 Offering).

Invocation Runes

Chac, Rare (Cloudburst)

  • 220% weapon damage.
  • Costs 20 Offering.
  • Invoke Druid Lightning Bolts striking a nearby enemy.
  • Overflow: Spawn more.

VoH Balance Updates

Spiritborn

Skills

Spirit Hall

Tempering Recipes

Legendary Aspects

Unique Items

Paragon

Mercenaries

Bartering Caches

Rapport Track Caches

Runes

Ritual Runes

Invocation Runes

Miscellaneous

  • The chance for Runes to be Legendary or Rare from defeating Tormented Bosses has been updated.

VoH Bug Fixes

Spiritborn

  • Fixed an issue where a Damage Resistance Aura could be removed by activating Mystic Circles with the Aspect of Soil Power.
  • Fixed an issue where the tooltip for Bristling Vengeance did not show the correct amount of Thorns applied by Payback.
  • Fixed an issue where Replenishing Ravager spent 5 stacks instead of 4 and would not stack multiple hits on the same Elite enemy.
  • Fixed an issue where the Health drain effect of Jacinth Shell did not trigger from Rushing Claw or Razor Wings.
  • Fixed an issue where non-damaging abilities could consume the buff from Enhanced Vortex.
  • Fixed an issue where Rod of Kepeleke could provide stacks towards Crown of Lucion or Banished Lord's Talisman without costing anything.
  • Fixed an issue where the damage increase from Viscous Shield was calculated incorrectly and was granting far more increased damage than intended.
  • Fixed an issue where the Critical Strike Damage bonus from the Aspect of Redirected Force could be much higher than intended.
  • Fixed an issue where extra damage from Ravager, the primary Gorilla Spirit Hall upgrade, and the Dominant Passive could trigger off making enemies Vulnerable.
  • Fixed an issue where Quill Volley’s Feathers that hit a wall could not return to the player when using the Rebounding Aspect.

Kurast Undercity

  • Fixed an issue where the Tribute of Ascendence and Tribute of Refinement did not properly grant their respective rewards in specific scenarios.
  • Fixed an issue where the Tribute of Radiance did not properly grant Ancestral Legendary items in certain scenarios.
  • Fixed an issue where Torment only tributes could be accessed in lower difficulties.
  • Fixed an issue where large Gold values did not display properly in the Bargains UI.

Dark Citadel

  • Fixed an issue where Rare and Magic items weren't always auto-salvaged as expected.
  • Fixed an issue where Dark Citadel did not function for the Party Finder Quick List.

Runes

  • Fixed an issue where the Teleport from the Jah Rune did not grant Unstoppable.
  • Fixed an issue where the damage increase from the Qax Rune could be increased by 200% instead of 100%.

Mercenaries

  • Fixed an issue where each attack from Iron Maelstrom triggered reinforcements.
  • Fixed an issue where Raheir's reinforcement opportunity that casts when the player is hit with a control impairing affect did not function properly.

Miscellaneous

  • Fixed an issue where the Field of Giants Delver Challenge couldn't be unlocked.
  • Fixed an issue where the Scroll of Abundance restored 30% of Base Life instead of 30% of Maximum Life.
  • Fixed an issue where Fog of War in Nahantu was not removed after using the Vessel of Hatred Campaign Skip.
  • Fixed an issue where the Dweller in the Dark enemy in the Kichuk Stronghold would become unkillable after being Staggered.
  • Fixed an issue where the Echo of Hatred dungeon was not available for Quick List through Party Finder.

2.1 PTR Patch Base Game

Base Game Updates

New Items and Tempering Recipes

General

Barbarian

Druid

Necromancer

Rogue

Sorcerer

Base Game Balance Updates

Classes

Barbarian

Druid

Necromancer

Rogue

Sorcerer

Nightmare Dungeons

A new Affix has been added, Elemental Totems. While in Combat, one of three Totems can spawn.

Cold Totem

  • Affected monsters slow players and apply vulnerable on hit.

Demonic Totem

  • Affected monsters move and attack faster.

Spirit Totem

  • Affected Monsters revive once when killed. Revived monsters do not grant loot or experience upon being defeated.
  • Monsters only have the buff while inside the area and the totems can be destroyed by attacking them, but they slowly lose health over time and are destroyed on their own after 20 seconds.

Seasonal Nightmare Dungeon Rotation

Vessel of Hatred Dungeons

Base Game Dungeons

Incense Updates

Storm of the Wilds

  • Maximum Resistances increased from 2% to 4%.

Desert Escape

  • Maximum Resistances increased from 2% to 4%.

