Flasks are rechargeable consumable items that restore your Life, Mana or give your character important buffs. They are important for every character and even define certain builds. As you reach endgame activities, you need to carefully consider which Fasks align with your build for survivability and damage. Ignoring Flasks is a critical mistake that some new players make, but don't worry! We have you covered in this guide! Check out our Flasks for Beginners Guide for the basics.
Flask Charges
When you use a Flask, it consumes a number of charges. For example, a Granite Flask has 60 charges and using it consumes 30 charges. This is important because there are some modifiers in game that make using Flasks more efficient, such as increasing the maximum number of charges, or decreasing the charges used when activated.
Flasks recharge when you kill monsters, or you return to town. If your build is constructed competently, your Flasks continuously recharge as you smash your way through the hordes of monsters you encounter.
Fortunately, there are other unique ways to recharge Flasks and some builds access to these features. Pathfinder's Ascendancy and the Unique Sulphur Flask The Overflowing Chalice are examples of alternative ways to regain Flask charges.
When you are low on Flask charges, burning a Portal Scroll is a valid strategy for recharging them. The Surgeon's Flasks, or those with the Charges Gain on Hit prefix, can be refilled depending on other conditions.
The number of charges gained from any Prefix can be crafted with Orb of Alteration and Orb of Augmentation with modifiers #% increased/reduced Flask Charges gained (e.g. from equipment and passive skills) and #% increased/reduced Charge Recovery.
Flask Recovery
Life and/or Mana can be recovered by certain Flasks. A Flask's recovery depends on three factors:
#% increased/reduced Amount Recovered causes a Flask to recover an increased/reduced amount of Life /Mana.
#% reduced Recovery Rate causes a Flask to recover the same total amount at a slower rate.
#% increased Recovery Speed causes a Flask to recover the same total amount at a faster rate.
Instant Recovery causes a Flask to restore the whole amount instantly by overriding the duration to 0.
Flask charges can be refilled in several ways:
Killing normal monsters grants 1 Charge, magic monsters grants 3.5 Charges rare monsters grants 6 Charges, and unique monsters grant 11 Charges.
Pathfinder's ascendancy node Nature's Boon recovers charges over time.
Precision Watcher's Eye.
Flask Charges gained this way can only occur once every 100ms and gives a charge to one Flask at a time.
Prefixes on MagicFlasks mainly alter number of charges, duration and effectiveness:
Receive a critical strike while having a Flask with - Avenger's prefix
Gain 3-7 Charges when you are Hit by an Enemy - Flagelant's prefix
(11–35)% chance to gain a Flask Charge when you deal a Critical Strike - Surgeon's prefix
Prefixes
(16–19) to Maximum Charges - Level 2
(20–23) to Maximum Charges - Level 22
(24–27) to Maximum Charges - Level 42
(28–31) to Maximum Charges - Level 62
(32–35) to Maximum Charges - Level 82
(16–20)% increased Charge Recovery - Level 23
(21–25)% increased Charge Recovery - Level 36
(26–30)% increased Charge Recovery - Level 52
(31–45)% increased Charge Recovery - Level 68
(46–50)% increased Charge Recovery - Level 84
(37–42)% increased Charge Recovery - Level 20
25% reduced effect
(43–48)% increased Charge Recovery - Level 36
25% reduced effect
(49–54)% increased Charge Recovery - Level 52
25% reduced effect
(55–60)% increased Charge Recovery - Level 68
25% reduced effect
(61–66)% increased Charge Recovery - Level 84
25% reduced effect
(11-15)% chance to gain a Flask Charge when you deal a Critical Strike - Level 8
(16-20)% chance to gain a Flask Charge when you deal a Critical Strike - Level 26
(21-25)% chance to gain a Flask Charge when you deal a Critical Strike - Level 44
(26-30)% chance to gain a Flask Charge when you deal a Critical Strike - Level 62
(31-35)% chance to gain a Flask Charge when you deal a Critical Strike - Level 80
Gain 1 Charges when you are Hit by an Enemy - Level 29
Gain 2 Charges when you are Hit by an Enemy - Level 63
Gain 3 Charges when you are Hit by an Enemy - Level 80
(33–38)% reduced Duration - Level 20
25% increased effect
(33–38)% reduced Duration - Level 50
25% increased effect
(33–38)% reduced Duration - Level 80
25% increased effect
(16–20)% increased Duration - Level 20
(21–25)% increased Duration - Level 36
(26–30)% increased Duration - Level 52
(31–35)% increased Duration - Level 68
(36–40)% increased Duration - Level 84
(14–16)% reduced Charges per use - Level 14
(17–19)% reduced Charges per use - Level 31
(20–22)% reduced Charges per use - Level 48
(23–25)% reduced Charges per use - Level 65
(26–28)% reduced Charges per use - Level 82
Flask Effect
During the activation of a Flask, a temporary effect is granted. This includes implicit modifiers on utility Flasks, certain Flask suffixes, as well as modifiers on Unique Flasks.
