Mask of Fealty Stasis Hunter Build
Last Updated:December 16, 2024|Changelog
Welcome to the Mask of Fealty Stasis Hunter Build Guide! This Build has no shortage of on demand crowd control and devastating explosives. This power fantasy is unending if not for the possibility of dying.
Mask of Fealty enhances your multi-charged Withering Blade Melee Ability, granting your shurikens added effects:
- Withering Blade hits refund a small amount of Melee Ability Energy.
- Shuriken hits spawn a small Stasis Crystal - a short cooldown prevents every hit from spawning one.
- Stasis Crystals Freeze enemies when they form, massively increasing crowd control capabilities.
- Shattering Stasis Crystals or Frozen enemies by directly hitting them with a shuriken creates an inaccurate burst of shurikens.
Pairing these mechanics with the Whisper of Shards Fragment and Tessellation allows for extremely high uptime on the Exotic Weapon's Grenade-fed shots.
This Build is useful in a wide variety of activities from Grandmaster Nightfalls to Raids to Dungeons thanks to its versatile playstyle.
Stasis's Slow and Shatter mechanics allow you to easily Stun Overload and Unstoppable Champions, while Artifact Perks cover Barrier Champions.
Gameplay Loop
Mask of Fealty creates an excessive amount of Stasis Crystals by throwing out an excessive amount of shurikens. Let's put these Abilities to good use.
- Use your Withering Blade ability extremely often. It's quick to use, jumps between targets, crowd controls, recharges your Gambler's Dodge thanks to Winter's Shroud, creates Stasis Crystals, all while partially refunding itself through its Perk and the creation of Stasis Shards which also gives you Frost Armor thanks to Grim Harvest.
- Out of Withering Blade charges? Use Gambler's Dodge while near enemies.
- Whisper of Shards rapidly recharges your Duskfield Grenade whenever you Shatter Stasis Crystals.
- These Duskfield Grenades aren't too impactful alone, so shove them into Tessellation and fire them into anything you really want to die.
- Fighting a Boss or otherwise dangerous enemy that tanks Tessellation? You have a Heavy Weapon for a reason!
WARNING: both Mask of Fealty and Tessellation require ownership of the The Final Shape Expansion to unlock.
Ability Breakdown
Super
- Silence and Squall: throw Stasis Kamas, Silence and then Squall. This Super is useful in any occasion!
- Silence creates a massive Freezing blast on impact.
- Squall creates a Stasis Tornado that follows enemies, dealing massive damage over time while rapidly Slowing, Freezing, and then Shattering enemies caught in the storm.
Abilities
- Gambler's Dodge - Instantly refills 1 of your Melee Ability Charges if used while near an enemy.
- Triple Jump - Jump of your choice.
- Withering Blade (2 Ability Charges) - Throw a shuriken that Slows targets it hits. Shurikens ricochet on impact, tracking nearby enemies. Enemies hit by two shurikens Freeze.
- Thanks to Mask of Fealty Withering Blade hits also refund a small amount of Melee Ability Energy and create Stasis Crystal that Freeze nearby enemies as they form.
- Shuriken hits against Frozen enemies and Stasis Crystals create an explosive spread of shurikens, leading to Ad-Clearing chain reactions.
Aspects
- Grim Harvest - Killing Stasis Debuffed targets spawns a Stasis Shard for yourself and your team, these partially replenish Melee Ability energy when collected. Additionally, collecting a Stasis Shard partially heals you and grants stacks of Frost Armor.
- Winter's Shroud - Your Gambler's Dodge now emits a non-damaging Slowing blast, and Slowing enemies briefly massively increases Class Ability cooldown speed. Using your Class Ability gives you 50% damage resistance for 4 seconds.
Fragments
- Whisper of Rime - Increases the duration of Frost Armor and raises its stack limit to 8. This Buff is your primary layer of defense!
- Whisper of Impetus - Damaging an enemy with Withering Blade instantly reloads all of your Weapons and gives you a large Weapon handling bonus. Has a short cooldown.
- Whisper of Conduction - Stasis Shards now automatically home in on you if you are nearby. Also includes nice Stat bonuses!
- Whisper of Shards - Shattering Stasis Crystals massively increases Grenade Ability regeneration speed for a brief time.
- Whisper of Hunger - massively increases the Melee Ability recharging capabilities of Stasis Shards.
Gearing
Required Gear and Weapons
- Exotic Armor: Mask of Fealty grants many bonuses to your shurikens, most of which are integral for this Build's gameplay loop. This build is not possible without this Exotic Helmet.
How to unlock:
- Focus it with an Exotic Engram at Rahool in the Tower using Tier 3 Focusing (unlocked after resetting his reputation).
Energy Weapon: Tessellation - this Fusion Rifle matches the Element of your Grenade, in this case Stasis. It revolves around Property: Irreducible, allowing you to feed this Weapon your Grenade Ability, making its next shot a Rocket-like projectile that deals devastating damage - kills with this cause an explosion. It also has Demolitionist-like Grenade Ability generation built into it.
How to unlock:
- Obtain it from the Monument to Lost Lights in the Tower.
