Party Synergies
Last Updated:April 14, 2024|Changelog
Introduction
A synergy is a buff or debuff provided by a player that increases the entire party's potential in combat. These synergies are a crucial part of the PvE endgame in Lost Ark. Building the optimal team composition requires careful consideration of the various types of synergies that benefit different classes. This guide outlines the available options for each class and their purpose.
Synergy Types
DPS synergies can be divided into categories granting Percent Damage, Crit Rate, Damage on Crit, Defense Reduction, Stagger Damage and Utility bonuses to the team. Supports offer different offensive buffs on top of their regular synergy, therefore they are categorized separate from DPS.
Notable things to know:
- For your skills to apply synergy effects, they have to be augmented with the correct Tripod. These are typically available at level 4 or 7 of a skill and therefore don't require high point investment.
- The same synergy effect from two identical classes within the same party does not stack, for example, two Berserkers applying Red Dust.
- Synergy effects from different classes e.g. Scrapper, Sorceress, Berserker, Bard and others, do stack.
- Buffs from opposing gender versions of a class like: Wardancer (Striker) and Deadeye (Gunslinger) stack with each other!
- Two different skills providing the same debuff/buff within the same class do not stack e.g. Scrapper's Crushing Smite & Fierce Tiger Strike or Bard's Heavenly Tune & Sonic Vibration.
- Form your party with unique classes that complement each other with their synergies.
- While all content in Lost Ark can be completed with any team composition, optimized party setups can greatly benefit everyone involved, leading to more damage and faster clears.
DPS Synergies
Burst synergies are powerful in an organized group with proper coordination, but can be hard to take advantage of in public parties. Constant synergies are great for public groups, as you can expect to have high uptime of buffs without much communication.
Flat Percent Damage (Burst)
Class | Skill | Synergy | Duration | Uptime |
Gunlancer | Shout of Hatred | 4% Damage 5% Head/Back Attack Damage | 12 seconds | Low |
Flat Percent Damage (Constant)
Deathblade's Open Weakness Tripod provides a 4% damage increase for all sources, as well as increasing Head and Back Attack damage inflicted to the opponent by 5%. She's powerful in compositions that can take advantage of these positional bonuses, while weaker in ones that can't.
Class | Skill | Synergy | Duration | Uptime |
Scrapper | Fierce Tiger Strike Crushing Smite Judgment | 6% Damage | 8 seconds 8 seconds 12 seconds | High |
Sorceress | Blaze Lightning Vortex | 6% Damage | 8 seconds | High |
Sharpshooter | Rapid Shot Atomic Arrow | 6% Damage | 8 seconds | High |
Deathblade | Spincutter Surprise Attack Turning Slash | 4% Damage 5% Head/Back Attack Damage | 10 seconds 6 seconds 12 seconds | High |
Shadowhunter | Howl Demonic Slash Ruining Rush Death Claw | 6% Damage | 16 seconds 8 seconds 6 seconds 6 seconds | High |
Berserker | Red Dust Mountain Crash | 6% Damage | 16 seconds 10 seconds | High High |
Slayer | Wild Stomp Flash Blade | 6% Damage | 10 seconds 7 seconds | High |
Souleater | Thrashing Lunatic Edge Death Yard Deathlord Mode | 6% Damage | 10 seconds 10 seconds 12 seconds 10 seconds | High |
Breaker | Haymaker Crater Strike | 6% Damage | 8 seconds 8 seconds | High |
Damage Increased on Crit Hits (Final Multiplier)
Glaivier’s synergy increases the damage done by Critical Hits on the target that receives this debuff. It is multiplicative and does not stack directly with normal Crit Damage.
Class | Skill | Synergy | Duration | Uptime |
Glaivier | Shackling Blue Dragon Windsplitter Spiraling Spear | 8% Crit Hit Damage | 16 seconds 10 seconds 7 seconds | High |
Attack Power
Class | Skill | Synergy | Duration | Uptime |
Machinist | Overcharged Battery Bullet Hail Pulse Fire Hypersync | 6% Attack Power | 14 seconds 9 seconds 13 seconds Aura | High |
Soulfist | Energy Release Pulverizing Palm Bolting Crash | 6% Attack Power | 16 seconds 8 seconds 10 seconds | Medium Medium High |
Crit Rate (Burst)
Crit Resistance Reduction translates 1:1 into Crit Rate. It can be the difference between landing a double damage hit and looking at a tiny white number.
Class | Skill | Synergy | Duration | Uptime |
Gunlancer | Lance of Judgment | 10% Crit Rate | 10 seconds | Very Low |
Bard | Oratorio | 12% Crit Rate | 6 seconds | Very Low |
Crit Rate (Constant)
Both Deadeye and Gunslinger have multiple skills they can cycle through to apply a constant 10% Crit Rate buff to the party. Buffs between both of these classes do stack! Same applies to Wardancer and Striker.
Class | Skill | Synergy | Duration | Uptime |
Wardancer | Sky Shattering Blow Lightning Kick Roar of Courage | 10% Crit Rate | 6 seconds 8 seconds 16 seconds | High |
Striker | Sky Shattering Blow Vicious Tiger Dance Lightning Whisper | 10% Crit Rate | 6 seconds 8 seconds 16 seconds | High |
Deadeye | Spiral Tracker AT02 Grenade | 10% Crit Rate | 6 seconds 8 seconds | High |
Gunslinger | Spiral Tracker Dexterous Shot Equilibrium | 10% Crit Rate | 6seconds 8 seconds 12 seconds | High |
Arcanist | Return Quadra Accelerate Scratch Dealer | 10% Crit Rate | 10 seconds 8 seconds 10 seconds | High |
Aeromancer | Spread Downward Strike Tornado | 10% Crit Rate | 8 seconds 8 seconds 12 seconds | High |
Defense Reduction
These classes offer a high uptime Defense Reduction debuff.
