Build Scaling & Endgame

Learn how to scale your Damage and Defense in the Echo Warpath Voidknight Build to reach the different Endgame Activities like the Monolith, Dungeons and Arena.

Build Scaling

This build is hit based and scales 100% Void damage, making stat choices easy. It also has good survivability thanks to the multiple defensive layers it can take advantage of.

  • Melee Void Damage: While taking this stat would be good for any Void based Hit build, it's doubly valuable for this one. Thanks to Darkstride, every point of Added Melee Void Damage also increases our Movement Speed.
  • Critical Strike Chance: This stat is only a priority after we get Melee Critical Strike Chance on our Apathy's Maw. With capped Crit Chance we can triple our damage.
  • Critical Multiplier: We get most of this from Void Corruption which only costs one passive point. Adding Critical Strike Multiplier to our Relic and Amulet is also a nice damage boost.
  • Melee Attack Speed: Unfortunately we don't have any room room for this on our gear, but the passives Blademaster and Time Legion make up for it. Echoes also benefit from Attack Speed so these passives really ramp up our damage.
  • Strength: Warpath gains 4% Damage per point of Strength. Additionally it grants 4% Armour per point, which adds a nice defensive layer for the build.
  • Sigils Of Hope: They grant Increased Damage and Ignite Chance with this setup; which is converted to Time Rot Chance for Warpath.
  • % Increased Damage: Anything that increases Void Damage is welcomed.
  • Chance To Shred Armour on Hit: Each stack of this Ailment reduces enemy Armour by 100 for 4 seconds and stacks infinitely. Enemies have 0 Armour by default and it can go into the negatives. At -1000 Armour a target takes 16.6% increased Void Damage, while at -4000 Armour it takes 40.1%. With the amount of hits the build has, the stacks ramp up quickly.
  • Level of Anomaly: Get this Prefix on your Helmet to get additional buffs from its Skill Tree and Increased Void Damage.
  • Grand Depths of Infinity: Since the build attacks so fast and has so many hits, it is extremely easy to apply 10 stacks of Void Resistance Shred to your targets. 10 stacks increases the Damage enemies take by 50% (20% on Bosses). This Blessing plays a big part on your Damage output, so make sure you roll it nicely (45%+).
  • Armour Clad: Grants Damage Reduction and is crucial for any Sentinel's survivability.
  • Endurance: It allows you to take up to 60% less Damage while below a certain Health threshold. Sigils Of Hope provides a substantial buff to Endurance Threshold which makes capping Endurance even more valuable.
  • Armour Mitigation: This setup can get very high Armour. Combine the Armour from your Item Implicits, Grand Patience of Herkir Blessing, and your sources of Increased Armour to get well over 6k with permanent uptime.
  • All Resistances While Channeling: By using the highest tier All Resistances While Channelling we can get on our Relic we open up additional Suffix slots on our gear to scale other defenses. This is a huge part of making the build more survivable.
  • Health: This build can stack a decent Health pool that can surpass the 4000 mark. Health is very effective when combined with all the other defensive layers.
  • Leech: World Eater provides us with all of the sustain we need for the build. Melee Damage Leeched as Health can also be used on glove for those who want even more sustain.
  • Chill: Is an Ailment that greatly reduce sthe Action and Movement Speed of your enemies. Unfortunately it's very hard to add this to the build. A Legendary Oceareon offers a lot of value if you can fit it in.
  • Frailty: This Ailment reduces the Damage dealt by enemies by 6% for 4 seconds. Stacks 3 times.
  • Ward and Ailment Cleansing on Potion Use: Cleanse all Ailments on Potion use.

Our Damage Explained Article covers all you need to know to scale Damage.
Learn all you need to know to scale Defense with our Defense Explained Article.

Recommended End Game Activities

Last Epoch has multiple end game activities with completely different roles and rewards. All the builds in have been tested and are designed to complete all available content. However, not all builds excel at doing the same activities. Make sure you are familiar with the end game strengths and weaknesses of your character.


The Monolith of Fate is the main end game system. Most of your character gear upgrades are found here. Once you get all of your desired Empowered Blessings, you can start pushing Corruption to increase your chances at finding incredible Exalted Items. The Monolith of Fate rewards speedy builds that are able to target farm Echo Reward Nodes or stack Timeline Stability as fast as possible.

This Void Knight is an incredible Monolith of Fate farmer. It's has great AoE and single target DPS to go along with very high Movement Speed, making it an amazing setup for farming content in high Corruption.

Monolith Goals

Monolith Timelines

Your goals in the Monolith of Fate will differ greatly depending on what build you play and what stage your character progression is at. Here are the objectives you should aim at when playing this build:

  1. Reach Empowered Monolith as fast as possible.
  2. Farm your Combat Empowered Blessings. Prioritize gaining Timeline Stability and fight the Timeline Bosses as often as possible. Once you are done with one Timeline, move to the next one. Reach 200 Corruption to farm your desired Blessings faster, as it unlocks a 5th option to choose from after you defeat a Timeline Boss. Defeat the Shade of Orobyss to gain and transfer Corruption between Timelines.
  3. Finish up the rest of your Drop Rate Empowered Blessings.
  4. Farm for key Uniques.
  5. As you farm for Uniques, stack Corruption as high as your gear can handle. The higher Corruption you do, the more Items you find. Get your character ready for the other end game activities.

