Crafting underwent a huge overhaul in Season 3; introducing Prototype Crafting and Targeted Processing. It is unlocked after completing stage 1-7 and is an integral aspect of character development in every stage of the game.
There are 2 stages of crafting; Prototype Crating which allows you to build a 4 affix item by locking in place desirable modifiers and re rolling new ones. Targeted Processing then allows you to add modifiers with Embers, a much more "Targeted" approach but much more expensive!

Preparation
Item Level
The first step when crafting an item is to select the appropriate base, the Item Level of the chosen base is important as it dictates what tier of affix can be present on an item. Items with a high item level have access to the best affixes, as shown below;
For endgame crafting, use an Item Level 85+ base as this is the required item level to roll Tier 1 of all modifiers.
Item Level | Modifier Tier |
85+ | Tier 1 |
80+ | Tier 2 |
75+ | Tier 3 |
70+ | Tier 4 |
65+ | Tier 5 |
60+ | Tier 6 |
50+ | Tier 7 |
40+ | Tier 8 |
30+ | Tier 9 |
Base Item
Not all modifiers can be rolled on all bases. For example, Swords, Axes, and Hammers all have very different mod pools, despite being One-Handed Melee Weapons. Refer to our database to ensure you are using the best Helmet, Body Armour, Necklace, Gloves, Belt, Boots, Ring, Weapon and Shield bases. Additionally, you can view the inherent values of a base, as well as the implicit modifiers which can be important aspects of your build.
In the case of special base items rewarded from the God of Machines encounter. While these can provide significant bonuses to your character, the malus can be very dangerous and should be considered when using one of these items.

Affixes

After selecting the appropriate base, look for items with 1 or 2 desired modifiers. This is important; as Prototype Crafting allows you to lock modifiers in place before re rolling additional modifiers on the item.
Precious affixes can only be acquired through prototype crafting or on dropped items. There is a 0.01% chance of rolling one of these modifiers during Prototype Crafting meaning if you absolutely need them, you have to find or purchase an item with the modifier already on there.
Prototype Crafting
- Any item with Plasticity can be used for Prototype Crafting. Each craft attempt consumes Plasticity.
- Prototype crafting allows you to re roll the modifiers on a item with up to 4 new modifiers at the cost of Flame Fuel.
- If no affixes are locked; all affixes will be re rolled.
- You can lock up to 2 modifiers in place to preserve desired modifiers when Prototype Crafting.
- Plasticity; A value represented on the item that determines how many times you can re roll.
- For endgame items you need to start with an item that has 1 or 2 Tier 1 modifiers, preferably starting with the modifiers that can only drop or be acquired through Prototype crafting.

Targeted Processing
- Targeted Processing can be used on any item with 5 or fewer modifiers. However, doing so removes all the Plasticity from the item meaning you can no longer Prototype Craft.
- You can spend 2 Flame Elementium to return your items to it's state at the start of Targeted Processing. Doing so, removes any modifiers added during this process.
- The mod pool for Targeted Processing is much smaller as you can select from a pool of modifiers you want to add with the corresponding Ember.
- You can return the item to it's state at the start of Targeted Processing at any time for a small cost. This allows you to retry as many times as you like if you are not happy with the result.
- The weights of affixes added by Targeted Processing is much different from the drop pool and Prototype Crafting. You are more likely to receive higher level modifiers.
- When attempting to craft anything other than a perfect item; add 1 desired modifier and use enchanting to finish the item.

Refining
Coming Soon!
Embers
Embers are consumed during Targeted Processing, they have specific mod pools related to each ember to increase your chance of getting a desired modifier.
Common Embers
Prefixes
- Essence Ember adds a Flat Damage affix to Weapons and Jewelry.
- Vigor Ember adds a Life or Mana affix to Weapons, Armour and Jewelry.
- Rivalry Ember adds a Defensive affix to Armour and Jewelry.
- Amplified Ember adds a %Damage affix to Weapons, Armour and Jewelry.
Suffixes
- Tenacity Ember adds an Elemental Resistance affix to Armour and Jewelry.
- Cultivation Ember adds a Stat affix to Weapons, Armour and Jewelry.
- Soulburst Ember adds an Offensive affix to Weapons, Armour and Jewelry.
- Mystery Ember adds a variety of beneficial affixes to Weapons and Armour.
Rare Embers
- Ruling Ember adds a wide variety of powerful Prefixes to any base item, these can be seen in game when selecting them on the crafting screen.
- Technique Ember adds a wide variety of powerful Suffixes to any base item, these can be seen in game when selecting them on the crafting screen.
Legendary Embers
- Truth Ember re-rolls the numerical values of affixes and do not cost any Flame Fuel.
Enchanting
In Cube of Rapacity the cost of the higher tier enchants was reduced to 10 Flame Sand from multiple Flame Elementium.
This now makes it a very strong method of increasing the power of your gear. Make sure if you have open affix slots on your gear to go talk to Maud and get enchanted!

Summary
- Make sure to use the crafting system during the Campaign and Early Netherrealm to increase the power of your gear!
- The game provides an in game affix list to help you understand how many attempts it will take to land your desired modifier.
- Look for gear drops with 1 or 2 desired modifiers to begin prototype crafting.
- Precious modifiers can not be added during Targeted Processing, these affixes appear on dropped equipment or rolled during the Prototype Crafting stage.
- Lock up to 2 modifiers in place and spend Flame Fuel to re roll up to 4 modifiers on your gear.
- Each Prototype Crafting attempt consumes Plasticity; a value on the item that represents the total number of times you can re roll the affixes.
- You can begin Targeted Processing on any item with 5 or fewer modifiers. However, doing so removes all the Plasticity from the item meaning you can no longer Prototype Craft.
- You can return the item to it's state at the start of Targeted Processing at any time for a small cost. This allows you to retry as many times as you like if you are not happy with the result.
- The weights of affixes added by Targeted Processing is much different from the drop pool and Prototype Crafting. You are more likely to receive higher level modifiers.
- Common and Rare Embers are used to add modifiers to an item from pre-determined pools.
- Flame Fuel is spent when using Prototype Crafting or when adding a modifier to an item with Targeted Processing.
Credits
Written by Milkybk_
Reviewed by Facefoot, Xtra37
Changelog
Heavily reworked for Season 3