3-Player Push META

Introduction

In this article we will talk about the 3-Player Push most effective tactic available (META) for Greater Rift (GR) pushing and placing high on the Leaderboards. With the current Greater Rift cap of 150 it is possible to clear this highest content in the game within just a few minutes when fully optimized even with only 3 players. The whole team stills has to be extremely dedicated to fish for all the different RNG layers in order to get rank 1 with an insane time. Check our Greater Rift Post for more in-depth mechanics regarding Greater Rifts mechanics & tactics!


General Strategy

In an effective 3-Player group every party member usually has a defined role with different tasks. Here is an overview of the 3 roles usually played and tasks each roll is best at:

    Position          Builds         Task
Damage DealerBone Spear Necro, Spirit Barrage WD Twister WizThis position usually requires a build with good Area of Effect (AoE) damage like Death Nova and huge temporary buffs like Arcane Attunement, Spellsteal, Assimilation etc. The main task is executing the damage rotation properly in order to kill trash monsters (and maybe even Elites) for progression during the Rift. Nowadays these builds are so powerful that they can kill the Rift Guardian as well by just equipping Bane of the Stricken.
Support#1zBarb, zNec, zDH, zMonkThe main Support role requires good pull abilities, good overall damage & toughness boost. The main task here is to pull monsters tightly together for the Trash Killer, drag Elite packs along, scout the map and keep up damage & toughness buffs.
Support#2zMonk, zNec, zDHThe second Support usually provides even more toughness and damage buffs to the group. The main task here is often very simple: Keep up all buffs, while sticking close to damage dealer. Sometimes second support also helps to scout the map and engage enemies.


With the introduction of the improved zDH with Odyssey's End in Patch 2.6.9 the 3-Player META has shifted away form including a Rift Guardian Killer. With these relatively new tremendous damage buffs the Trash Killer becomes so strong that he can also kill the Rift Guardian by just equipping a Bane of the Stricken. Another option in the past was to kill the Rift Guardian with environmental damage effects like in Season 19 with the 500 kill proc Angels or during Season 21 with the Snowball or Twisters. This however will not be possible in Season 22 with the Shadow Clones as they do not scale with Greater Rift level!
Examples for double Support META's in the past were Archon Twister Wizard, Heavens Fury Crusader, Mundunugu Spirit Barrage Witch Doctor and the famous Bazooka Wizard. All these builds have been heavily nerfed since! During Season 22 with the 4th Kanai's Cube slot however, we will have a new double Support powerhouse with the Bone Spear Necromancer defining the 3-Player META in Diablo III!
To see what players are doing feel free to check out the current top clears with all the individual character compositions for every Season on our rankings page.


The Current META (2.6.10) - Masquerade Bone Spear Necromancer

The current seasonal theme always has a big impact on the 3-Player META and Season 22 is no exception. The extra Kanai's Cube slot gives a tremendous power boost. Necromancer especially benefits from it with with many Damage multipliers on Weapon damage multipliers to choose from.

Concept
The current best setup is the Masquerade of the Burning Carnival Bone Spear Necromancer, a zBarb and a zDH. In this double Support setup the Bone Spear Necromancer functions both as the Trask Killer and the Rift Guardian Killer by equipping Bane of the Stricken. The Bone Spear Necromancer destroys Trash that is pulled and controlled by the zBarb, while the zDH increases damage done significantly. The Necromancer has a natural high toughness with the Masquerade of the Burning Carnival (4) Piece Bonus making it relatively easy not to die with no zMonk in the party.

Gameplay
The zBarb pulls as many monsters as possible together while providing damage and toughness buffs to the Necromancer. More offensive and defensive buffs are provided constantly by the zDH: Odyssey's End, Wolf Companion and Numbing Traps. The Necromancer curses the monsters to gain the Spreading Malediction damage buff. Once every monster is grouped up, preferably on top of Elites, Necromancer refreshes Bone Armor and hits the pull a couple of times with Bone Spear to create an Oculus Ring damage circle, which he can Blood Rush into. Ideally this is timed with the Convention of Elements Poison rotation for an insane burst with Bone Spear Blighted Marrow.

Bone Spear
Damage Dealer Bone Spear Necromancer
zBarb
Support#1 zBarb
zDH
Support#2 zDH


The team members communicate with each other to pixel and stun the enemies on Poison with Ground Stomp Wrenching Smash to gain the full Krysbin's Sentence damage multiplier. The zBarb has do to the same at the Rift Guardian, while the Necromancer is far away for maximum Zei's Stone of Vengeance and Serration benefit.

Setups
The zDh can be dropped to take in a zMonk for additional toughness and healing. This will allow the Necromancer to go for Squirt's Necklace to gain another 100% damage. The zMonk will protect the Amulet's damage buff by providing shields from Mantra of Healing in combination with some of the best toughness party buff in the game: Inner Sanctuary. The zBarb can take in Pig Sticker together with a Stormshield and Sword and Board at super low Paragon levels to gain additional toughness. If you still struggle to survive it makes sense to drop Wreath of Lightning to take in Esoteric Alteration or Molten Wildebeest's Gizzard for more toughness or healing. The Necromancer has very high toughness already, but if you feel like more healing helps you to survive change Stand Alone or Overwhelming Essence into Draw Life.


Conclusion

Overall this current 3-Player push META still feels very similar to what we played in last patches. The Necromancer has a new shining build - Bone Spear, but the playstyle is almost the same as the Poison Grim Scythe Generator build from last Season. By the end of Season 22 there is a small chance that we will see clears from a Mundunugu Spirit Barrage Witch Doctors with 2 Supports and a potential 1 shot of the Rift Guardian. That however, is super hypothetical and would require at least 6.000 or more Paragons to pull off. So for all of us mortals: Stick to the powerful Bone Spear Necromancer! Enjoy Season 22 and may the RNGJesus be with you for your Leaderboard rank! META report by Rob