The gold border around the icon of a Flask indicates that the effect is Flask-based and active!
Suffixes
(41–45)% increased Armour during Flask effect - Level 6
(46–50)% increased Armour during Flask effect - Level 32
(51–55)% increased Armour during Flask effect - Level 58
(56–60)% increased Armour during Flask effect - Level 84
(41–45)% increased Evasion Rating during Flask effect - Level 6
(46–50)% increased Evasion Rating during Flask effect - Level 32
(51–55)% increased Evasion Rating during Flask effect - Level 58
(56–60)% increased Evasion Rating during Flask effect - Level 84
(6–8)% increased Movement Speed during Flask effect - Level 5
(9–11)% increased Movement Speed during Flask effect - Level 65
(12–14)% increased Movement Speed during Flask effect - Level 85
(51–56)% increased Block and Stun Recovery during Flask effect - Level 1
(57–62)% increased Block and Stun Recovery during Flask effect - Level 19
(63–68)% increased Block and Stun Recovery during Flask effect - Level 37
(69–74)% increased Block and Stun Recovery during Flask effect - Level 55
(75–80)% increased Block and Stun Recovery during Flask effect - Level 73
(21–24)% additional Elemental Resistances during Flask effect - Level 1
(25–28)% additional Elemental Resistances during Flask effect - Level 21
(29–32)% additional Elemental Resistances during Flask effect - Level 41
(33–36)% additional Elemental Resistances during Flask effect - Level 61
(37–40)% additional Elemental Resistances during Flask effect - Level 81
0.4% of Attack Damage Leeched as Life during Flask effect - Level 10
0.5% of Attack Damage Leeched as Life during Flask effect - Level 20
0.6% of Attack Damage Leeched as Life during Flask effect - Level 40
0.7% of Attack Damage Leeched as Life during Flask effect - Level 60
0.8% of Attack Damage Leeched as Life during Flask effect - Level 80
0.4% of Spell Damage Leeched as Energy Shield during Flask effect - Level 10
0.5% of Spell Damage Leeched as Energy Shield during Flask effect - Level 20
0.6% of Spell Damage Leeched as Energy Shield during Flask effect - Level 40
0.7% of Spell Damage Leeched as Energy Shield during Flask effect - Level 60
0.8% of Spell Damage Leeched as Energy Shield during Flask effect - Level 80
(9–11)% increased Attack Speed during Flask effect - Level 12
(12–14)% increased Attack Speed during Flask effect - Level 62
(15–17)% increased Attack Speed during Flask effect - Level 82
(9–11)% increased Cast Speed during Flask effect - Level 12
(12–14)% increased Cast Speed during Flask effect - Level 62
(15–17)% increased Cast Speed during Flask effect - Level 82
(19–22)% chance to Freeze, Shock and Ignite during Flask effect - Level 12
(23–26)% chance to Freeze, Shock and Ignite during Flask effect - Level 32
(27–30)% chance to Freeze, Shock and Ignite during Flask effect - Level 52
(31–34)% chance to Freeze, Shock and Ignite during Flask effect - Level 72
(16–21)% Chance to Avoid being Stunned during Flask Effect - Level 12
(22–27)% Chance to Avoid being Stunned during Flask Effect - Level 29
(28–33)% Chance to Avoid being Stunned during Flask Effect - Level 46
(34–39)% Chance to Avoid being Stunned during Flask Effect - Level 63
(40–45)% Chance to Avoid being Stunned during Flask Effect - Level 80
(36–41)% reduced Effect of Chill on you during Flask Effect & reduced Freeze Duration on you during Flask Effect - Level 4
