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2.0.5 Patch Notes – November 19th

Last Updated:November 17, 2024

Vessel of Hatred exmpansion and Season 6 are live for a month now, Mid-Season 6 Patch is coming and a Campfire Chat just happened on November 12th. Blizzard just released the 2.0.5 Mid-Season Update 2.0.5 Patch Notes! Also don't forget the November 21th 2.1 PTR Campfire Chat!

2.0.5 Patch Vessel of Hatred

VoH Game Updates

Balance Updates

Runes

Ritual Runes

Neo

  • Is no longer blocked by invulnerability.
  • The Tooltip now specifically states that you must take health damage to stop this effect.

Moni

  • Offering increased from 25 to 35.

Invocation Runes

Ton

  • Reduced the spread of Meteorites when they fall.
  • Meteorites have less delay between volleys.

Ceh

  • Spirit Wolves now all have the Unhindered buff allowing them to move through enemies and the player, because spirits don't normally run into things.

Tal

  • Now spawns 3 Pestilent Swarms at a time.
  • Damage reduced from 300% to 150%.

Vex

  • Duration increased from 5 to 8 seconds.
  • Duration now properly refreshes.

Lum

  • Increased from 1% to 2.5%.

Thul

  • Offering cost reduced from 400 to 300.

Mercenaries

Raheir

Varyana

Subo

Haldkin

Spiritborn

Skills

Passives

Legendary Aspects and Unique Items

VoH Bug Fixes

Dark Citadel

  • Fixed an issue where the Elixir of Tailwind had improper text in its description.
  • Fixed multiple issues where quest objectives, icons, and other UI elements did not display properly.
  • Fixed an issue where the portal out of the Realm of Oblivion wouldn't function properly if the boss was defeated while Impending Doom was being channeled.

Mercenaries

  • Fixed an issue where Subo's Seeker skill didn't properly track when the player moved between zones while mounted.
  • Fixed an issue where the chat log would display that you were killed by your Hired Mercenary if you were killed by an already defeated enemy. (Turns out they weren't traitors after all!)

Kurast Undercity

  • Fixed an issue where the Barrier leading to Yoche could be passed through with Evade.
  • Fixed an issue where certain layouts had less monster density, which made achieving Max Attunement difficult.
  • Fixed an issue where the end portal could fail to send the player back to town if you interacted with it just as the timer expired.
  • Fixed an issue where non-tribute runs had a starting timer of 100 instead of 120.

Runes

  • Fixed an issue where the effect of the Lith Rune could activate when using an ability outside of combat.

Spiritborn

  • Fixed an issue where Nesekem, the Herald was marking enemies slower than intended.

Quests and Events

  • Fixed an issue where progression could be blocked during the New Again quest if a town portal was used during the Confront Beleth objective.
  • Fixed an issue where the Coiling Fate achievement did not properly track progress after completing the Everything Old quest.
  • Fixed an issue where progression could be blocked for the Thrust Into Dark quest if required enemies were defeated before progressing to the proper step.
  • Fixed an issue where certain Vessel of Hatred Campaign quests did not grant proper rewards upon completion.
  • Fixed an issue where health bars were missing for hostages during the Hostage event.

Strongholds

  • Fixed an issue where Kirma in the Kichuk Stronghold could teleport outside of the boss arena and block progression.
  • Fixed an issue where other party members could be unable to join an in-progress boss fight in Kichuk.
  • Fixed an issue where the Healing Well in Kichuk didn't function.

Miscellaneous

  • Fixed an issue where certain Polearms were not usable by Barbarians and Druids.
  • Fixed an issue where some Tenets of Akarat could not be interacted with.
  • Various visual improvements.

2.0.5 Patch Base Game

Base Game Balance Updates

General

Mythic Unique Items

Shattered Vow

  • +400% Damage to Healthy Enemies replaced with +44% damage over time duration.

Andariel's Visage

  • Damage increased from 3000% to 4000%.

Unique Items

Penitent Greaves

  • Chill per second is now 3 times higher.

Endurant Faith

  • Damage distribution time increased from 2 to 3 seconds.

Legendary Aspects

Bold Chieftain's

  • Maximum active Cooldown Reduction increased from 50% to 70%.

Adaptability

  • Both effects now apply to Basic Skills even when they are not Cast, such as the free Storm Strike triggered from Greatstaff of the Crone.

Barbarian

Skills

Passives

Legendary Aspects

Unique Items

Paragon

Druid

Skills

Passives

Spirit Boons

Legendary Aspects

Unique Items

Paragon

Necromancer

Skills

Passives

Legendary Aspects

Unique Items

Rogue

Skills

Passives

Legendary Aspects

Unique Items

Paragon

Sorcerer

Skills

Passives

Legendary Aspects

Unique Items

Paragon

Party Finder

  • The Echo of Hatred boss fight has been added as an activity for Party Finder.
  • Additional tooltips and icons have been added in various contexts to increase visibility of the Party Finder feature.
  • The default keyboard shortcut and emote wheel action for opening Party Finder will now open the last used tab. It will default to the Find tab the first time.

