Your character has access to a vast wealth of active and passive skills. You can unlock these skills by investing skill points into your skill tree. Depending on how you spend your points, you get different character builds that vary greatly in both power and playstyle. In this article we examine how skill trees are laid out and how you can allocate your skill points in them.
All information in this article is from the Press Preview Access of Diablo 4. The content presented here is subject to change, and will be updated as we learn more.
Skill Tree Structure
The Skill tree is divided into 7 clusters. Each cluster is unlocked as you put more points into the skill tree. It doesn't matter where you put your points, you just need to hit a certain number of points invested in total.
- 0 points: Basic cluster. Here you have only your Basic skills and their upgrades. These skills are your weakest attacks but they have no cost or cooldown. Many of them help you generate your Primary Resource.
- 2 points: Core cluster. Contains Core skills, their upgrades, and some passives. Core skills are generally your main damage dealing skills; they deal substantially more damage than Basic skills at the cost of your resource.
- 6 points, 11 points, and 16 points: Unique clusters per class. The next 3 clusters contain a variety of skills and passives. Usually some defensive and mobility skills, but also some more damage-oriented skills, which are more complex and conditional than Basic and Core skills.
- 23 points: Ultimate Cluster. Here you get your Ultimate skill with its upgrades and more passives. Ultimate skills are extremely powerful skills with very long (45s+) cooldowns. Unlike all other skills, you can only have one Ultimate.
- 33 points: The final cluster only has several big passives. These passives are a lot stronger than all the others, but similar to Ultimate skills you can only pick one.
There's 6 clusters with active skills - same as the number of your available skill slots. However, you are not forced to match them one to one; you can easily skip any cluster (except Basic) entirely and instead pick multiple skills from another cluster.
Types of Nodes
There are several different types of nodes found on the skill tree:
You get one skill point each time you level up, starting from level 2. This continues through level 25 at least. You can also unlock a few more through the Renown system. In Fractured Peaks you can get 3 extra skill points. Assuming the other 4 regions are the same, you can get 15 skill points from renown.
You can spend your skill points at any time and it doesn't cost you anything. You can also refund any point in your skill tree (provided it doesn't break any dependencies), but starting from level 7 you need to pay some Gold for each point you remove. This Gold cost rises rapidly as you level up, starting from 1 Gold at level 7 all the way up to 222 Gold at level 25.
Some items give you extra rank in certain skills. These ranks make those skills more powerful but they don't affect your skill tree progression in any way. So even if you already have a skill active thanks to an item, you still need to put at least 1 point into it before you can get its upgrades.
Skill Tree Summary
Skill Trees in Diablo 4 let you customize your character by unlocking various active and passive skills and distributing skill points between them. With more than 20 active skills to choose from, you can build your character in many different ways with unique strengths, weaknesses, and a playstyle that fits your personal taste.
Written by Rob
Reviewed by Teo1904
Article Created from the Press Release Version of Diablo 4.