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Lord of the Void Sea 3 Invitations

Last Updated: January 14th 2024

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The Lord of the Void Sea is a Pinnacle Boss introduced in Torchlight Infinite's Season 2: Blacksail release. This endgame boss fight is among the most challenging encounters in the game, this guide teaches you everything you need to know about it.

Lord of the Void Sea has 3 difficulty levels. This guide focuses on the hardest, the 3 Invitation version of the fight. Challenge the Void Pirate's leader by offering Void Sea Invitation - Craving, Void Sea Invitation - Ecstasy, and Void Sea Invitation - Sorrow to the Great Void.

Lord of the Void Sea & His Mighty Anchor

The Lord of the Void Sea's most challenging form is not for the faint of heart. Comparing the Lord of the Void Sea's 3 invitation encounter to the 2 Invitation encounter, his health and damage output is increased well beyond an order of magnitude. Only the best builds may hope to find victory here.

Make sure you read our Blacksail Season guide here!

Rewards

The Lord of the Void Sea's ultimate form has an array of exclusive Legendary Equipment, Hero Relic, and Hero Memory drops attributed to him.

Random Drops

  • Entanglement of the Immortal
  • Heart of Ethereal Realm
  • Chaotic Oracle (6 variations)
  • Star Shooting
  • Unfinished Creation
  • Sol'Quinn's Roar
  • Eye of the Kraken
  • Miniature Void Sea
  • Guttural of the Drowned
  • Hero Statue
  • Dimensional Segments

Anchor Imbue & Barrels

The Lord of the Void Sea's attacks revolve around his Combat-Anchor and emplaced Barrels. The Anchor can be Imbued with eldritch power, modifying the Pirate Lord's direct attacks against you. Many of his abilities can generate Barrels that detonate after a delay when struck by the Anchor or by another exploding Barrel.

No Imbue

The Lord of the Void Sea begins the fight with this. This lack of Imbue causes direct attacks with the anchor to deal mediocre damage with no added special properties.

Barrels struck by the Anchor explode after a short delay, these explosions can initiate a cataclysmic chain reaction.

Rolling Barrels struck by the Anchor begin bouncing, dealing mediocre damage when impacting the ground. Bouncing Barrels' impact causes emplaced Barrels to also begin bouncing. After 2 bounces, the Barrel explodes on it's next impact dealing high damage in a small radius.

No Imbue

Purple Imbue

Purple Imbue

The Lord of the Void Sea can Imbue his Anchor with Purple Energy, massively increasing the lethality of all Anchor and Barrel abilities and causes them to deal Erosion damage. With this Imbue, direct attacks with the Anchor apply a cataclysmic damage over time debuff. Do not get hit.

Barrels struck by the Anchor explode after a short delay, dealing cataclysmic damage in a small radius and leaving behind a Purple Pool. Explosions can initiate a chain reaction, and Purple Pools deal lingering and cataclysmic damage over time when stepped on.

Rolling Barrels struck by the Anchor begin bouncing, dealing high damage when impacting the ground. Bouncing Barrels' impact causes emplaced Barrels to also begin bouncing. After 2 bounces, the Barrel explodes on it's next impact dealing cataclysmic damage in a small radius before leaving a Purple Pool behind.

Red Imbue

The Lord of the Void Sea can Imbue his Anchor with Red Energy, modifying his Anchor and Barrel abilities and causes them to deal Fire damage.

Barrels struck by the Anchor explode after a short delay, these explosions can initiate a cataclysmic chain reaction.

Rolling Barrels struck by the Anchor change course and begin tracking you, turning slowly. They detonate on impact, dealing cataclysmic damage.

Red Imbue

Green Imbue

Green Imbue

The Lord of the Void Sea can Imbue his Anchor with Green Energy, modifying his Anchor and Barrel abilities and causes them to deal Erosion damage.

