LIVE

Bladedancer Leveling Guide 1 page


Introduction

The Bladedancer flits in and out of shadows, each movement another deadly cut. She dashes out of the reach of her enemies easily, only to engage again at a time of her own choosing. When she does, she deals incredible melee damage and damage over time.

While the Rogue in general has fast paced gameplay, the Bladedancer specialization excels in assassin-like movement and blades, allowing you to move quickly from enemy pack to pack and cutting them to pieces. Together with this guide, you will quickly level a Bladedancer that can deal devastating damage to your foes from the shadows.

This leveling build centers around throwing spinning Umbral Blades, fast movement skills, and dealing damage over time by applying the Shadow Daggers ailment. Your dashes also throw additional Umbral Blades giving you a consistent source of damage even on the move. Despite your high damage, you can be a bit squishy so you need to rely on Decoy to Taunt enemies and Smoke Bomb to keep important defensive buffs up.

Early Campaign Gear Planner
Dancing Strikes
Shift
Umbral Blades
Smoke Bomb
Decoy

Check out the Campaign Guide for an in depth breakdown of the campaign.

Easy Gearing
Fast and Mobile

Massive Damage
Powerful Supporting Skills

Delayed Damage
Reactive Playstyle
Has to Respec 1 Skill

Can't Facetank Everything


Bladedancer Passives

Passives provide powerful effects that dictate the playstyle of a Class and its Masteries. Remember that you can allocate Passives in the first half of any Mastery regardless of the one you chose. Powerful skills and nodes are usually found in the masteries tree.

Don't spend any passive point past 20 points invested until you get your Mastery!

Click the Nodes at the bottom to see Passive Tree Progression

Skills

Puncture

Puncture is your first specialized skill before getting your mastery and respeccing it to Dancing Strikes. It gives you tons of Bleed chance through Bloodthirst. After you specialize in Umbral Blades, use it as a secondary damaging ability by applying Shadow Daggers with Death's Imprint.

Click the Nodes at the bottom to see Skill Tree Progression

Shift

Shift is your movement and second specialized skill. Use it to move around quickly and time it properly to become immune to incoming damage thanks to Shadowslip. This setup also provides a short Movement Speed buff.

Click the Nodes at the bottom to see Skill Tree Progression

Umbral Blades

Umbral Blades is your third specialized skill. It is used as a clearing and bossing ability dealing incredible single target damage. Shadow Daggers are applied when you use it, dealing massive damage due to the guaranteed Critical Strike and Added Damage Effectiveness multiplier at 450%.

Click the Nodes at the bottom to see Skill Tree Progression

Dancing Strikes

Once you get your mastery, respec Puncture for Dancing Strikes. It is used as a filler in between Umbral Blades casts. It revolves around boosting Shadow Daggers damage. Ideally we want to keep stacks Rhythm up at all times.

Click the Nodes at the bottom to see Skill Tree Progression

Smoke Bomb

Smoke Bomb is your fourth specialized skill and provides great offensive and defensive buffs. Smoke Blades gives you 400% increased damage for your Umbral Blades. Moonlight Bomb and Shrouded in Darkness gives you great defense.

Click the Nodes at the bottom to see Skill Tree Progression

Decoy

Decoy is your fifth specialized skill and a very powerful support skill. Aside from its multiple temporary buffs, it Taunts enemies, making it your best defensive tool.

Click the Nodes at the bottom to see Skill Tree Progression


Bladedancer Gear Progression

While we make recommendations for all items make sure you pay special attention to your weapon. Weapons are a core part of your character's power and getting a higher level base weapon increases your damage significantly. A good way to get better weapon bases is to buy them at the Gambler NPC in the Council Chamber town and in the End of Time town. Upgrade or buy your next weapon each time you reach the appropriate level.

If you are lucky you might get a Rune of Ascendance while leveling. Use this first on a belt to get a unique belt such as Vipertail, Thorn Slinger, Jungle Queen's Chaps of Holding or Legacy of the Quiet Forest.

You might also drop useful uniques for this build such as Zerrick's Ambition, Suloron's Step, Bastion of Honour, Li'raka's Claws, Mourningfrost, Bleeding Heart and Arboreal Circuit.

