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Charge Calling Moto Leveling Guide

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Last Updated:October 24, 2024|Changelog

Welcome to the Charge Calling Moto Leveling Guide. Charge Calling Moto is a BLAST to play as he transforms your minions into charging bombs that explode obliterating your enemies. Mechanical Parts rain down from the sky, pick them up to deal more damage with the explosions to your enemies. This Charge Calling Moto leveling build dominates throughout the entire Story with regular Minions until you transition into explosions towards the end of the campaign. On top of this, Charge Calling Moto is great to play on both the Phone and PC! If you are new to Minions playstyle check out our Minions Mechanics Guide.

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The leveling guide is intended to take your character to Timemark 7.

You can respec your character for free until level 90.
Be sure to check the final section of the guide for recommendations on how to transition into the Endgame!

Leveling Gear Preview
Level 90 Hero Overview
Pros
  • Big Damage
  • Exploding Minions!
  • Resummons Minions Automatically
Cons
  • Bad Mobility
  • Confusing Scaling
  • Has To Use Hero Trait On Cooldown

Check out the Complete Story Walkthrough for tips on how to complete the Campaign.

Treasure Troves

Treasure Troves are a way to super-charge your leveling experience. They give vastly more experience than regular zones and yield exclusive Legendary items. You need to complete each of them once for a Talent Point. For an easier leveling experience, you repeat the Treasure Trove until you're 8-10 levels above the zone, then rush through the next few areas. Follow your side quest to find the Treasure Trove locations.

Keep an eye out for the following Legendary items as you clear Treasure Troves.

  • New Ear Hills (L7): Look out for Rock Lizard's Skull.
  • Nectar Valley (L16): Look out for Desire of Survival.
  • Dawn Avenue (L27): Look out for Look out for Omniscient Prototype and Lonesome.
  • Sanctuary of Solitude (L35): Look out for Interlocking Soul.
  • Silver Sands' End (L44): Look out for Omniscient Prototype and Lonesome.
  • Hall of Grandiosity (L54): Look out for Cry of Divinity, Omniscient Prototype and Lonesome.

Every Treasure Trove has a small chance to drop Lonesome which boosts you damage significantly if you equip only 1 ring and Omniscient Prototype which provides around 120 Energy allowing you to equip additional Support Skills.

Leveling Tips and Tricks

  • Your first active skill slot (top left in the Skills menu) is your "Main Skill," this matters because many items and Hero Traits have effects that only apply to the Main Skill.
  • If you're ever in doubt of where to go, click the campaign quest on the left of your screen and a golden path shows you the way.
  • This guide assumes you get most of your levels through Treasure Troves and rush to the objectives in other zones for maximum efficiency.
  • When allocating Pact Points, prioritize Resistances first, then select Damage nodes until you fill the section. If you have leftover points, put them into Drop nodes as you begin farming the Netherrealm.
  • Complete Path of Progression to unlock additional Talent Points.
  • All support gems become available from the Skill Shop at level 50. At this stage cross reference with the embeds to make sure you're set up for the Netherrealm.
  • In Chapter 3 gear you find comes with varying amounts of Energy, after changing your gear, be sure to go to the Energy Menu under Skills to reassign missing Energy.

Equipment & Stat Priorities

Main stats to be looking for while progressing the campaign

Look for these Offensive stats on weapons:

  • Minion Skill Level
  • Minion Damage
  • Adds # Physical Damage to Minions
  • Intelligence
  • Minion Max Life
  • Chance for Minions to Deal Double Damage
  • Minion Critical Strike Chance
  • Minion Critical Strike Damage

Look for these Defensive stats on armor:

  • Max Life
  • Life %
  • Elemental Resistances
  • Erosion Resistances
  • Regenerates Life per second
  • -x% additional Physical Damage taken

Core Skill

  • Summon Spider Tank to deal damage before you have access to consistent explosions at level 45.
    • Using 2 minion Skills allows you to summon 6 Minions total while the Minion Limit for each Skill is 3. After your Skill reaches Minions limit of 6 remove 1 of the summoning Skills.
  • At level 45 Charge Calling lasts longer thanks to Unstoppable Wave Hero Trait. It allows you to support Charge Calling with Extended Duration for better uptime. Swap to Summon Grim Phantom for automatic explosions from that point on.
  • Use Compound Source to heal yourself.
  • With Blink you move faster through the zones.
    • Support it with Quick Mobility for even faster movement.
  • Elemental Shock increases Elemental damage dealt by your Minions.
    • Use it to increase damage dealt by Summon Grim Phantom thanks to their natural damage conversion to Lightning.
  • If you avoid most of the enemies attacks and don't mind dying from time to time replace Compound Source with Dark Gate until level 45 or Electrocute above that that level to deal more damage. Alternatively replace it with Leap Attack for more speed while using Interlocking Soul.
  • If you don't like exploding Minions playstyle at level 45 consider delaying it to level 60.

Leveling Progression

WARNING: The following levels are a guideline, you might complete the quest/unlock the Skill a few levels early, or a few levels later!