Song of the Mountain

  • Armor increased from 200 to 300.

Sage's Whisper

  • Core Stats increased from 25 to 100.

Queen's Supreme

  • Core Stats increased from 25 to 100.

Blessed Guide

  • Core Stats increased from 25 to 100.

Ancient Times

  • Core Stats increased from 25 to 100.

Spiral Morning

  • All Stats increased from 15 to 60.

Soothing Spices

  • Maximum Resistances increased from 1% to 2%.

Scents of the Desert Afternoon

  • Thorns increased from 250 to 400.

Reddamine Buzz

  • Maximum Life increased from 500 to 750.

Loot Updates

  • The general chance for an Ancestral item to drop has been increased.
  • The general chance for an Elixir to drop from Elite monsters has been reduced.
  • The minimum roll for a Legendary affix on an Ancestral item is now equal to the max roll of a non-ancestral item.
  • The acquisition rate of Infernal Compasses has been adjusted. The chance to acquire one from Greater Helltide Chests has been increased.
  • The chance for an Infernal Compass to drop from the following sources have been decreased:
    • Whispers
    • Nightmare Dungeons
    • Lesser Helltide Chests
    • The Pit
  • A new Whisper Cache has been added, Collection Keys. This will include 3 Infernal Compasses and 3 Nightmare Dungeon Sigils.
  • The overall drop chance of Gem Fragments has been reduced.
  • The variance on the roll of a Unique Item's power has been reduced. Additionally, the variance for the strength of the power further reduces for each Greater Affix present.

Developer’s Note: It doesn’t feel good to get an item that has multiple Greater Affixes with poorly rolled power. This change will make it so that a 4 GA item will always have a good roll on the Unique power.

  • The Greater Crafting Whisper Cache has been adjusted.
    • It’s now a normal cache, so it will appear more often.
    • Now contains 4 times as many crafting materials than other caches would drop.
    • No longer contains non-crafting items.

Affix Updates

Items that have affixes that are class specific are no longer class-restricted. Instead, the specific affix is now class-restricted.

Developer’s Note: Any affixes that are inactive due to being incompatible with your class will be explicitly called out as disabled on item tooltips.

  • Items and affixes that are not usable by your current class will explicitly denote which classes can use them on the tooltip using class iconography.
  • The following list details what affixes are now class restricted or have had the class they are restricted to updated.

Developer’s Note: The majority of these affixes are from class-specific Tempering recipes. To acquire them on other classes the item must be tempered by the class that has access, then transferred.

Restricted to Barbarians

  • Damage to Injured
  • Damage with Dual-Wielded Weapons
  • Damage after Swapping Weapons

Restricted to Necromancers

  • Ultimate Cooldown Reduction
  • Damage While Fortified
  • Blood Orbs restore essence

Restricted to Rogue

  • Damage to Poisoned Enemies
  • Lucky Hit: Chance to Daze
  • Bonus Maximum Life while Dark Shroud is Active

Restricted to Sorcerer

  • Bonus Fire Damage
  • Bonus Cold Damage
  • Bonus Lightning Damage
  • Damage to Froze n enemies
  • Increased Freeze Duration
  • Damage to Immobilized Enemies
  • Lucky Hit: Chance to Heal

Restricted to Barbarians and Necromancers

  • Thorns while Fortified

Restricted to Barbarians and Sorcerers

  • Bonus Crowd Control Duration

Restricted to Barbarians, Necromancers, Druids, and Sorcerers

  • Casting Ultimate Restores Resource

Summons and Minions Update

All skills that summon entities, such as Necromancer Minions, Druid Companions, Sorcerer Conjurations, are now all tagged as Summon skills for consistency across classes.

  • Added the Summoning Skill Tag to Druid Companion Skills, Sorcerer Conjuration Skills, Rogue Shadow Clone, Barbarian Call of the Ancients, in addition to Necromancer Raise Skeleton, Golem, and Army of the Dead.
  • Units created by these Skills are now collectively referred to as Summons.
  • All damage from Summons is attributed to the player's character, rather than the Summoned unit.
  • Updated wording on various effects to use the new Summons terminology where appropriate. Many effects still interact only with the class specific version of these Summons.
  • Updated wording on various effects to remove "You and your Summons" where it is now redundant to specifically call out your Summons.