Barrels struck by the Anchor explode after a short delay, dealing poor damage but leaving behind a Green Pool. These explosions can initiate a cataclysmic chain reaction, and Green Pools deal lingering and potent damage over time.

Rolling Barrels struck by the Anchor change course and begin tracking you, turning slowly. They detonate on impact, dealing cataclysmic damage and leaving behind a Green Pool.

Barrels

Throughout the fight, the Lord of the Void Sea spawns Barrels in various formations. These Barrels are harmless until the Pirate Lord tampers with them. When any of his attacks connect with a Barrel, it changes color and explodes after a short delay. Damage dealt is dependent on the current Anchor Imbue.

Once you study and understand the Barrel formations (we highly recommend watching the videos below) it becomes easier to plan a safe path to areas that won't explode. Remember that Brown Barrels are inactive and harmless.

The Barrels can act as a distraction for parts of the fight where mechanics begin to overlap each other. Do your best to predict the patterns and find shelter far away from the cataclysmic chain reactions.

Brown Barrels

Skills Breakdown

The Lord of the Void Sea tosses 5 activated Barrels in rapid succession at your current location. Barrels explode on impact, dealing lethal damage with additional effects based on the current Anchor Imbue. Avoid this ability with perpetual movement, rotate around him or run away.

The Lord of the Void Sea's Mechanics

The Lord of the Void Sea employs many overlapping abilities in an attempt to overwhelm you. Do not get overwhelmed. The Pirate Lord can emplace Barrels that are harmless unless made to explode when primed with another ability, and attacks with his powerful Combat-Anchor. He can also Imbue his Anchor, modifying the mechanics and damage types dealt by his Anchor and Barrel abilities. We recommend having maxed out Erosion, Fire, and Lightning resistances. ALL of the Lord of the Void Sea's abilities deal partial Physical damage, so seek sources of Physical mitigation. In addition to his normal abilities, the Pirate Lord may occasionally leap through the Arena. Fear not, this does no damage.

This fight does not change between the 4 Phases. Instead, a Phase Transition occurs at 75%, 50%, and 25% HP remaining, where the Pirate Lord gains temporary invulnerability and casts one of the following abilities:

  • Cannon Firing Range - escape it by navigating to the top of the Arena, by the tentacle blockade.
  • Barrels: Mass Emplacement - escape the cataclysmic chain reaction by navigating to the top of the Arena, by the tentacle blockade.
  • Cannon Clusters - do not lose focus, concentrate on avoiding the highly telegraphed cannonball projectiles.

Enrage Timer

At 50% HP remaining, the Lord of the Void Sea initiates a Phase transition, and also creates a Cannon Bunker. After this concludes, his enrage timer starts. If still fighting after 9 minutes, The Ghost Sea Bride joins the fight and can use all of the abilities employed within her encounter, except now scaled to deal cataclysmic damage. If this occurs, the fight may as well be over.

Video Guide

Coming Soon!

Summary

  • The 3 Invitation version of the Lord of the Void Sea boss fight is beyond an order of magnitude more difficult than the other versions. Approach with caution.
  • Defeat Ghost Sea Bride to gain Void Sea Invitation - Craving.
  • Void Sea Invitation - Ecstasy and Void Sea Invitation - Sorrow are obtained from the other versions of this fight.
  • The Lord of the Void Sea has an array of exclusive Legendary equipment, Hero Relics, and Hero Memories that can drop.
  • Having maxed Fire, Lightning, Erosion Resistance, and having potent Physical damage mitigation is highly recommended.
  • Pay attention to The Lord of the Void Sea's Anchor. It's Imbue dictates the behavior of many of his abilities.
  • Barrels are harmless unless activated by another one of the Pirate Lord's abilities. Once activated, they explode after a delay and deal damage based off the current Imbue.
  • Many of the Lord of the Void Sea's abilities can overlap, avoid getting overwhelmed to survive.

Check out our other Boss Guides Here!

Credits

Written by: Xtra37
Reviewed by: Facefoot

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