Gear Stats Priorities

Prefixes

  • Vitality to bump your health up. Getting your health pool as high as possible is very important.
  • Increased Shadow Daggers Effect is the biggest boosts possible to your damage.
  • Increased Cooldown Recovery Speed makes your experience smoother as it makes Decoy and Shift available more often.
  • Melee Physical Damage and Throwing Attack Damage are pretty substantial boost to your damage as they increase the base damage.
  • Critical Strike Multiplier and Critical Strike Multiplier while dual wielding are also good boosts to your damage as they multiply your damage.
  • Physical Damage and Melee Damage are good to increase your clearing damage.
  • Level of Puncture, Level of Dancing Strikes, Level of Shift, Level of Umbral Blades, Level of Smoke Bomb and Level of Decoy are vey important as skill tree nodes provides a substantial boost to your character power.

Suffixes

  • Health, Health and Hybrid Health to bump your health up. Getting your health pool as high as possible is very important.
  • Fire Resistance, Lightning Resistance, Cold Resistance, Physical Resistance, Necrotic Resistance and Void Resistance to get your resistances to 75%. This is your second layer of defense, getting it capped to 75% is not vital.
  • Dodge Rating and Armour are less important than health and resistances. This is your third layer of defense, getting some is useful, as you get 15% Dodge and Armour with little amount.
  • Chance to Chill on Hit, Chance to Slow on Hit and Chance to Apply Frailty on Hit are great secondary defensive stats.
  • Health Regen Per Second is a very effective way to regen health early, but it quickly falls off once you get other ways to regen.
  • Chance to Bleed on Hit, Chance to Poison on Hit and Chance to Ignite on Hit makes up most of your damage early in the campaign. Once you spec Umbral Blades, they loose all their value.

Gearing Step by Step

  • Level 2: Any Two Handed Weapon, two Jade Ring and Ruby Amulet.
  • Level 4: Venom Phial.
  • Level 6: Birch Bow and a Light Quiver, with Chance to Ignite on Hit, Chance to Bleed on Hit or Chance to Poison on Hit if possible.
  • Level 8: Refuge Boots
  • Level 11: Start equipping Idols with Vitality, any type of resistance, Health, Health on Kill, Chance To Bleed On Hit, Chance To Poison On Hit and Chance To Ignite On Hit.
  • Level 13: Salvaged Bow.
  • Level 19: Plated Belt.
  • Level 23: Weathered Coins, two Sacrificial Knife and Outcast Boots.
  • Level 25: Two Gold Ring.
Items at level 27

Campaign Leveling

Key Leveling Notes

  • Keep your character at the area level by killing monsters. You need to maintain at most a 5 levels difference with the area. Press C to open the character sheet to find your level and TAB to find the area level.
  • If your inventory is full, stick extra gear in your stash. Don't sell your extra gear to a vendor. Instead, keep it to use later or destroy it with a Rune of Shattering or Rune of Removal.
  • Crafting is powerful and important for enhancing your gear. Press F and place your item in the crafting interface to level up the affixes and craft new ones! Adding health or vitality on a few empty affix slots can increase your HP by a significant amount!
  • Always get the best weapon you can. Weapons are a core part of your character's power and getting a higher level base weapon increases your damage significantly. You can buy them at the Gambler NPC in the Council Chamber town and in the End of Time town.
  • Wait until the end (or near the end) of the campaign to dive into the Monolith of Fate.

If you need help with crafting, check the Beginner Crafting Guide.
If it's not your first playthrough and you want to go a step further, you can check out the Speed Leveling Guide.

Campaign Step by Step


Monolith of Fate

You are now done with the campaign and are ready to conquer the endgame, the Monolith of Fate. It has 2 difficulties, Normal and Empowered. In the Empowered Monolith all Timelines are at level 100 and have 100 base corruption, which scales item rarity making farming end game items much easier.

Although this article guides you up to your 3rd Timeline called the Ending the Storm Timeline, your longer term goal is to unlock Empowered Monoliths. This is achieved by completing the Spirits of Fire, The Age of Winter and The Last Ruin Timelines and then activating the beacon in the center.

Timelines are represented as big islands on the world map in the End of Time era.

Check the Monolith Beginner Guide for more details.