(42–47)% reduced Effect of Chill on you during Flask Effect & reduced Freeze Duration on you during Flask Effect - Level 23
(48–52)% reduced Effect of Chill on you during Flask Effect & reduced Freeze Duration on you during Flask Effect - Level 42
(53–59)% reduced Effect of Chill on you during Flask Effect & reduced Freeze Duration on you during Flask Effect - Level 61
(60–65)% reduced Effect of Chill on you during Flask Effect & reduced Freeze Duration on you during Flask Effect - Level 80
(36–41)% reduced Effect of Shock on you during Flask Effect - Level 6
(42–47)% reduced Effect of Shock on you during Flask Effect - Level 25
(48–52)% reduced Effect of Shock on you during Flask Effect - Level 44
(52–59)% reduced Effect of Shock on you during Flask Effect - Level 63
(60–65)% reduced Effect of Shock on you during Flask Effect - Level 82
(36–41)% reduced Effect of Curses on you during Flask Effect - Level 8
(42–47)% reduced Effect of Curses on you during Flask Effect - Level 27
(48–52)% reduced Effect of Curses on you during Flask Effect - Level 46
(52–59)% reduced Effect of Curses on you during Flask Effect - Level 65
(60–65)% reduced Effect of Curses on you during Flask Effect - Level 84
(31–35)% chance to Avoid being Chilled during Flask Effect & chance to Avoid being Frozen during Flask Effect - Level 4
(36–40)% chance to Avoid being Chilled during Flask Effect & chance to Avoid being Frozen during Flask Effect - Level 23
(41–45)% chance to Avoid being Chilled during Flask Effect & chance to Avoid being Frozen during Flask Effect - Level 42
(46–50)% chance to Avoid being Chilled during Flask Effect & chance to Avoid being Frozen during Flask Effect - Level 61
(51–55)% chance to Avoid being Chilled during Flask Effect & chance to Avoid being Frozen during Flask Effect - Level 80
(31–35)% chance to Avoid being Ignited during Flask Effect - Level 6
(36–40)% chance to Avoid being Ignited during Flask Effect - Level 25
(41–45)% chance to Avoid being Ignited during Flask Effect - Level 44
(46–50)% chance to Avoid being Ignited during Flask Effect - Level 63
(51–55)% chance to Avoid being Ignited during Flask Effect - Level 82
(31–35)% chance to Avoid being Shocked during Flask Effect - Level 6
(36–40)% chance to Avoid being Shocked during Flask Effect - Level 25
(41–45)% chance to Avoid being Shocked during Flask Effect - Level 44
(46–50)% chance to Avoid being Shocked during Flask Effect - Level 63
(51–55)% chance to Avoid being Shocked during Flask Effect - Level 82
The following veiled suffixes come from unveiling the Flask from defeating Catarina the Mastermind. Keep in mind that you can only get one out of three veiled modifiers each time she drops the Flask!
Veiled Suffixes
Regenerate 3% of Life per second during Flask Effect
50% Chance to Avoid being Stunned during Flask Effect
(20–25)% reduced Mana Cost of Skills during Flask Effect
(20–30)% increased Rarity of Items found during Flask Effect
(40–60)% increased Critical Strike Chance during Flask Effect
15% of Damage Taken from Hits is Leeched as Life during Flask Effect
(60–80)% reduced Reflected Damage taken during Flask Effect
Types of Flasks
Flasks that see use in the majority of builds include Divine Life Flask, Quicksilver Flask, Granite Flask, Jade Flask and Silver Flask. But you can’t just copy and paste the Flasks being used between builds. The Modifiers on your Flasks make all the difference and you should carefully consider your options when planning out a build.
