Savage Frenzy Barbarian Guide

H90 Frenzy Solo Speed Runs

Introduction

Frenzy is once again an iconic skill known and loved by Diablo II players! This skill is the definition of hack'n'slash in its purest form with its simple straightforward melee swing mechanic enhanced by massive innate Attack Speed bonuses.

In Season 6 with Tough as Nails being buffed, the LoN Frenzy "Thorns" build appeared and made its way into the leaderboards for a few seasons, as the first and only build making a viable and competitive use of Hack.

A few years laters, the Horde of the Ninety Savages (H90) Set was introduced with Season 20 alongside a complete rework and buff of Bastion's Revered, making Frenzy, a long time community favorite skill, great again. During PTR, massive feedback was given by the Barbarian Community for the Horde of the Ninety Savages (2) Bonus to apply to Frozen and Stunned enemies as well!

Overall, the H90 Frenzy Barb is a very enjoyable fast-paced build to play with interesting interactions, mainly the Horde of the Ninety Savages (2) Bonus doubling the effectiveness of your Shouts skills, widely used by the zBarb to further buff the party (see Mechanics). Now let's dive into this guide that will teach you how to slash hordes of monsters with style!

Slash to Win! ✔
Fast Paced Playstyle ✔
High Single Target Damage ✔
Amazing Buffs for Group Play ✔

Lack of AoE Damage
❌ Cooldown Dependency

Crowd Control Dependency
❌ Squishy without Band of Might


Core Setup

Core Item Build

Items

  • The Horde of the Ninety Savages is where the majority of our damage and toughness comes from.
  • Bastion's Revered is the core item of the build as it allows Frenzy to stack up to 10 times, meaning additional damage and damage reduction from the set. Furthermore, this brings some AOE damage to the build by letting Frenzy chain to any enemies within 15 yards.
  • Depth Diggers provides us with a 100% separate damage multiplier.
  • The Undisputed Champion gives us a crazy damage increase as well as all Frenzy runes (increased Fury generated, 50% Movement Speed, 30% Chance to Stun for your Horde of the Ninety Savages (2) Bonus and a 25% additive damage increase).
  • Oathkeeper grants us a 200% separate damage multiplier and a 50% separate Attack Speed multiplier for all Primary Skills!
  • Optional jewelry items are Squirt's Necklace, Focus & Restraint, The Compass Rose & The Traveler's Pledge or Convention of Elements for multiplicative damage and Band of Might for 80% damage reduction.

Season 24 Ethereals

Ethereals are powerful rare weapons that can only be found during Season 24. They have incredible stats, a random Legendary power, and a free passive for your class. Read our Ethereal Mechanics Guide for full details on how they work and our Ethereal Farming Guide to learn how to acquire them. What you should prioritize on them is the following:

  1. The Legendary Power
    This build requires Bastion's Revered and Oathkeeper to be functional. We need our Ethereal to roll one of these powers so we can cube the other. We also want a good roll on our Legendary power if it has a range. For speed content it is always helpful to have Ethereals with Echoing Fury, In-geom or Messerschmidt's Reaver powers, so keep those if you find them.
  2. The Ethereal Itself
    There are 3 different weapons available to us, each with its own benefits:
    • The Grandfather - This is the best Ethereal for pushing with its high Two-Handed Weapon average damage and its high Attack Speed complemented by Cooldown Reduction!
    • Gimmershred - This is the best choice for speed content and boss killing as it is a One-Handed Weapon with decent Attack Speed, Cooldown Reduction, Elite Damage and a Movement Speed buff!
    • Doombringer - This is the back-up option. It has regular Attack Speed and no Cooldown Reduction but applies a 25% damage reduction debuff on hit.
  3. The Ethereal Stat Rolls
    Each Ethereal comes with its own fixed set of powerful affixes. While some have a static value, many have a wide stat range. This means the difference between good and bad rolls is significant and something you should look for.
  4. A Useful Passive
    This is just icing on the cake because a fifth passive is not going to make or break your build. You're better off hunting for the things above. Check out the Passives section down below to see which ones you're looking for.

Global Stat Priorities

Make sure to optimize your Attack Speed to reach certain Breakpoints. The Frenzy Barbarian is one of the fastest attacking builds in the entire game due to Oathkeeper and Frenzy multiplicative Attack Speed bonuses. Your goal should be to reach the 8 frames Breakpoint. With a minimun 17% Attack Speed roll on your The Grandfather you need one Attack Speed roll on your gear (ideally on Claws of Savages) in Solo Push.

