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Carino Lethal Flash Leveling Guide

Last Updated: March 1st 2024

SS3 - Twinightmare

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Welcome to the Carino Lethal Flash Leveling Guide. Carino's Lethal Flash trait is all about Shotgun Effect, which means you want to combine him with Projectile Skills like Split Arrow. At level 62 he gains access to Evil Ouroboros enabling Return. This doubles the damage of your Projectile Skills because the projectiles hit enemies when fired, and then a second time while returning. As a result of the Shotgun Effect, Lethal Flash often plays from melee range. Many of Lethal Flash's Hero Traits bolster Projectile Spells in addition to Ranged Attacks.

Projectile Spell builds, primarily Split Firebolt are fantastic on Lethal Flash Carino. Unfortunately you do not have access to the correct weapon types or skill gems during the leveling process to use these builds before reaching the Netherrealm. This leveling build uses Arrow Einherjar as it is an incredibly powerful skill that dominates the early game despite not taking advantage of all the Hero Traits Lethal Flash has to offer.

The leveling guide is intended to take your character to Level 80.
This is the last level with unlimited free respec points.
Be sure to check the final section of the guide for recommendations on how to transition into the Endgame!
Carino Lethal Flash Leveling Gear Preview
Level 80 Hero Overview
Pros
  • Smooth progression
  • Requires very little gear
  • Sentry play style is extremely safe
Cons
  • No ammo scaling
  • Low Mobility on Blink
  • Requires a respec before level 80

Check out the Complete Story Walkthrough for tips on how to complete the Campaign.

Leveling Tips and Tricks

  • Your first Active Skill slot (top left in the Skills menu) is your "Main Skill," this matters because many items and Hero Traits have effects that only apply to the Main Skill.
  • If you're ever in doubt of where to go, click the campaign quest on the left of your screen and a golden path shows you the way.
  • Stay on level with the Zone as much as possible! You receive reduced experience for being too under or over leveled so ensure you kill enough monsters to remain as close to the zone level as possible.
  • When allocating Pact Points, prioritize Resistances first, then select Damage nodes until you fill the section. If you have leftover points, put them into Drop nodes as you begin farming the Netherrealm.
  • Complete all 10 Levels of the Hero Forge to unlock all of your Hero Trait abilities and gain 6 additional Talent Points.
  • All support gems become available from the Skill Shop at level 55. At this stage cross reference with the embeds to make sure you're set up for the Netherrealm.
  • In Chapter 4 gear you find comes with varying amounts of Energy, this can make it difficult to determine whether or not an item is an upgrade. In general if you don't get enough Energy to add a Support slot pick upgrades based on their stats. After changing your gear, be sure to go to the Energy Menu under Skills to reassign missing Energy.

Equipment & Stat Priorities

Main stats to be looking for while progressing the campaign

Look for these Offensive stats on weapons:

  • Physical Damage to Attacks
  • Fire/Lightning/Cold Damage to Attacks
  • Projectile Damage
  • Sentry Damage
  • Attack Speed
  • Critical Strike Rating
  • Critical Damage

Look for these Defensive stats on armor:

  • Max Life
  • Life %
  • Erosion Resistances
  • Elemental Resistances
  • -x% Additional Physical Damage Taken

Core Skill

  • Arrow Einherjar is a Sentry Skill that rains arrows down on enemies. It has low synergy with your later Hero Traits but due to it's strength it makes for a fantastic leveling Skill.
    • The upper limit of Sentries is 4, this limit is reached by using 2 instances of the Skill and supporting them with Sentry Modification until you reach level 50 and allocate Medium Talent.
    • Both of these cause you to place 2 sentries at once allowing you to reach the maximum of 4 by using both of your Arrow Einherjar a single time.
  • Blink is the best movement skill option due to having the lowest Cooldown, support it with skills that increase your Cooldown Recovery Speed and grant additional charges of the skill.
  • Use Compound Source to quickly regenerate Life and Mana whenever needed.
  • Burst of Anger grants a large additional Attack Speed multiplier that resets upon killing an enemy. Focus on maintaining this buff as close to 100% of the time as possible.

Leveling Progression

WARNING: The following levels are a guideline, you might complete the quest/unlock the Skill a few levels early, or a few levels later!