Early Monolith Strategies

As you want to gain stability fast, you need to rush the echo objective while killing monsters on your way. Until you unlock Empowered Monoliths, prioritize Exalted items and Uniques as completion reward when choosing echoes. If you die in an echo, you lose the completion bonus of that echo, so try not to. Also in your first Timeline prioritize the experience as it gives you a big boost in character power.

In the Fall of the Outcasts Timeline after killing Abomination, choose the level 66 Timeline. As a general rule when selecting Timelines, always choose the highest leveled one. This keeps you on the right-hand-side of the Monolith progression and provides more immediately relevant blessings as you progress through.

Echo Modifiers

If you feel like you are taking too much damage, avoid the following echo modifiers:

  • Increased damage of all types
  • Enemies have increased critical strike chance

Remember that you can farm items in the previous Timeline, if the current one is too hard.

Monolith's Gearing

In the Monolith of Fate you have more opportunities to acquire better gear. Max your resistances quickly and have as much health as possible before investing into damage on your gear (except for your weapon, which is exclusively for damage). At the very least, max your physical, necrotic and void resistances for the first Timeline.

Here are the recommended items for each slot :

  • Helmet : Kelthan Mask, Exile Hat and Umbral Visage
  • Body Armour : Brigandine Armour
  • Belt : Bronze Belt
  • Boots : Heoborean Boots and Solarum Greaves
  • Gloves : Engraved Gauntlets
  • Amulet : Bone Amulet
  • Rings : Gold Ring
  • Relic : Weathered Coins and Antidote Vial

Here is a list of all the affixes that are good for the Bladedancer leveling, starting with the the most important ones first :

Best Prefixes

  1. Increased Shadow Daggers Effect
  2. Increased Cooldown Recovery Speed
  3. Level of Dancing Strikes, Level of Shift, Level of Umbral Blades, Level of Smoke Bomb and Level of Decoy
  4. Melee Physical Damage
  5. Throwing Damage and Reduced Mana Cost
  6. Melee Damage Leeched as Health
  7. Vitality
  8. Critical Strike Multiplier
  9. Critical Strike Multiplier while dual wielding
  10. Physical Damage, Throwing Attack Damage and Melee Damage
  11. Increased damage while wielding a dagger

Best Suffixes

  1. Health
  2. Hybrid Health
  3. Fire Resistance, Lightning Resistance, Cold Resistance, Elemental Resistance, Physical Resistance, Necrotic Resistance and Void Resistance
  4. Health
  5. Chance to Apply Frailty on Hit
  6. Chance to Slow on Hit
  7. Chance to Chill on Hit
  8. Dodge Rating

Loot Filter

Loot Filters are critical in Last Epoch. Highlighting all the related valuable Item Bases, Affixes, Uniques and Idols is crucial to your character's progression. As your gear gets better, remember to hide the rules that are no longer useful to avoid screen clutter.

Link :

Learn how to load and make Filters with our Loot Filter Guide.


Summary

This Bladedancer leveling build is matchless in speed and damage. It kills bosses in seconds, makes you so fast that you barely see enemies and is super fun to play!

  • Use Umbral Blades with Dancing Strikes to kill monsters instantly.
  • Throw Decoy to distract your enemies. Take advantage of this to reposition and DPS.
  • Stack the Smoke Blades buff from Smoke Bomb before using Umbral Blades to destroy bosses.
  • Use Shift to move quickly through the chapters and generate extra Umbral Blades.
  • When you get your Mastery, despecialize Puncture for Dancing Strikes.
  • At level 27, look for Kris to get a massive damage increase.
  • Cap your Physical Resistance early to make the campaign look easy.
  • Get Melee Damage Leeched as Health to recover health instantly.

What's Next?

Congratulations, you completed the campaign and your first 3 Monoliths Timelines! What awaits you is unlocking Empowered Monolith after pushing through The Reigns of Dragons, Spirits of Fire, The Age of Winter and The Last Ruin Timelines and activating the beacon on the middle of them. Then you can dive into dungeons, empower your character further and test your limits at the Arena leaderboard.

Check out our Bladedancer Guides and find the perfect Sentinel Endgame build for you.

Please visit our Monolith Beginner Guide for more information on how the Monolith of Fate system works.

Find out more about dungeons in our Dungeon Guide.


Credits

Written by Terek.
Reviewed by Dredscythe, Echohack, Lizard_IRL, Raxxanterax


Changelog

Jul 8th 2022
Build Guide Created.