Developer’s Note: Summoning Skills have behaved inconsistently across the Classes, making it hard to know how to scale their damage or what effects would interact with your Summons. This update aims to standardize their interactions across the board by attributing the damage they deal to the player, rather than the Summoned unit. This means that damage from your Summons will be able to trigger all of your Lucky Hit effects, and interact with all of your damage modifiers, multipliers, and triggers. Note that effects such as Ring of Mendeln still properly increase their damage output based on the damage bonuses you have for the specific Minion type that triggered the effect. Additionally, specific changes for Necromancer have been implemented to reflect these changes, which can be seen above in the relevant section.

Infernal Hordes

  • Infernal Compasses have been updated.
  • Compasses now stack, based on tier. Maximum stack count is 99.
  • Old compasses from previous seasons will now become "Broken Compasses." These Compasses can be consumed to generate random Compasses.

User Interface and User Experience

  • The customization screens for both the Wardrobe and Stablemaster have been updated to improve general readability.
  • Comparing lower Item Power Rings or Dual wield weapons now always compares a default slot instead of selecting one with the lowest item power.
  • All nearby crafting materials will now be collected when picking up a stack from the ground.
  • The description for the Hardcore Challenges for defeating Andariel, Duriel and Lilith now clarify that this refers to the campaign bosses.
  • The tooltip for Yen's Blessing has been updated to clarify that the free casts triggered by the item do not count as if the player casted the skill, which implied other effects should also trigger in this cases.

Miscellaneous

  • Mounts can now be customized anywhere.
  • There are now no more mounts that can be bought with gold, now all Mounts can be acquired either as rewards from various activities or through being purchased in the Shop.
  • A new option in the Training Yard has been added to toggle damage variance on and off.
  • Scrolls of Amnesia will no longer drop. Any remaining scrolls on characters created in previous seasons can easily dispose of them.
  • Gems can now be transmuted into random Legendary and Unique Jewelry.
  • The Quest to unlock the class mechanic now only needs to be completed once on account wide.
  • Monster Density has been increased in the following Strongholds:
    • Nostrava
    • Malnok
    • Vyeresz
    • Altar of Ruin
    • Moordaine Lodge
    • Hope's Light
  • The Infernal Hordes Gold Chest now rewards more Gold.
  • Completion of a class quest now rewards a cache of Legendary loot tailored to the class.

Base Game Bug Fixes

Accessibility

  • Fixed an issue where the Screen Reader did not read the Input field in the Create Clan Menu.

Infernal Hordes and Strongholds

  • Fixed an issue where progression in Kor Dragan could be blocked if Vampiric Corruptions were killed before the objective updated.
  • Fixed an issue where some enemies could become untargetable in Infernal Hordes, which would block progression.

Gameplay

General

  • Fixed an issue where some Whisper Cache rewards were based on the character opening them, rather than the character who earned them.
  • Fixed an issue where ranged Crowd Control effects could cancel Suppressor fields from outside the field.
  • Fixed an issue where the Wildbolt Aspect did not pull in as many enemies as intended in certain scenarios.
  • Fixed an issue where Life Per Second Affixes had much lower values than intended.
  • Fixed an issue where Unique and Mythic Unique items were more frequently attainable from the Purveyor of Curiosities than intended.
  • Fixed an issue where certain shadow monster attacks in Pit boss encounters had attacks with visuals that did not match with the hitbox of the attack.

Barbarian

  • Fixed an issue where Barbarian's Mighty Throw could snapshot bonuses from the initial instance to the rest of the explosions.
  • Fixed an issue where Earthquakes were not properly consumed by the Seismic Line spawned by Hammer of the Ancients when using Mantle of the Mountain's Fury.
  • Fixed an issue where the description for Power Kick did not mention that the upgrade made Kick a Core Skill.
  • Fixed an issue where Tactical Iron Skin would Heal for more than intended.

Druid

  • Fixed an issue which prevented the One With Nature damage bonus from applying to the Vine Creeper Druid Companion's active effect.
  • Fixed an issue where the Nature Magic Wall tempering affix did not increase Earthen Bulwark's duration.
  • Fixed an issue where Stone of Vehemen was not tradeable.
  • Fixed an issue where Shred could Dash without the Primal Shred upgrade learned.
  • Fixed an issue where Shred could have visual issues when cast with high amounts of attack speed.

