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Harbinger of Ash Boss Guide

Patch 1.1

Last Updated:July 9, 2024|Changelog

The Harbingers are a series of bosses that must be killed in order to progress The Forgotten Knight Faction and eventually fight Aberroth. Each Timeline has one Harbinger. Harbinger of Ash is the Harbinger for the Spirits of Fire Timeline. He follows the Tank archetype, which gives him access to the skills of that archetype. He also gains some unique skills from Bhuldar, Herkir, and Logi, the boss of this Timeline.

In this guide, we cover the rewards, boss mechanics, and provide a strategy for defeating this boss.

For more information on the Harbingers check out our Forgotten Knight Faction Guide.

For more information on the Timeline this boss is found in check out our Spirits of Fire Timeline Guide.

Harbinger of Ash
Harbinger - Tank Archetype

Rewards

Each Harbinger can drop its own Unique as well as Forgotten Knight Faction rewards.

  • Flames of Midnight
  • Harbinger Eye: Used to summon the Pinnacle Boss Aberroth.
  • Harbinger's Needle: When equipped in an Idol slot, this item will allow Empowered Timeline Boss kills to give 3 additional Gaze of Orobyss, significantly speeding up Corruption gains. The item is destroyed when the Timeline Boss is killed.

Boss Mechanics

Each Harbinger has a set of skills according to their archetype (agile or tank) as well as a few skills from the boss of the Timeline Boss.

Archetype - Tank

Slams the ground in a small area, with an aftershock going outward from the Harbinger. Deals moderate Physical damage.

Timeline Boss - Bhuldar, Herkir, and Logi

Creates a large pool on the ground. Standing in it deals high Necrotic damage.

Modifiers

When you go into a timeline boss fight, you carry any modifiers that are active from running echoes. Some of these modifiers can be especially dangerous, while some can actually bring value with little or no downside.

Avoid These Modifiers

Take These Modifiers

Boss Strategy

This is one of the more challenging Harbinger fights, largely due to the Timeline boss mechanics.

  • Avoid standing in the center of the Echo Slam, where you can be hit by multiple slams
  • Unless you're very tanky, avoid his other slams, as they do considerable damage, especially at high corruption. This includes the final Strike from Void Combo Strike.
  • Void Orbs and Void Turrets are easily avoidable. Stay clear of them to prevent unnecessary damage.
  • The key to defeating this boss is positioning and anticipation. He can use Necrotic Pool, Necrotic Blast, and Circling Fireballs in quick succession, which causes them to all be out at the same time. The two Necrotic skills have very large areas, leaving little room for maneuvering. Always make sure your positioning allows you to move enough to avoid the Circling Fireballs. It is possible to out distance them, but if you underestimate how far you need to go, you may end up with Fireballs that are at their max size.

Summary

  • Harbingers are bosses that are required for progression with the Forgotten Knights Faction.
  • Harbinger of Ash follows the Tank archetype.
  • He also gains skills based on Bhuldar, Herkir, and Logi
  • The Unique reward for killing this boss is Flames of Midnight

Credits

Written by McFluffin.
Reviewed by VisionGL.

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