In this article we will talk about the 4-Player Push most effective tactic available (META) for Greater Rift (GR) pushing and placing high on the Leaderboards. With the current Greater Rift cap of 150 it is possible to clear this highest content in the game within just a few minutes when fully optimized. Generally these fast clear times require a lot of fishing and even if you do everything right you still need to be extremely dedicated to fish in order to get rank 1 on the in-game Leaderboards. Check our Greater Rift Post for more in-depth mechanics regarding Greater Rifts.
In an effective 4-Player group META every party member usually has a defined role with different tasks. Here is an overview of the 4 roles usually played and tasks each roll is best at:
|Trash Killer||Bone Spear Necro, Spirit Barrage WD Twister Wiz||This position usually requires a build with good Area of Effect (AoE) damage like Death Nova and huge temporary buffs like Arcane Attunement, Spellsteal, Assimilation etc. The main task is executing the damage rotation properly in order to kill trash monsters (and maybe even Elites) for progression during the Rift.|
|Rift Guardian Killer||Heaven's Fury Sader, Impale DH, Frenzy Barb||The RGK requires a build that revolves around high single target damage often combined with fast attack speed skills such as Frenzy or Whirlwind to stack Bane of the Stricken. The main task is to to finish the Greater Rift by killing the Rift Guardian. Furthermore most builds in this category can even help with pulling during the Rift and can finish off individual Elites or high progression monsters.|
|Support#1||zBarb, zNec, zDH, zMonk||The main Support role requires good pull abilities, good overall damage & toughness boost. The main task here is to pull monsters tightly together for the Trash Killer, drag Elite packs along, scout the map and keep up damage & toughness buffs.|
|Support#2||zMonk, zNec, zDH||The second Support usually provides even more toughness and damage buffs to the group. The main task here is often very simple: Keep up all buffs, while sticking close to damage dealer. Sometimes second support also helps to scout the map and engage enemies.|
The most played Supports at the moment is a zBarb and a zMonk as they combined have the strongest buffs in terms of damage increase and damage reduction. At very high Paragons however it becomes even better to drop the zMonk for a zDH for way more damage buffs but less toughness.
In the past we also had META's with triple Support setups whenever the Trash Killer is so strong that he can also kill the Rift Guardian by just equipping a Bane of the Stricken or by killing the Rift Guardian with environmental damage effects like in Season 19 with the 500 Kill proc Angels or during Season 21 with the Snowball or Twisters. This however will not be possible in Season 22 with the Shadow Clones as they do not scale with Greater Rift level!
Examples for past triple Support META were Archon Twister Wizard, Heaven's Fury Crusader and the famous Bazooka Wizard. All these builds have been heavily nerfed since!
With the 4th Kanai's Cube slot however, we will have a new triple support powerhouse with the Bone Spear Necromancer and a possible comeback for the Mundunugu Spirit Barrage Witch Doctor. You can check out the current top clears with all the individual character compositions for every Season on our rankings page.
The Current META (2.6.10) - Masquerade Bone Spear Necromancer
The current seasonal theme always has a big impact on the 4-Player META and Season 22 is no exception. The extra Kanai's Cube slot gives a tremendous power boost. Necromancer especially benefits from it with with many Damage multipliers on Weapon damage multipliers to choose from.
The current best setup is the Masquerade of the Burning Carnival Bone Spear Necromancer Trash Killer, a zBarb, a zDH and a AoV Heaven's Fury RGK. This particular combination is so good because all of these individual builds are the best in their specific role in Season 22. The Bone Spear Necromancer destroys Trash that is pulled and controlled by the zBarb while the zDH increases damage done significantly. The Necromancer has a natural high toughness with the Masquerade of the Burning Carnival (4) Piece Bonus making it relatively easy to to survive without zMonk.
To kill the Rift Guardian and finish the Rift off the AoV Crusader is the best choice by far in Season 22. This build has the highest single Target damage in the game with the new Norvald's Fervor set buff and the 4th Cube slot.