Necromancer

  • Fixed an issue where the Affliction key passive did not always deal 2 instances of Shadow damage from both Decrepify and Iron Maiden when the Aspect of the Cursed Aura was equipped.
  • Fixed an issue where the Needleflare Aspect would incorrectly trigger its pulse of damage around the Necromancer rather than around the Minion when the Minion triggered it.
  • Fixed an issue where the Shademist Aspect could trigger Ring of Mendeln.
  • Fixed an issue where the Abyssal Glyph granted 21% bonus damage instead of 10%.
  • Fixed an issue where the free cast from Blood Artisan's Cuirass scaled off both current and Maximum Life.
  • Fixed an issue where Soulrift could overpower when using the Blood Boiled Aspect.
  • Fixed an issue where Blood Orbs spawned from the Tidal Aspect and Blood Wave could overlap and appear as if the orbs did not spawn.
  • Fixed a bug where Iron Maiden was not being applied by Aspect of the Cursed Aura.
  • Fixed a bug where Aspect of the Cursed Aura would not gain the 50% bonus from amulets.
  • Fixed an issue where movement could become difficult if Corpse Tendrils was assigned to left mouse button.
  • Fixed an issue where Ghastly Bone Prison did not grant additional essence when used on Bosses.

Rogue

  • Fixed multiple instances where Tempering affixes for chance to deal double damage, chance to spawn bonus projectiles, and chance to hit twice did not work properly when using Shadow Clone. Developer’s Note: The following effects and affixes still do not work properly in the context of Shadow Clone:
    • Additive damage per combo point
    • Effect Size increase
    • Effect duration increase
  • Fixed an issue where Pitfighter's Gull was Account bound on pickup.
  • Fixed an issue where the affix for bonus Maximum Life while Dark Shroud is active did not factor in all sources of additional Maximum Life.
  • Fixed an issue where No Witnesses Paragon node was activating on Ultimate skills which had been cast for free.
  • Fixed an issue where both Critical Strike Chance bonuses to Vulnerable and Crowed Controlled enemies from Trap Mastery could apply at the same time.
  • Fixed an issue where Shadow Step would incorrectly deal additional damage to adjacent enemies when it killed a target.
  • Fixed an issue where the Second Wind Passive would not trigger if you had infinite resources, such as from Inner Sight.
  • Fixed an issue where the Stun Grenade tag on Dance of Knives was not properly flagged as a search-only tag.
  • Fixed an issue where Enhanced Poison Imbuement would incorrectly increase Poisoning duration.
  • Fixed an issue that caused Dance of Knives to infinitely cast while using Yen's Blessing.
  • Fixed an issue where Methodical Dash reduced Charge cooldown by 2 seconds instead of 3.
  • Fixed an issue where multiplicative damage to Close Enemies, was not being properly accounted for in the bonus from Close Quarters Combat Key Passive, such as from the Turf and Closer Glyphs.
  • Fixed an issue where Rapid Fire projectiles with Scoundrel's Kiss equipped couldn't hit certain stationary enemies, such as Hollow Defilements.
  • Fixed an uncommon issue where Preparation wouldn’t reduce your Ultimate Skill's Cooldown by the appropriate amount.
  • Fixed an issue where Shroud of Khanduras could trigger certain Lucky Hit effects.
  • Fixed a bug causing Ravager's Aspect to gain its bonuses multiplicatively with each stack of itself.
  • Fixed an issue where you could get stuck after using the Volley dismount ability in certain scenarios.

Sorcerer

  • Fixed an issue where automatic casts of Familiar were not always Lightning based if spawned by Unstable Currents.
  • Fixed an issue where the Sorcerer’s Familiar was not triggering the Shocking Impact passive.
  • Fixed an issue where Incinerate visuals could occasionally be incorrectly sized when using Flamethrower's Aspect.
  • Fixed an issue where Meteor would occasionally stop recharging after changing zones while using Starfall Coronet.

User Interface and User Experience

  • Fixed several instances where some skills, paragon nodes, glyphs, and legendary aspects did not properly appear when using Keyword search.
  • Fixed an issue where Controller navigation in the Party Finder menu was inconsistent.
  • Fixed an issue where the controller focus would default to required resources instead of the confirm button when enchanting a previously enchanted item.

Miscellaneous

  • Fixed an issue where Lord Zir did not drop a Khazra Horn as expected.
  • Fixed an issue where the Fully Equipped Challenge only unlocked if all equipped items were of Magic Quality.
  • Fixed an issue where Smoldering Ashes did not auto-claim as expected.
  • Various stability, UI, audio, visual, and performance improvements.

What's Next?

We hope you enjoy the Season of Hatred Rising and the Vessel of Hatred expansion with the aid of our Season 6 compendium update. Our focus is now on the upcoming 2.1 PTR and the Season 7 game update while following various Season 6 changes. We're also continuing to work on more updates for D4Planner!

With that said, head over to our Discord to stay up to date with our content development and to make the most of your Season 6 experience! Also don't forget to check out our Youtube channel!

Written by: Chewingnom

2.0.5 patch notes

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