Aim for around 45-50% Cooldown Reduction to ensure permanent Wrath of the Berserker, use Boon of Bul-kathos and complementary CDR items like In-geom.

The main skill element and Elemental Damage bonus from your gear generally does not matter (with a few exceptions as mentioned in the "Variants" below)! Choose the element you have the best gear for (usually decided by the amulet and bracer slots). Make sure to adapt the Frenzy rune accordingly to match your highest element. That means if you have Fire Damage on gear, use Maniac, for Cold use Berserk or Sidearm, for Lightning use Smite and for Physical use Vanguard or the unruned Frenzy.

A common misunderstanding by players is the urge to go for a Physical element due to Battle Rage Bloodshed procs. This is not necessary as Bloodshed does not double dip! That means the elemental damage applies only once on the Frenzy damage instance. The Battle Rage Bloodshed is based on that first damage instance but is not enhanced by Elemental Damage again.

Assembling the Build

1. Do the Challenge Rift for the materials to cube Legendary Powers. You can complete this once a week for additional resources and we always update the guide for you!

2. Gather the full Horde of the Ninety Savages set. Each piece can be gambled from Kadala for Bloodshards. Do not salvage any duplicate pieces you find! Instead convert them to another part of the set with Recipe 4 in Kanai's Cube. If you have extra materials you can use Recipe 3 to craft the remaining pieces, but this is expensive and not recommended for new players.

3. Gamble from Kadala in this order:

  1. The full Horde of the Ninety Savages set
  2. Create a level 1 Barbarian and gamble for Band of Might
  3. The Undisputed Champion
  4. Depth Diggers
  5. Mortick's Brace and Nemesis Bracers
  6. Goldwrap

4. Craft using Recipe 3 in Kanai's Cube in this order:

  1. Two-Handed Mighty Weapons to get Bastion's Revered
  2. Mighty Weapons to get Oathkeeper
  3. Create a level 1 Demon Hunter and upgrade Swords to get In-geom
  4. Anything from the Gamble list in Step 3 that you haven't already acquired.

5. Do Bounties to acquire several important items for this build:

  • Act 1: Ring of Royal Grandeur
  • Act 2: Gloves of Worship
  • Act 3: Avarice Band
  • Bounty Turn In: Recipes for Sage's Journey and Cain's Destiny (for your follower)


6. There is one final required piece to piece to acquire, The Flavor of Time. With amulets being so expensive to gamble and craft, we'll have to search for it to drop in Nephalem and Greater Rifts. It can drop on any class so try to group up with friends when possible to share your loot!

Item Stat Priorities

SLOTITEMSTAT PRIORITY
Main-HandIn-geom
Echoing Fury
The Burning Axe of Sankis
Pig Sticker
Azurewrath
Bastion's Revered (Cubed)
The Grandfather
Gimmershred
1. Damage Range
2. Socket Ramaladni's Gift
3. Cooldown Reduction
4. Attack Speed %
5. Life per Hit
6. Strength
7. Elite Damage %
8. Damage %
Off-HandOathkeeper1. Damage Range
2. Socket Ramaladni's Gift
3. Cooldown Reduction
4. Attack Speed
5. Life per Hit
6. Strength
6. Elite Damage
7. Damage %
HelmSkull of Savages1. Socket Flawless Royal Diamond
2. Critical Hit Chance
3. Strength
4. All Resistance
5. Vitality
GlovesClaws of Savages1. Critical Hit Chance
2. Critical Hit Damage
3. Cooldown Reduction
4. Attack Speed
5. Strength
ShouldersSpines of Savages
Aughild's Power (Crafted)
1. Strength
2. Cooldown Reduction
3. Area Damage
4. All Resistance
5. Vitality
Chest Markings of Savages
Aughild's Rule (Crafted)
1. Sockets Flawless Royal Diamond
2. Strength
3. All Resistance
4. Elite Damage Reduction
5. Vitality
PantsDepth Diggers
Leggings of Savages
1. Frenzy Damage
2. Sockets Flawless Royal Diamond
3. Strength
4. All Resistance
5. Vitality
BootsHeel of Savages1. Strength
2. All Resistance
3. Vitality
4. Armor
Ring 1Restraint
The Compass Rose
Convention of Elements
Avarice Band (Bounties A3)
1. Socket
2. Critical Hit Chance
3. Critical Hit Damage
4. Damage Range
5. Cooldown Reduction
6. Attack Speed
Ring 2Focus
Band of Might
Ring of royal Grandeur (Bounties A1, Cubed)
1. Socket
2. Critical Hit Chance
3. Critical Hit Damage
4. Damage Range
5. Cooldown Reduction
6. Attack Speed
BracersNemesis Bracers
Mortick's Brace
Vambraces of Sescheron
Aughild's Search (Crafted)
1. Elemental Damage
2. Critical Hit Chance
3. Strength
4. Life per Hit
5. All Resistance
6. Vitality
AmuletSquirt's Necklace
The Traveler's Pledge
The Flavor of Time
1. Socket
2. Critical Hit Damage
3. Critical Hit Chance
4. Elemental Damage
5. Strength
BeltThe Undisputed Champion
Gold Wrap
1. Frenzy Damage
2. Strength
3. All Resistance
4. Vitality
5. Life %
PotionBottomless Potion of AmplificationTo gain extra healing