Class | Skill | Synergy | Duration | Uptime |
Artillerist | Summon Turret | 12% Defense Reduction | 6 seconds | High |
Gunlancer | Bash | 12% Defense Reduction | 10 seconds | High |
Destroyer | Jumping Smash Power Strike | 12% Defense Reduction 12% Defense Reduction | 14 seconds 10 seconds | High High |
Summoner | Shurdi Sticky Moss Swamp Flash Explosion | 12% Defense Reduction | 4 seconds 16 seconds 8 seconds | High |
Reaper | Shadow Vortex Spirit Catch Spinning Dagger | 12% Defense Reduction | 12 seconds | High |
Utility
Synergies under this category are providing Movement, Attack Speed, Shield or Damage reduction to the party.
Class | Skill | Synergy | Duration | Uptime |
Deathblade | Maelstrom | 12.8% Movement Speed 12.8% Attack Speed | 6 seconds | High |
Wardancer | Wind's Whisper | 16% Movement Speed 8% Attack Speed | 6 seconds | Low |
Gunlancer | Nellasia's Energy Nellasia's Energy | 20% Attack Speed 24% Shield | 6 seconds | Low |
Soulfist | Energy Release | 25% Damage Reduction | 6 seconds | Medium |
Soulfist | Crippling Barrier | 40% Movement Speed & Attack Power Reduction | 0.5 seconds | Low |
Summoner | Shurdi | 40% Mana Regenaration | 20 seconds | High |
Aeromancer | Sun Shower | 12% Movement Speed 12% Attack Speed | 6 seconds | Medium |
Stagger Damage
These classes apply a debuff which increases the Stagger Damage your party inflicts by 20%. This is great against opponents with difficult Stagger Checks.
Class | Skill | Synergy | Duration | Uptime |
Artillerist | Napalm Shot | 20% Stagger Damage | 4 seconds | Low |
Scrapper | Critical Blow | 20% Stagger Damage | 6 seconds | Low |
Destroyer | Running Crash | 20% Stagger Damage | 6 seconds | Low |
Support Synergies
Paladin
Paladins apply Sword of Justice or Light Shock as their constant Flat Damage Increase synergy. They also have Wrath of God and Heavenly Blessings that apply Attack Power buffs to the party. These share the same buff and therefore do not stack. Alternate between them for maximum uptime! Holy Aura is his Class Identity that he can turn on for a prolonged time frame when filled.
Skill | Synergy | Duration | Uptime |
Sword of Justice Light Shock | 10% Damage | 10 seconds 6 seconds | High |
Wrath of God | 15% of Paladin's Attack Power 6% Attack Power | 8 seconds | High |
Heavenly Blessings | 15% of Paladin's Attack Power 6% Attack Power 40% MP Regen | 8 seconds | High |
Holy Aura | 10% Damage | 15 seconds | Medium |
Bard
For Bards, both Sonatina and Harp of Rhythm can be used to apply their constant Flat Damage synergy. Heavenly Tune and Sonic Vibration both provide Attack Power buffs to the party. These share the same buff and therefore do not stack. Alternate between them for maximum uptime! Serenade of Courage is their Class Identity skill that can be activated at 1, 2 or 3 Serenade Meter to provide more damage and duration at each stage.
Skill | Synergy | Duration | Uptime |
Sonatina Harp of Rhythm | 10% Damage | 4 seconds 13 seconds | High |
Heavenly Tune | 15% of Bard's Attack Power 6% Attack Power 8% Attack Speed 40% MP Regen | 8 seconds | High |
Sonic Vibration | 15% of Bard's Attack Power 6% Attack Power | 5 seconds | High |
Serenade of Courage | 5, 10 or 15% Damage | 8, 12 or 16 seconds | Medium |
Artist
Artist's branding skill is Paint: Drawing Orchids, and their Attack Power buffs are are Paint: Sun Well and Paint: Sunsketch which do not stack together, so rotate between the 2 skills separately to keep high buff uptime. Artist can use 2 Sun Marbles to grant the party even more damage with Moonfall.
Skill | Synergy | Duration | Uptime |
Paint: Drawing Orchids | 10% Damage 8% Attack Speed 30% Move Speed | 12 seconds | High |
Paint: Sun Well | 15% of Artist's Attack Power 6% Attack Power 30% Instant MP Gain | 8 seconds | High |
Paint: Sunsketch | 15% of Artist's Attack Power 6% Attack Power 8% Attack Speed | 8 seconds | High |
Moonfall | 10% Damage | 10 seconds | Medium |
Summary
- Synergies are divided into Support and DPS classes to easier distuinguish between them as Supports offer additional buffs outside of their regular party synergies.
- DPS synergies are further categorized under Flat Damage Increase, Crit Rate, Defense Reduction, Stagger Damage and Utility. Based on their uptime potential, these can be classified as burst or constant synergies.
- For your skills to apply synergy effects, they have to be augmented with the correct Tripod.
- The same synergy effects from two identical classes do not stack. However opposing gender versions of a class e.g. Wardancer(Striker) and Deadeye(Gunslinger) do stack with each other.
- Create parties with unique classes that complement each other with their synergies.
- All content in Lost Ark can be completed with any team composition, so don't worry about finding the last piece to the puzzle!
Credits
Written by Choilicious
Reviewed by Lexyu