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Elden Ring Patch Notes Version 1.12.3

Last Updated: July 4th 2024

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The 1.12.3 Patch Notes for Elden Ring Shadow of the Erdtree bring balance changes and bug fixes. The PVE buffs focus on the Smithscript Dagger/Cirque and Carian Sorcery Sword and the "1-shot boss" Rolling Sparks bug has been fixed. Read more from the official notes below.

Key Takeaways

These are our 1.12.3 Patch Notes key takeaways from the Elden Ring Shadow of the Erdtree DLC.

  • Swift Slash PVP Nerf - The Swift Slash Ash of War deals less damage in PVP.
  • Weapon Buffs - Better scaling and extended range for some throwing weapons.
    • The Carian Sorcery Sword lost a bit of base damage in exchange for better Intelligence scaling.
    • Smithscript Dagger / Smithscript Cirque have extended throwing range.
  • Boss Adjustments - Some bosses inconveniently changed their locations after being first encountered.
    • Golden Hippo & Commander Gaius now begin in their original starting position for subsequent attempts.
  • Lots of Bug Fixes! - The biggest change is a multi-pronged nerf to Perfume Bottles.
    • Rolling Sparks and Wall of Sparks got numerous bug fixes, in particular targeting situations where Rolling Sparks did vastly more damage than intended.
    • The Lightning Perfume Bottle and Frenzyflame Perfume Bottle no longer deal double damage under certain circumstances.
    • Feeble Lord's Frenzied Flame and Discus Hurl are no longer apply to weapon skills cast from the weapon in your other hand.
    • Adjusted the scaling for several weapons which scaled harder than expected for their affinity.
      • Bloodfiend's Arm
      • Smithscript Dagger
      • Smithscript Cirque
      • Smithscript Axe
      • Smithscript Greathammer
      • Smithscript Spear
      • Golem Fist
      • Smithscript Shield

PvP-exclusive Balance Adjustments

  • Decreased the damage and damage animation of the shearing vacuum effect of the “Swift Slash” Skill.

General Balance Adjustments

  • Increased the Intelligence scaling of the Carian Sorcery Sword and slightly decreased the base damage.
  • Extended the throwing attacks range for the following weapons:
  • Smithscript Dagger / Smithscript Cirque
  • Changed the placement of the bosses in the re-fight against the Golden Hippopotamus and Commander Gaius bosses to be in the same position as in the first fight.

Bug Fixes

  • Fixed a bug that caused the Rolling Sparks Skill to deal more damage than expected.
  • Fixed a bug that caused the Rolling Sparks and Wall of Sparks Skills to deal no damage while some special effects were applied to the player.
  • Fixed a bug where some special effects of a right-handed weapon would also be applied to the following Weapon Skills when cast with the left hand:
    • Feeble Lord's Frenzied Flame
    • Discus Hurl
  • Fixed a bug where successfully guarding while attacking using the Thrusting Shield weapon type would consume less stamina than intended.
  • Fixed a bug that prevented players from cancelling the attack recovery of two-handed strong attacks by rolling for certain weapons of the Backhand Blades weapon type.
  • Fixed a bug that caused the Lightning Perfume Bottle and Frenzyflame Perfume Bottle weapons to deal double damage under certain circumstances.
  • Fixed a bug where the Arcane scaling of the Bloodfiend's Arm weapon was higher than intended when setting an affinity. The status buildup of the heavy attack was also reduced.
  • Fixed a bug where the Faith scaling of the Gazing Finger weapon was not being applied correctly.
  • Fixed a bug where the damage animation of some attacks of the Fire Knight's Greatsword against players was different than expected.
  • Fixed a bug where the attack affinity of some attacks of the Fire Knight's Greatsword were different than expected.
  • Fixed a bug that caused some affinities for the following weapons to be higher than intended:
    • Smithscript Dagger
    • Smithscript Cirque
    • Smithscript Axe
    • Smithscript Greathammer
    • Smithscript Spear
    • Golem Fist
    • Smithscript Shield
  • Fixed a bug that caused enemies to heal when the Maximum HP reduction gradual HP reduction effect  applied by Black Knife Tiche wore off.
  • Fixed a bug that caused summoned NPCs to behave differently than expected under certain circumstances.
  • Fixed a bug that where the unblockable bite attack of the Golden Hippopotamus boss would connect with players more easily than intended.
  • Fixed a bug that caused text to display differently than expected.
  • Several other performance improvements and bug fixes.

Possible Unstable Performance Fixes

  • For the PS5 version of the game, unstable framerate may be improved by using the "Rebuild Database" option from the device’s safe mode.
  • In some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance. Please check the Ray Tracing setting in the "System" > "Graphics Settings" > "Raytracing Quality" from the title screen or in-game menu.
  • In the PC Version, the message "Inappropriate activity detected" may appear without cheating.

To fix this issue, please verify the integrity of the game's files before restarting the game.

  • In the PC version, unstable framerate may be caused by third party applications that control mouse behavior. Deactivating these third party applications may improve performance.

Closing Statement

The 1.12.3 Patch Notes for Elden Ring Shadow of the Erdtree bring PVP adjustments, major bug fixes, and general balance changes. This patch fixes major bugs like the Perfume Vials dealing more damage than intended along with resolving situations where weapons deal less damage than intended.

If you haven't already, head over to our Discord to stay up to date with our content development.

Written by: Tenkiei

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