The Paladin has a deep spiritual connection, so deep, in fact, that he is capable of unleashing heavenly powers upon his enemies. With a set of Defensive and Offensive Auras, the Paladin brings large amounts of utility to himself and his allies.
In the early game, Holy Fire is the go-to Aura that allows the Paladin to crush his enemies until Act 4 Normal. At this point it starts falling off, if he doesn't have access to decent gear.
This is where the all mighty Blessed Hammer and concentration combo comes into play. This combination clears the campaign with ease, requiring little to no gear to do so.
The Paladin also has Smite, the ultimate ability for killing the Ubers. It makes him capable of killing them using as little as 2 easily accessible items (Black and a Wand of Life Tap). Every other item slot is simply filled up with Resistances.
His biggest weakness is the lack of variety in strong early game builds, which he makes up with incredibly strong melee builds in the late game. These builds require a lot of gear to succeed, though!
Every Character has the Attributes Strength, Dexterity, Vitality and Energy. At maximum Level, y Character has access to 505 Stat Points, which can be allocated into the Attributes. While Vitality only affects the Life pool and Energy only affects the Mana pool of your Character, Strength and Dexterity have additional uses:
Generally, Stat Points are only allocated to this Attribute to wear your gear, however, Strength has an additional use: it increases the Physical Damage portion of melee attacks.
Generally, Stat Points are only allocated to this Attribute to wear your gear, however, Dexterity has 4 additional uses:
- It increases the % Chance to Block up to 75 while using a Shield.
- The Attack Rating of every attack is increased, improving the Chance to hit your target.
- Every 4th Stat Point into Dexterity increases the base Defense of the Character by 1.
- On ranged builds, Dexterity increased the Physical Damage portion of your attacks.
Starting Attributes of the Paladin
|per Stat Point
|+3 per Vitality
|+1 per Vitality
|+1.5 per Energy
Breakpoints are an integral way to improve your Character's performance. For in-depth explanations on them, please check out our article on Breakpoints.
Hit Recovery Rate
Every Character has 3 Skill Trees to allocate their Skill Points into. Each Skill Tree consists of a total of 10 Skills, and you can assign a maximum of 20 points per Skill. These Skills are placed into 6 rows, which represent the 6 Skill tiers. While tier 1 is available at Character Level (clvl) 1, the other tiers become available at clvl 6, 12, 18, 24, and 30.
Every Character gains access to 110 Skill Points (98 from Levels and 12 from quests).
Not every Skill is available right away. The arrows on the Skill Tree show the prerequisites needed to obtain skills further down the Tree.
Example: You have to put a Skill Point into Prayer and Cleansing to gain access to Meditation.
A lot of Skills have Synergies, which are Skills that passively boost the strength of another Skill. The main Skill shows how much a Synergy increases its power per Skill Point allocated into it.
Example: The base Magic Damage of Blessed Hammer is increased by a summed up multiplier which increases by 14% for each Skill Point allocated into Blessed Aim, and Vigor.
The Paladin has a variety of builds to choose from:
Griswold's Legacy is the Elite Set, which was exclusively designed for the Paladin. This Set mostly aims at melee combat. The Weapon, Helmet and Shield are all very rare, making the Set the hardest to collect. Long term, this Set becomes obsoleted by setups that focus on a combination of Uniques and Runewords.
Character Specific Gear
Every Character has exclusive items that only it can use. For the Paladin, these are Auric Shields. They can spawn with All Resistances +5-45 or with 10-65% Enhanced Damage and +15-121 to Attack Rating, depending on their Affix Level. In addition to the Auric Shields, the Paladin benefits from Staff mods on the non Character specific Weapon type "Scepters".
Set and Unique Items
Lore & In-Game dialogue
In this section you will find the lore of the Paladin as well as the in-game dialogue he uses while travelling through Sanctuary.
Written by Teo1904
Reviewed by Facefoot