Patch 0.1.1c Preview
GGG just released a preview for patch 0.1.1c which includes some bug fixes and new minor features. The patch is planned to be deployed by the end of this week, with comprehensive patch notes presumably releasing at the same time. Read our key takeaways for the preview below.
Key Takeaways
- Additional attempts at difficult Bosses allow learning the fights in lower pressure situations.
- League mechanic Minimap Icons remaining visible results in no longer second guessing where that Breach was that you were saving for the end. Neat.
- More checkpoints cut down backtracking. This is especially convenient in combination with icons always showing to quickly return to a skipped mechanic.
- Poison and bleed builds no longer lose out on precious XP when killing monsters that have Energy Shield on death.
0.1.1c Preview
Community_Team on pathofexile.com:
We're currently working on the 0.1.1c patch for Path of Exile 2 that will include some bug fixes and minor new features. We plan to deploy this patch by the end of this week. Full details will be included in the patch notes, but in the meantime here is some of the changes you can expect to be in it:
Features:
- Added up to five respawn attempts for the Twisted Domain area, based on the area difficulty.
- Added up to five respawn attempts for the Olroth, Origin of the Fall boss fight, based on the fight difficulty.
- Added up to five respawn attempts for the Crux of Nothingness area, based on the area difficulty.
- Added Minimap Icons for Strongboxes.
- Minimap Icons for League mechanics now remain visible regardless of how far away you travel from them, making it easier to return to them later.
- Added more checkpoints to several Map areas and improved the placement of some checkpoints.
- Minions can now briefly squeeze through smaller gaps if they've failed to move for a short period.
Bug fixes:
- Potential fix for the crash affecting Win 24H2 players.
- Fixed a bug that would prevent kills with Damage over Time being assigned correctly to players, most notably any death to poison or bleeding while the monster still had Energy Shield at the time of death.
- Fixed a bug where parts of the Atlas could fail to render if they were far away from your most recent map.
- Added the "/ResetAtlas" chat command which can only be used to reset your Atlas when it's in a bricked state (no available maps).
- Fixed several client and instance crashes.
Gamepad:
- Increased font size of text in various locations when using a controller.
- Improved item navigation when using a controller.
Path of Exile Coverage
That's it for the Patch Preview for 0.1.1c. This patch brings a batch of nice minor changes as we await the larger Patch 0.2.0. Looking for more news on Path of Exile 2 Patches or Hotfixes? Then head over to our Discord and select the Path of Exile 2 role in #roles to stay up to date with our content development. Stay sane, Exile!
Written by: Cptn Garbage
Reviewed by: Tenkiei