The zBarb pulls as many monsters as possible together while providing damage and toughness buffs to the Necromancer. More offensive and defensive buffs are provided constantly by the zDH: Odyssey's End, Wolf Companion and Numbing Traps. The Necromancer curses the monsters to gain the Spreading Malediction damage buff. Once every monster is grouped up, preferably on top of Elites, Necromancer refreshes Bone Armor and hits the pull a couple of time with Bone Spear to create an Oculus Ring damage circle, which he can Blood Rush into. Ideally this is timed with the Convention of Elements Poison rotation for an insane burst with Bone Spear Blighted Marrow.
The team members communicate with each other to pixel and stun the enemies on Poison with Ground Stomp Wrenching Smash to gain the full Krysbin's Sentence damage multiplier. The Rift Guardian is killed by the AoV Crusader Heaven's Fury while the zBarb stuns for every Holy Convention of Elements rotation to optimize to activate the Bracer of Fury damage buff.
Alternatively the AoV Crusader RGK can be dropped to get in a zMonk for more toughness and damage. In this triple Support setup the Bone Spear Necromancer functions both as the Trask Killer and the Rift Guardian Killer by equipping Bane of the Stricken instead of Molten Wildebeest's Gizzard. Squirt's Necklace will be protected by the zMonk's shield. To stack Bane of the Stricken on the Rift Guardian the Bone Spear Necro switches Grim Scythe to Bone Spikes Path of Bones. Now the zBarb has to stun on Poison Convention of Elements circle when fighting the Boss, just like in the Rift itself, for Krysbin's Sentence while the Necromancer has to be far away for maximum Zei's Stone of Vengeance and Serration benefit.
Triple Support Alternative
Alternative: Mundunugu Spirit Barrage Witch Doctor - Triple Support
The Mundunugu Spirit Barrage Witch Doctor has always remained a very good Trash Killer in groups, even after "Spirit Barrage is no longer considered as a Pet" nerf in Patch 2.6.9. With the extra Kanai's cube slot and the massive damage buffs provided by the zDH this build will come back strong during Season 22 at high Paragon Levels.
While the Bone Spear Necromancer has the most damage output, there is a point at very high Paragon Levels (5,000+) where the Mundunugu's Regalia Spirit Barrage Witch Doctor will be better! With an extremely well executed Pixelpulls by the zBarb, the Witch Doctor will be able to one shot Elites even on Greater Rift 150, which is something the Necromancer can not do because the first Bone Spear will kill all the small mobs, and the rest of them will deal way less damage.
We add a zBarb, a zMonk and a zDH to the setup for massive damage increase to make these one shots possible!
The idea for the Rift Guardian Killing in this setup revolves around spawning a Power Pylon together with a dense pull to accumulate enough damage with The Barber in combination with all Support buffs to finish the Guardian instantly with the last 2 Spirit Barrage explosions. This is very hard to do and requires at least 5,000 Paragons and an insane pull to work in Greater Rift 150 during Season 22.
The zBarb pulls as any monsters as possible together while providing damage and toughness buffs to the Witch Doctor. More offensive and defensive buffs are provided by the zMonk and the zDH with skills like Inner Sanctuary and Companion Wolf Companion.
Additionally the zBarb has to spawn Heath Globes with Threatening Shout Grim Harvest to buff the Witch Doctor's for the Gruesome Feast Intelligence buff and pixels before the Witch Doctors Cold Convention of Elements for The Barber to accumulate as much damage on as many targets as possible.
Feel free to drop the zDH for an AoV Heaven's Fury RGK to not rely on RNG and high Paragon to kill the Rift Guardian.
Overall this current push META still feels very similar to what we played in last patches. The Necromancer has a new shining build - Bone Spear, but the playstyle is almost the same as the Poison Grim Scythe Generator build from last Season. Also there is nothing new on the Rift Guardian Killing front. AoV Heaven's Fury Crusader still dominates the Leaderboards by a huge margin.
We look forward to future season themes while still making the best out of the current one! Enjoy S22 and may the RNGJesus be with you for your Leaderboard rank!
META report by Rob