Life/Mana Flask Types
Small Life Flask
Medium Life Flask
Large Life Flask
Greater Life Flask
Grand Life Flask
Giant Life Flask
Colossal Life Flask
Sacred Life Flask
Hallowed Life Flask
Sanctified Life Flask
Divine Life Flask
Eternal Life Flask
Small Mana Flask
Medium Mana Flask
Large Mana Flask
Greater Mana Flask
Grand Mana Flask
Giant Mana Flask
Colossal Mana Flask
Sacred Mana Flask
Hallowed Mana Flask
Sanctified Mana Flask
Divine Mana Flask
Eternal Mana Flask
Hybrid Flask Types
Small Hybrid Flask
Medium Hybrid Flask
Large Hybrid Flask
Colossal Hybrid Flask
Sacred Hybrid Flask
Hallowed Hybrid Flask
Utility Flask Types
Quicksilver Flask
Bismuth Flask
Ruby Flask
Sapphire Flask
Topaz Flask
Amethyst Flask
Aquamarine Flask
Diamond Flask
Granite Flask
Jade Flask
Quartz Flask
Sulphur Flask
Basalt Flask
Silver Flask
Stibnite Flask
Corundum Flask
Gold Flask
Iron Flask
Crafting
In addition to restoring Life or Mana, some Magic mods can change the behavior of a Flask. Some other mods provide extra utilities, such as removing curses or ailments. Keep in mind that the Item Level of your Flask determines how high your mods can roll.
At Level 60 you can use a Divine Life Flask, which is the first Life Flask tier to fully invest in. Look out for a normal-rarity base, use 4x Glassblower's Bauble and then craft it until you hit Instant Recovery when on Low Life. This turns your Life Flask into a panic button that significantly heals you when you have less than 50% of your Life left.
Your Flask choices are just as important as any piece of gear you’re wearing. Some character build problems can easily be solved by prioritizing certain mods on your Flasks. Don’t forget your Flasks if you find yourself struggling in certain content!
Problem: You are cursed by a Diabolist, which can happen very often and want to get rid of it.
Solution: Crafting "Remove a Curse on use" Suffix "of Warding" on your Life/Mana or Utility Flask, with your Orb of Alteration and Orb of Augmentation or the Einhar beast crafting method at your Menagerie.
To enter the Menagerie, you have to complete the first Einhar Quest in Act 2.
The Blood Altar is part of the Bestiary league mechanic and is located in the Menagerie. This is a great tool to target-craft specific immunity effects on your Flasks and make sure they have an empty suffix!
Enhancing Flask Currency
Glassblower's Bauble
With a Glassblower's Bauble, you can enhance the quality of a Flask. On recovery flasks, quality increases the amount of Life and/or Mana recovered and Utility Flasks gain increased duration instead. Keep in mind that Flask quality stacks with other Flask modifiers that add %effect duration of Flask effects.
Instilling Orb
Instilling Orb is an uncommon currency which begins to drop from anything after Act 4. They are currency items that can be used to add random enchantments to utility Flasks. When certain conditions are met, the Flask will automatically activate. The Flasks can still be used by the player regardless of the enchantments.
Enchant Conditions
Used when an adjacent Flask is used
Reused at the end of this Flask's effect
Used when Charges reach full
Used when you Use a Guard Skill
Used when you Use a Travel Skill
Used when you lose a Guard Skill Buff
Used when you Hit a Rare or Unique Enemy, if not already in effect
Used when you become Frozen
Used when you become Chilled
Used when you become Shocked
Used when you become Ignited
Used when you start Bleeding
Used when you become Poisoned
Used when you Block
Used when you take a Savage Hit (15% of your maximum Life)
Used when you use a Life Flask
Enkindling Orb
Enkindling Orb is an uncommon currency which begins to drop from anything after Act 4. They are currency items that can be used to add random enchantments to utility Flasks. You no longergain Charges during this Flasks Effect, but the Flask gets more Charges/a longer duration/increased Effect.
Enchant Effects
(25–35)% reduced Charges per use
Gains no Charges during Flask Effect
(60–70)% increased effect
Gains no Charges during Flask Effect
(60–80)% increased Charge Recovery
Gains no Charges during Flask Effect
(80–100)% increased Duration
Gains no Charges during Flask Effect
+(40–60)to Maximum Charges
Gains no Charges during Flask Effect
Summary
Flasks can mean the difference between life and death. Use them whenever you can!
Adjust your Flasks to the build you're playing.
Crafting and enhancing your Flask is very important.
Flask charges are mainly gained from kills, but you can also recover them in other ways.
Flasks are great tools to mitigate ailments and other debuffs on your character.