Skill Progression
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Passive Skill Progression
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Level 1: Replace Compound Source with second Summon Machine Guard.
Level 2: Support Summon Machine Guard with Servant Damage.
Level 3: Purchase and equip: Blink.
Level 7: Replace both Summon Machine Guard with Summon Spider Tank. Support them with Maniacal Army and 1 of them with Greater Multiple Projectiles.
Level 11: Purchase and equip; Compound Source. Support second Summon Spider Tank with Greater Multiple Projectiles. Replace Maniacal Army with Servant Damage.
Level 16: Support second Summon Spider Tank with Servant Damage.
Level 21: Purchase and equip; Machine Army.
Level 22: Replace Servant Damage with Multistrike for both Summon Spider Tank.
Level 27: Support Blink with Quick Mobility and replace Greater Multiple Projectiles with Multiple Projectiles.
Level 33: Purchase and equip; Summon Frost Spirit support Summon Spider Tank with Slow Projectile.
Level 40: Replace Multiple Projectiles with Wind Projectiles for both Summon Spider Tank
Level 43: Support second Summon Spider Tank with Slow Projectile
Level 45: Equip 1st Hero Memory and allocate second Hero Trait Unstoppable Wave. Support Hero Trait with Extended Duration. Replace both Minion Skills with Summon Grim Phantom. Support them with Mechanical ModificationSteamroll and Elemental Fusion.
Level 47: Purchase and equip Rejuvenation.
Level 50: Replace Rejuvenation with Weapon Amplification.
Level 55: At this point you have access to every skill in the game, continue to follow the embed shown as you gain more Energy.

To learn more check out the Skills and Passives Guide.

Talents

Leveling Talent Tree
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God of Machines

This is your core Talent Tree where you put your first 24 points before moving onto Machinist, then returning here to allocate additional points later.

Machinist

Allocate 32 points in Machinist. Boss helps reach 6 Minions. Burning Aggression provides significant amounts of Command when fighting Bosses.

Warlock

Finally, allocate 32 points in Warlock. This tree provides good amount of damage and Cooldown Recovery and +1 to Max Charges for all Skills. Indifference and Legendary Medium Talent provide +Levels to All Skill which is a Huge damage boost. Off The Beaten Track sets the Mana multiplier for Support Skills at 95% and increases their level by 4.

There are tons of different Talent Trees to explore, if you want to learn more about this robust system check out our Talent Tree Guide.

Hero Traits and Memories

Hero Traits

Hero Traits, Relics & Memories

Level 45: Unlock Unstoppable Wave which makes your Minions occasionally spawn Mechanical Parts on Death. Pick them up to gain a stacking buff which increases your Minions Damage. It also unlocks a Support Skill slot for your Charge Calling Hero Trait. Support it with Extended Duration to maximize the uptime of Charge Calling until you get Activation Medium: Preparation which also automates it.

Level 60: Choose Guerilla Tactics, this improves the buff provided by Mechanical Parts and makes them easier to pick up.

Level 75: Select Essential Speed, this allows you to scale damage of Self-Destruct Protocol with bonuses to Minions Attack Speed.

Hero Memories

Look for any combination of the following stats on your Hero Memories;

Base AffixRandom Affix
% Minion Damage+ to Hero Trait Level
+ Dexterity/Intelligence% Minion Damage
% Movement Speed% Movement Speed
+ Max Life% Minion Critical Strike Damage

To learn more, check out our Hero Memories Guide.

Divinity Slates

When leveling Charge Calling Commander Moto, look for any Divinity Slates containing these talents;

LegendaryMedium & Minor
+1 All/Minion/Synthetic Troops Skill LevelMinion Critical Strike Damage
Converts 20% Phys Damage Taken to Elemental DamageMinion Life
10% of damage taken is transferred to a random Minion% Cooldown Recovery Speed
% Aura Effect

To learn more, check out our Divinity Slate Guide.

Pacts

To learn more, check out our Pacts and Pets Guide.

The Netherrealm

Racing through your Netherrealm quests as quickly as possible results in you becoming under leveled for the required zones to progress further, stay within 3 levels of the zones you're completing to avoid a harsh experience penalty. Check out our How to Progress the Netherrealm if you're unsure of anything.

Here's a list of things to do while progressing the early stages of the Netherrealm;

  • Level 60, The Trade House is unlocked. Be sure to read and understand our Trade House for Beginners Guide before making any big purchases.
  • Higher item levels of gear come with higher quantities of Energy. Look to improve your current gear with items that have increased Energy so that you can use more Support Skills.
  • Utilize Crafting to greatly increase the power of gear you come across. It costs very low amounts of Flame Sand and Fine Embers to add few useful low tier affixes onto an item.

Transitioning to Endgame

Weapon

  • Search Beacons or the Trade House for items with any of the following modifier on Rods:
    • Minion Skill Level
    • Minion Damage
    • Adds x Physical Damage to Minions
    • Intelligence
    • Minion Attack Speed
    • Minion Critical Strike Damage
    • Minion Critical Strike Rating
    • Chance for Minions to Deal Double Damage

Remaining Gear

Focus on crafting the remainder of your Armor and Jewelry with the following goals in mind;

  • Cap all of your Resistances at the 60% maximum.
  • Have a healthy Life pool.
  • Increase Minions Damage, Attack Speed, Critical Strike Chance and Critical Strike Damage.
  • Increase Skill Level of Spider Tanks.
  • Increase your Dexterity and Intelligence.
  • Get Command generation on Spirit Rings.

Legendary Items

Leveling

  • Interlocking Soul - Remember that anytime you use a Summon skill you lose 5% Life. This doesn't apply when Grim Phantom resummons itself, but does when you use supporting Minion skills like Elemental Shock.
  • With enough regeneration you can dual wield Interlocking Soul.
  • Lonesome Provides good amount damage early on before you find proper crafted or set rings.
  • Cry of Divinity provides Command generation on Minion Critical Strike.

Endgame

  • Wear Horn Ring to increase the damage of your Minions as well as Critical Strike Damage when you use anEmpower Skill.
  • Mind Infusion allows to automate Dark Gate usage and provides +1 Minion Skill Level.
  • Fiend Crown provides good amount of Minion Critical Strike Damage and and grants Lucky on Critical Strike.

Continue the Journey

Congratulations on completing the Moto Charge Calling leveling guide! To continue your Endgame journey check our Build Database!

Credits

Written by: Zen_M
Reviewed by: Tenkiei

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