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CoD MWIII Season 3 Patch Notes 6

Last Updated:June 16, 2024

The CoD MWIII Season 3 Patch Notes 6 are live and introduced a series bug fixes to improve gameplay, as well as new modes, maps, and weapons to enjoy.

This page is a comprehensive breakdown of the CoD MWIII Season 3 Patch Notes 6.

For changes unique to Warzone, please visit the dedicated Warzone Patch Notes.

Key Takeaways

  • COR-45 - The COR-45 exploit that allowed the gun to have a higher fire rate than intended, has been fixed.
  • Prestige Camos - Weapon Prestige Camos can now be applied to MWII weapons.
  • User Interface Changes - UIX updates that make tracking challenges easier.
  • Map Exploit Fixed - Fixed exploit on Derail map that was letting players into the blue train car near the Crossing area.
CoD MWIII Season 3 Patch Notes 6
Image via Activision

Season 3 Patch Notes 6

The sixth Call of Duty: Modern Warfare III Season 3 Patch Notes released on Tuesday, May 14, 2024

Multiplayer

UIX

  • Equipment Skins can now be previewed in the Store.
  • Bug Fixes
    • Tracked Challenges widget now accurately reflects progress toward Weapon Prestige Camos.
    • Locked Calling Cards earned via the current Season’s Battle Pass are now displayed in the Customization menu.
    • Locked/Unlocked filter for Calling Cards in the Customization menu now functions as expected.
    • Restored functionality of the Select / Deselect All button in the Quick Play menu.
    • EMP HUD effects no longer persist upon Wheelson-HS destruction via Stormender.

Gameplay

  • Resolved an issue causing Akimbo Weapons to be given less reserve ammo than intended following a map infiltration sequence.

Progression

  • Weapon Prestige Camos can now be unlocked for MWII Weapons.

Maps

  • Derail
    • Added collision to prevent an exploit that allowed players to get in the blue train car near the Crossing area.

Modes

  • Arcade
    • EOD Padding no longer reduces incoming explosive damage by power Weapons.
  • Infected
    • Blank Perk icons are no longer shown on the HUD upon spawning as a survivor.
  • One in the Chamber
    • Weapon Match Stats section of the After-Action Report is no longer empty upon completing a match.

Weapons & Attachments

Light Machine Guns

  • DG-58 LSW
    • Decreased neck, torso, arm, and hand damage multipliers from 1.1x to 1x.

Marksman Rifles

  • Lockwood Mk2
    • JAK Wardens Conversion Kit
      • Resolved an issue causing incompatible Attachments to remain equipped in the Gunsmith.

Handguns

  • COR-45
    • Implemented measures to prevent exploits that allow firing faster than intended.

Attachments

  • Adjusted Pros and Cons for multiple Optic Attachments to reflect their true statistics.
    • Corio Enforcer Optic
    • Dragon’s Eye Optic
    • KR Marauder 9 Riser

Perks

  • High-Gain Antenna (Gear)
    • Addressed an issue causing Equipment detected by allies with Signal Jammer not to appear indicated on the compass.

Equipment

  • Scatter Mine (Tactical)
    • In Hardcore mode, players equipped with EOD Padding are no longer immune to stun effects.

Field Upgrades

  • Enhanced Vision Goggles
    • Player is no longer forced to unequip upon a dead battery, instead, vision is blurred until the goggles are manually removed.

EVG battery will not recharge while equipped with a dead battery

Time to deploy!

Call of Duty: Modern Warfare III Season 3 - A month into Season 3 and the Call of Duty team continues striving to create balanced lobbies while catching and rectifying exploits quickly. Stay tuned for more CoD MWIII Season 3 coverage as the season progresses.

Don't forget to check out updates regarding Warzone and Zombies!

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Written by: mkaytea

Reviewed by: Soap_GOD, Tenkiei

CoD MWIII Season 3 Patch Notes 6

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