WARNING: both Mask of Fealty and Tessellation require ownership of the The Final Shape Expansion to unlock.
Recommended Weapons
- Kinetic Weapon: A Stasis Scout Rifle to take advantage of Artifact Perks while providing utility. Multiple options exist below, you should additionally check out the Variants section of this guide if you need easier-to-obtain options. If you don't need an Anti Barrier Weapon, you may use any Stasis Primary Ammo Weapon of your choice.
- The Prophet with Demolitionist and Headstone is my (current) recommendation. Its Weapon Frame hits extremely hard and its Perks synergize with our Abilities. This drops from the Trials of Osiris, which isn't as hard to farm as you might think!
- Red Tape with Attrition Orbs and Explosive Payload is the best in slot, but isn't currently obtainable. It will be released in Act 3 of this Episode. The Perk combination is the ultimate utility-stick, allowing you to easily generate healing Orbs of Power from afar.
- Heavy Weapon: VS Chill Inhibitor - with Envious Arsenal and Bait and Switch pair to make the best Stasis Heavy Grenade Launcher. This drops from the Vesper's Host Dungeon - requiring the Final Shape Dungeon Key.
- Swap this out as needed with Stasis alternatives if Heavy Grenade Launchers are not suitable for your activity. Suspectum-4fr, Ill Omen, and Cold Comfort - or the to-be-released Heretic's Fervor - are your best options
Stat Priorities
- Resilience > Strength > Mobility > Discipline
- Resilience massively increases your overall survivability through increasing your maximum total health and giving you damage resistance.
- Strength reduces your Melee Ability's cooldown.
- Mobility reduces your Dodge's cooldown.
- Discipline reduces your Grenade's cooldown.
Learn more about the Stats available to you in Destiny 2 with our dedicated guide.
Armor Mods
Item | Slot | Mandatory Mods | Supporting Mods |
---|---|---|---|
Mask of Fealty | Helmet | Harmonic Siphon | Heavy Ammo Finder and Heavy Ammo Scout OR Dynamo and Hands-On. |
Deep Explorer Grasps | Gloves | Heavy Handed Impact Induction Harmonic Dexterity | |
Deep Explorer Vest | Chest | Resist Mods of your choice | |
Deep Explorer Strides | Legs | Stasis Weapon Surge twice. | Recuperation OR Better Already. |
Deep Explorer Cloak | Class Item | Outreach Powerful Attraction Reaper |
Armor Mods are unlocked by progressing your Guardian Rank. Check out the Guardian Ranks Guide for more information.
Artifact Perks
- Anti-Barrier Scout Rifle - Gives your chosen Scout Rifle Anti Barrier capabilities, allowing this Build to deal with all 3 Champion Types.
- One with Frost
- Gives your Stasis Primary Ammo Weapon increased Reload Speed and Stability.
- Killing Breeze
- Weapon Final blows giving bonus Mobility helps you meet Stat recommendations.
- Wind Chill
- Allows you to get Frost Armor by using your Stasis Scout Rifle, letting you stack it before leaping into danger. Boosting this Perk enables more Stasis Shard generation.
- Crystalline Converter
- Create more Stasis Crystals when throwing shurikens. Boosting this Perk enables even more Stasis Shard generation when using your Stasis Scout Rifle.
- Total Carnage
- Never say no to even more damage resistance!
- Armor of Eramis
- A last-ditch layer of defense that may save your life. Boosting this Perk improves the blast. Don't take this if you're not dying.
- Hail The Storm
- Further improve the lethality of Shattering Stasis Crystal. Boosting this Perk also increases the damage dealt by Shattering Frozen enemies.
- Concussive Reload
- Your Heavy Grenade Launcher now does even more damage! Don't take this if you're not using one.
- Brain Freeze
- Massively improves your crowd-control capabilities as this build easily Freezes entire rooms.
- Served Cold
- Drastically improves Class Ability uptime. Only take this if you don't feel like you get it back often enough.
Variants
This Build's recommended Weapons are admittedly hard to get - here's your other options.
- Though we insist it isn't as bad as you think, the Trials of Osiris are ultimately not for some people - eliminating The Prophet.
- Red Tape requires ownership of Episode: Revenant.
- VS Chill Inhibitor drops from a very difficult Dungeon that not everyone has access to.
These Weapons are replaced with:
- Live Fire, a World Drop farmed via Lost Sectors with the high-utility Rimestealer Perk.
- Dimensional Hypotrochoid, a Craftable Neomuna Weapon. This Weapon requires Lightfall ownership.
- If you can't get this, get Typhon GL5 with Explosive Light. This thing has NOT aged well.
Summary
This Mask of Fealty Build massively influences the battlefield, littering it with Stasis Crystals and the corpses of Frozen foes. High Ability uptime makes it versatile, especially when you shove your otherwise-useless Grenade into Tessellation which lets you fire a devastating Rocket. Don't be frugal with your shurikens, Guardian - you have too many to throw!
Try this Build out for a spin or several and take full advantage of Revenant's (the Episode, not the Subclass) suite of Stasis Artifact Perks!
Credits
Written by: Xtra37
Reviewed by: Tenkiei