User Interface and User Experience

  • The description for changing difficulties now specifies that unlock conditions are character specific.
  • The icons for difficulties have been updated to be more visually distinctive.
  • No Change is now the default selected option when Enchanting an item.

Miscellaneous

  • Loot quality for Legion Event chests has been increased.
  • Artillery, Blast Wave, and Conduit shrines now deal increased damage, scaling with both Character level and Paragon level.
  • The Malignant Heart cost for crafting Mucus-Slicked Eggs has been decreased from 9 to 3.

Base Game Bug Fixes

Accessibility

  • Fixed an issue where the Screen Reader did not fully function in the Party Finder menu.

Party Finder

  • Fixed an issue where quick list icons did not display properly on the map for the Pit.
  • Fixed an issue where quick listing for the Pit automatically applied Dungeon and Nightmare Dungeon tags to the listing.
  • Fixed an issue where Advanced Search filters didn't reset when search presets were changed.
  • Fixed an issue where closing Party Finder did not return you to the previous window.
  • Fixed an issue where the level range for listing a party for the Pit only went up to 100.
  • Fixed an issue where Pit tier ranges in Party Finder could be set with a minimum value higher than the set maximum value.
  • Fixed an issue where the controller focus in party finder was initially set to the expansion field instead of the first activity field.

Gameplay

Barbarian

  • Fixed an issue where Chance for Mighty Throw to deal Double Damage Temper was always applying its bonus. A compensatory buff has been introduced, as can be seen above.
  • Fixed an issue where Bold Chieftain's Aspect would occasionally stop working.

Druid

  • Fixed an issue where the Chance for Shred to Hit Twice Tempering affix was actually granting Shred a chance to Deal Double Damage. The affix has been updated to reflect this functionality, and is now listed as Chance for Shred to Deal Double Damage.
  • Fixed an issue where the 4th Shred Attack when using the Aspect of the Agile Wolf did not dash correctly.

Necromancer

  • Fixed an issue where the Blood Orbs Restore Essence affix on Blood Artisan's Cuirass did not increase when Masterworking.
  • Fixed an issue where the smaller Blight projectiles from Ebonpiercer would not benefit from the Chance for Blight Projectiles to Fire Twice affix.
  • Fixed an issue where Ring of Mendeln's attack counter would reset on all Minions when a new Minion was summoned.
  • Fixed an issue where Soulrift would sometimes fail to cast if you were targeting a location outside of your line of sight.

Rogue

  • Fixed an issue where imbuements would not update the damage type dealt with Shadowstep.
  • Fixed an issue where the bonus from Countering Concealment was immediately removed after Stealth broke.

Sorcerer

  • Fixed some issues where Familiar didn't properly interact with Enlightenment when combined with Sidhe Bindings.

Miscellaneous

  • Fixed an issue where enemies could spawn beyond the locked door inside the Fell Council chambers in Infernal Hordes.
  • Fixed an issue where swapping gems did not remove the stat granted by the removed gem.
  • Fixed an issue where Glyph Upgrade chance did not properly scale past Pit Tier 100.
  • Fixed an issue where the player could not immediately use the town portal after changing difficulty.
  • Fixed an issue where monster density in Sarkova Pass while Helltide was active was lower than intended.
  • Fixed an issue where completing pit Tier 150 in a party with someone who hadn't completed lower tiers would not unlock those lower tiers for that other player.

Quests and Events

  • Fixed an issue where the Izel of the Vizjerei quest could have progression blocked when interacting with the Discarded Vials earlier than intended.
  • Fixed an issue where enemies during the Rupture event had higher health than intended in higher difficulties, which made achieving mastery overly difficult.
  • Fixed an issue where the boss health bar could appear outside the boss room in the Pit.

User Interface and User Experience

  • Fixed an issue where the warning prompt when salvaging all sigils didn't also include information about salvaging Infernal Compasses, or Kurast Undercity Tributes.
  • Fixed an issue where the Urn of Aggression displayed incorrect bonus experience values in multiple difficulties.
  • Fixed an issue where the Transmutation tab for gems was missing at the Alchemist.
  • Fixed an issue where the tooltip for difficulties only referenced the statue in Kyovashad and not the other locations where the statues are present.
  • Fixed an issue where navigating to the Craft Sigils tab at the Occultist set the player's inventory to the Consumables tab instead of the Dungeon Keys tab.
  • Fixed multiple instances where certain Aspects didn't appear when using Keyword search in the Codex of Power.

Miscellaneous

  • Fixed an issue where Pets could fail to teleport with the player in various circumstances.
  • Fixed an issue where Torment difficulty achievements could be unlocked just by entering the required Pit Tier instead of needing to complete it.
  • Various visual, UI, stability, and performance improvements.

What's Next?

We hope you enjoy the Season of Hatred Rising and the Vessel of Hatred expansion with the aid of our Season 6 compendium update. Our focus for the start of Season 6 is to make sure our Build Guides are solid with all the new Item updates, new features and mechanic changes while following vrious Vessel of Hatred hotfixes. We're continuing to work on more updates for D4Planner!

With that said, head over to our Discord to stay up to date with our content development and to make the most of your Season 6 experience! Also don't forget to check out our Youtube channel!

Written by: Chewingnom

2.0.5 patch notes

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