Dark Ravine Dungeon Guide
Last Updated:July 26, 2023|Change Log
Dark Ravine is a terrible dungeon that you should never as a Nightmare Dungeon. It's slow, takes forever to travel to and has a circular dungeon design. Also, it has Cultists and Demons - it's bad. Real bad. If you get Sigils for this one, grind them up into dust with emphasis. Tell the Occultist that Maxroll sent you. Defensive Aspect of Might is useful enough though, so consider a first clear while you're leveling.
First Completion Rewards +40 Renown Codex of Power: Defensive Aspect of Might |
Information Location: Dry Steppes, Tusmaa Rift Monsters: Cultists, Demons Boss: Mother's Judgment |
Objectives 1. Collect Animus from Animus Carriers 2. Slay the Favored: 3 3. Defeat Mother's Judgment |
Dungeon Map
While every dungeon has a somewhat randomized layout, there are patterns to where objectives and bosses are located. This map will help you identify those layouts so you can complete dungeons faster and maximize your XP and loot per hour!
Credits
Written by Echohack
Reviewed by Dredscythe