Skill Progression
Move to slider at the bottom to interact with the Tool
Passive Skill Progression
Move to slider at the bottom to interact with the Tool

Level 1: Support Ice Shot with Jump.
Level 4: Equip; Blink.
If you are comfortable with the play style of Blink Bow it is the better alternative as it allows you to deal damage on the move.
Level 5: Replace Ice Shot with Arrow Einherjar.
Equip a second Arrow Einherjar in your newly unlocked Active Skill slot.
Level 7: Support your Main Arrow Einherjar with both Slow Projectile and Wind Projectiles.
Level 11: Purchase and equip; Burst of Anger
Level 12: Purchase and equip; Thunder Imbue
Level 13: Complete the first Hero Trial and allocate; Mobile Reload.
Level 20: Purchase and equip; Summon Thunder Spirit
Level 22: Replace Slow Projectile with Added Lightning Damage.
Additionally Support both of your Arrow Einherjar with Sentry Modification.
Level 32: Complete the second Hero Trial and allocate; Dart Shot.
Level 37: Support your second Arrow Einherjar with Added Lightning Damage.
Level 38: Purchase and equip; Precise Projectiles.
Level 50: Complete the 3rd Hero Trial and allocate; Deep Into the Danger.
Level 55: At this point you have access to every skill in the game, continue to follow the embed shown as you gain more Energy.

To learn more check out the Skills and Passives Guide.

Talents

Carino Lethal Flash Leveling Talent Tree
Move to slider at the bottom to interact with the Tool

God of Machines

Start by allocating 20 points in this tree and grabbing all the Sentry related notes shown.

Machinist

This tree helps you to further scale your Sentries and allows you to replace Sentry Modification with higher damage supports due to Medium Talent. Co-resonance also allows you to start scaling your Sentry Cast Frequency with your additional Attack Speed bonuses from things such as Burst of Anger.

Shadowdancer

This tree grants access to Fervor, substantially increases your Critical Strike Chance. Medium Talent reduces the Seal cost of Trigger Skills, making it easier to add in an Auto Defense setup.


There are tons of different Talent Trees to explore, if you want to learn more about this robust system check out our Talent Tree Guide.

Traits, Relics and Memories

Hero Traits

Carino Lethal Flash Leveling Hero Traits, Relics & Memories

Level 32: Dart Shot grants a bonus to all your Projectile Damage for 2 seconds after using a Mobility Skill. So make sure to spam your Blink when fighting enemies.

Level 62/80: The remaining 2 Hero Traits have no impact on Arrow Einherjar. The Sentry is so strong, that the build is easily able to reach level 80 without these Hero Traits.

Note: The newly reworked Lethal Interval may affect Arrow Einherjar but this needs further testing!

Relics and Memories

Look for any combination of the following stats on your Hero Relics and Memories;

Hero RelicHero Memories
Attack and Cast SpeedAttack and Cast Speed
Projectile DamageCritical Strike Damage / Rating
Critical Strike Rating % Movement Speed
% Max Life and Max Energy ShieldMobility Skill Charges

To learn more, check out our Hero Relic and Hero Memory Guide.

Pacts

To learn more, check out our Pacts and Pets Guide.

The Netherrealm

Racing through your Netherrealm quests as quickly as possible results in you becoming under leveled for the required zones to progress further, stay within 3 levels of the zones you're completing to avoid a harsh experience penalty. Check out our How to Progress the Netherrealm if you're unsure of anything.

Here's a list of things to do while progressing the early stages of the Netherrealm;

  • Level 60, The Trade House is unlocked. Be sure to read and understand our Trade House for Beginners Guide before making any big purchases.
  • Higher item levels of gear come with higher quantities of Energy. Look to improve your current gear with items that have increased Energy so that you can use more Support Skills.
  • Utilize Prototype Crafting and Enchanting to greatly increase the power of non-legendary gear you come across. It costs very low amounts of Flame Dust and Flame Sand to lock 1 good affix in place and reroll up to 4 new modifiers.

Continue the Journey

Congratulations on completing the leveling guide! To continue your Endgame journey check the Hero Rankings to see what other Hunters are playing.

Legendary Items

Leveling

  • The Pentagram Astrolabe grants a large amount of Flat Damage to your Active Skills.
  • Shadow of Thunderlight's Touch is a great bow for Lightning damage builds. It is a special drop from Ordrak in Chapter 3: Rusted Abyss.

Endgame

  • Vortex Heart grants Focused Strike which provides up to an additional 40% Area Damage.
  • Your endgame weapon is Bow of Endless Dusk, it is very rare but will provide a massive damage boost if you can access it.
  • Sky Devourer - Strength Armor grants large bonuses to Skill Radius, Area Damage and Elemental Resistance.
    • Don't use an Intelligence or Dexterity version by mistake!
  • Wear Praise for Injury for a chance to inflict Trauma which enables the Critical Strike Damage modifier from Open Wounds.

Continue the Journey

Congratulations on completing the Carino Lethal Flash Leveling guide! To continue your Endgame journey check the Hero Rankings to see what other Hunters are playing.

Other Resources

Credits

Written by: Milkybk_
Reviewed by: Tenkiei, Xtra37

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