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Rushing Strategies

Last Updated: May 24th 2023

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In this guide, we cover the Rushing Strategies to get new Characters to end-game areas. This is commonly called Grushing, and Grush which stands Glitch rush or Game rush. Rushing through the Expansion is slightly different to the Classic rush (Crush). The Rushing Strategies are Hardcore friendly, especially with great communication between the Party and the Rusher. You can offer “Grushes” as a service, making them a source of income.

Roles

In a Grush there are 3-4 roles, each with specific tasks during the Rush.

Runner

Leecher

Rusher

Bumper

Expansion

Act 1
Runner
Leecher
Rusher
Bumper

Normal

  • Can make the first game if it has not completed Quest 6 in Act 1.
  • Invite everyone into your party.
  • Enter Catacombs Level 4 and stay next to the TP provided by the Rusher until Andariel is dead.
  • Head back to town after she is dead and go to Act 2 by talking to Warriv.

Normal

  • Accept the party invite and always stay in the same Act as the Runner.
  • Hug Warriv until he allows you to travel East and get to Act 2.

Normal

  • Accept the party invite  and make sure that everyone is in the correct Act at all times, especially before Act Bosses.
  • Enter Catacombs Level 2 and teleport to Catacombs Level 4, make sure the first room of this area is safe and make a TP. (Communicate 1 for safe and 2 or nothing for not safe through the run).
  • Once the Runner enters, kill Andariel and head to Act 2 Lost City.

Normal

  • Always be Partied Up with Everyone.
  • Go to the Throne of Destruction and make a safe TP. KEEP A TP UP!
  • If possible, kill Baal's Waves to save some time. Anything that you do here is less time wasted later.
  • Enter the Worldstone Chamber and Make a TP.
  • DO NOT KILL BAAL!!!
  • If you feel confident to get Baal's Life low without killing him, do so, or TP and wait in town until the Rusher arrives. 

Nightmare and Hell

  • In Nightmare and Hell you become a Leecher or Runner until you get to Act 5.

Classic

There are only a few things to say about Classic rushing also known as Crushing. Crushing does not require a Bumper, since we don’t have to deal with a Quest that has a Level Requirement (The Ancients). It can be more efficient to have 2 Rushers, however, this is not required. Something very important to note though about Crushing is that you must get to Hell Act 3 before you convert to Expansion if you choose. If you revert earlier, the game will put you back into Nightmare, and you'll need to Level-Up to 40 or find a Bumper after all.

Optional Quests

Act 1
Act 2
Act 3
Act 4
Act 5
  • Den of Evil (Quest 1). This quest found in Blood Moor gives you a Skill Point from Akara and the ability to respec once per difficulty.
    Note: In order for this quest to be complete, the person who needs the quest has to kill at least 1 monster in the Den of Evil and be in the area upon the last monster dying. However, for additional players that also need the quest, they only need to be in Act 1 for it to be completed.
  • Radament's Lair (Quest 1). This quest in the Sewers Level 3 gives you a Skill Point from the Book of Skill that drops from Radament himself.
    Note: The Glowing Super Chest that drops the Horadric Scroll is not needed for this quest. This requires a person who needs the quest be within 2 screens of distance upon Radament's death.
  • The Golden Bird (Quest 1). This quest gives you 20 Life from the Potion of Life that Alkor gives you upon giving him the quest item The Golden Bird.
    Note: The The Jade Figurine is only able to drop by an Elite Pack killed by the person that specifically needs it. You also only need to talk to Meshif then Alkor to complete this quest (Cain is not needed).
  • Turn in The Gidbin to Ormus for a random Rare Ring.
  • Lam Esen's Tome (Quest 4). This quest grants you an additional 5 Attribute points upon returning Lam Esen's Tome to Alkor.
    Note: This quest is always in the Ruined Temple, the mossy temple with stairs facing South West direction inside the Kurast Bazaar.
  • The Fallen Angel (Quest 1). This quest gives you 2 Skill Points upon Killing Izual in the Plains of Despair and returning to Tyrael.
    Note: Izual always spawn right above a fissure in the ground.
    Only requires a person who needs the quest be within 2 screens of distance upon Izual's death.
  • Hell's Forge (Quest 2). This quest in the River of Flame gives you Gems and a Rune upon smashing Mephisto's Soulstone at the Forge.
    Note: If there are multiple people in Act 4 that all need this quest, it will drop all the Gems for each of them but only 1 of the Runes. It is common to unparty for this quest in Nightmare and Hell Difficulties to save that chance at a higher Rune.

Reward 1: A random regular, two random Flawless, and one random Perfect Gem.
Reward 2: A random Rune between  El Rune and  Sol Rune in Normal.
Reward 2: A random Rune between  Sol Rune and  Um Rune in Nightmare.
Reward 2: A random Rune between  Hel Rune and  Gul Rune in Hell.

  • Siege on Harrogath (Quest 1). This quest at the end of Bloody Foothills gives you what is commonly known as a Larzuk Quest or Socket Quest after killing Shenk The Overseer which allows you to add a socket to a Weapon, Armor, Helmet, or Shield.
    Note: Only requires a person who needs the quest be within 2 screens of distance upon Shenk's death.
  • Prison of Ice (Quest 3). This quest gives you The Scroll of Resistance (a permanent +10 additional All Resistances on use) from Malah upon saving Anya in the Frozen River.
    Note: The Rusher can talk to Anya while in the Frozen River to trigger Malah to give someone the Malah's Potion upon talking to her.

Video Guide

Summary

  • Make sure whoever makes the games had Quest 6 in Act 1 (Andariel Quest) available.
  • Party up
  • Bumper should be Character Level >=40.
  • Make sure everyone is in the same Act before completing key quests.
  • Make safe TPs and communicate when needed with your team (1 = safe and 2 = Not safe)
  • Talk to Cain or other NPCs in town if you get stuck!
  • Make sure you are in the correct difficulty!
  • Be aware as the Rusher of how many TPs you have.
  • As a Rusher, use Waypoints like Spider Forest or Flayer Jungle to help discover the map.
  • This is a service, and it’s common to ask for a player's Hellforge Quest / Socket Quest as payment for this service.

I personally think Grushing is one of the most fun things to do if you have an experienced team, and you time it to be competitive! Making it a game of great organization is a great way to enjoy this much desired chore. I hope you guys found this helpful. GET OUT THERE AND CRUSH IT or GRUSH IT!

Credits

Written by BTNeandertha1
Reviewed by Teo1904

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