Monolith Modifiers

Every time you choose an Echo a Modifier comes attached with it, adding difficulty and changing how enemies behave. These Modifiers stay active for a maximum of 6 Echoes and stack with each other. Some Modifiers can handicap your build immensely while others can almost be ignored. Monolith Modifiers scale with Corruption and increase the Item Rarity of Echoes. Ideally you want to do the hardest content possible, without delaying your clear times. Keep up Item Rarity as high as you can without it slowing you down.

Easy Modifiers

  • Enemies heal if they have not been damaged recently.
  • Enemy Critical Strike Chance (Once you have 100% Critical Strike Avoidance).
  • Rare enemies have high speed and crit chance until approached.
  • Rare enemies regenerate health.
  • Increased enemy Movement Speed.

Avoid these Modifiers

  • Enemy Critical Strike Avoidance.
  • High health enemies take less damage.
  • High health enemies deal increased damage.
  • Enemy chance to Dodge.
  • While bossing: enemies Enrage at half health and enemies gain Frenzy and Haste when hit.
  • Enemy chance to receive a Glancing Blow.

Learn more about the Monolith of Fate with our Empowered Monolith Guide.


Dungeons are another important end game activity. All of them have an unique reward system attached that can only be accessed by defatting the Boss guarding it. They are divided by 4 Tiers of difficulty; it might take you some time to have a character strong enough to defeat Tier 4. Remember, Dungeons require specific Keys to enter them.

This Void Knight is a good Dungeon farmer due to its sustain and really high single target DPS. It has some limitations due to low survivability and the lack of a movement skill in the default rotation, but these can be largely overcome with some adjustments.

Dungeon Tips

Dungeon Entrance

When it comes to Dungeons, each build has different needs and should focus on the ones that fulfill them. Remember, each Dungeon comes with an unique Dungeon Skill. Make sure you are familiar with the different Dungeon Skills, Boss fights and Rewards before you attempt them.

Recommended Dungeons for this build:

  • Temporal Sanctum: You need to interact with the Eternity Cache to upgrade any desirable Uniques you find with Legendary Potential. The Boss fight against Chronomancer Julra is fairly easy for this build as long as it has good Increased Warpath Area Idols. Julra has a tendency to stand in her own DoTs, making sustain impossible unless your Warpath can reach her, which the additional area will help with.
  • Lightless Arbour: While the gold sink in the Vaults of Uncertain Fate is not necessary for this build to progress, it has a decent time dealing with The Mountain Beneath thanks to its fast and consistent movement keeping it away from most attacks. The Stone Titan's Heart is easier, just make sure to avoid its moving lasers. Run this Dungeon when you have some excess Gold, be careful as it gets expensive really fast!
  • Soulfire Bastion: Make sure you pay attention to the Damage type on the floor while fighting Fire Lich Cremorus. Swapping immunities is dangerous for this build because it stops our channeling, so use it carefully. If you struggle to tank unavoidable attacks, using unspecced Rebuke at just the right time may be the solution. Overall this Dungeon and the Soul Gambler are low priority as nothing attached to them is relevant for the build.

Remember that T4 Dungeons are hard pinnacle content that can only be defeated with well geared characters. If your build struggles against a particular Dungeon you can always dedicate a different setup that shines against it to earn its reward. This is not possible if you play in any of the Solo Game Modes.

Check all of our Dungeon Guides if you want to learn more about their Bosses and rewards systems.
Use everything explained in the Gameplay and Build Scaling sections of this Build Guide to defeat them.

Endless Arena

The Endless Arena is the main competitive game mode. It's all about the Ladder! While you might get some upgrades, the other end game activities are far superior for gearing up. The Endless Arena is not for everyone and only the best builds and players can reach the top. You need an Arena Key or an Arena Key of Memory to enter.

This Void Knight build is a very good choice for competing in the Endless Arena and is one of the most competitive Sentinel builds. The Echoes combined with high Movement Speed allow for a relatively safe playstyle at high waves.

Endless Arena Tips

Arena Entrance

Adjusting your playstyle to the build you are playing is mandatory to reach high waves. Use the easy early waves as a practice tool; learning about wave management, developing good habits and limit-testing your build are very important things to become a better Endless Arena player.

Tips for playing this build in Arena:

  • Make sure you always keep track of all 4 enemy packs. New waves do not spawn as long as there are two enemies of the current wave alive. Finish them up at the right time!
  • Fight 1 spawn at a time, manipulate the enemy pathing with your positioning and engage on your terms.
  • Target ranged threats first. Deal with the rest of enemies once the ranged ones are taken care of.
  • Enemy projectiles are really dangerous. Engage enemies with these attacks by circling them instead of approaching directly.
  • This is a melee build but the Echoes allow it to be used in a more ranged playstyle. Take advantage of this when confronting dangerous enemies by luring them into your Echoes while staying out of their range. Remember you're not very tanky in comparison to other builds, so mastering this is necessary to push high waves.
  • Maintain 4 Sigils Of Hope whenever possible for the powerful buffs they provide, but don't get caught casting it when enemies are nearby! If you kill enemies quickly enough the procs from Last Wish should be enough to keep your stacks up.
  • Use Anomaly for extra Damage against dangerous threats.

Eager to get competitive? Check our Arena Guide!