Gems

  • Simplicity's Strength is the highest flat damage gem in the game if you are using any sort of Primary Skill. That's what we do, so this one is a no-brainer as it also provides an insane amount of healing thanks to our high Attack Speed.
  • Bane of the Trapped is the most common damage gem, and as we are a melee character, the rank 25 effect will slow all enemies within 15 yards providing us a flat 1.6 damage multiplier.
  • Bane of the Stricken is very useful in this build due to our high Attack Speed breakpoints allowing us to stack it quickly. It is used as RGK and in the Solo Push variant.
  • Other popular choices are Boon of the Hoarder for Torment farming and Molten Wildebeest's Gizzard for a shield in combination with Squirt's Necklace for double damage, toughness & insane healing. On a fresh season you can start out with a Bane of the Powerful as well.

Skills

  • Frenzy is your main damage dealer. The 15% Attack Speed you gain to Frenzy per stack (up to 10 times with Bastion's Revered) is additive with itself but a separate Attack Speed multiplier overall and does not diminish the effect of Attack Speed rolls on gear.
  • Battle Rage Bloodshed and Threatening Shout Falter have their effectiveness doubled by the Horde of the Ninety Savages (2) Bonus increasing our overall damage significantly.
  • War Cry also has its effectiveness doubled by the Horde of the Ninety Savages (2) Bonus giving us an even larger defensive buff.
  • Most Builds Variations also use Wrath of the Berserker as an overall stat boost and to gain Crowd Control immunity. You want to pair this skill with Boon of Bul-kathos and complementary cooldown items like In-geom.
  • The last skill slot is very situational. Most builds use Furious Charge for mobility and to activate Band of Might or a resource spender like Rend for Focus & Restraint.

Passives

  • Rampage is the strongest Barbarian passive there is with its 25% buff to total Strength. It provides a massive boost to both offense and defense (Armor).
  • Berserker Rage since you are almost always at full Fury with your fury generating/fast attacking Frenzy.
  • Boon of Bul-kathos helps achieve 100% Wrath of the Berserker uptime.
  • Other damage options include Brawler, Weapons Master, Ruthless, Berserker Rage or Nerves of Steel as a defensive touch.

Paragon Points

CoreOffensiveDefensiveUtility
1. Movement Speed1. Critical Hit Damage1. All Resistance1. Area Damage
2. Strength2. Critical Hit Chance2. Life %2. Pickup Radius
3. Vitality13. Cooldown Reduction3. Armor3. Resource Cost Reduction
4. Maximum Fury4. Attack Speed4. Life Regeneration4. Life per Hit

1 Add a bit of Vitality if you feel too squishy (a total of 750,000 Life is recommended).

Follower

Patch 2.7.0 revamped the follower system giving all 3 hirelings new powers and the emanate system. The first thing you should do is read our complete follower guide and remember the key takeaways:

  1. The emanation system allows followers to share certain legendary and set powers with you. The most important ones are: The Flavor of Time, Nemesis Bracers, Avarice Band, Sage’s Journey and Cain’s Destiny. Click the guide above for the full list.
  2. Follower’s powers are based on their mainstat (maxed at 25,000, but they have a 2.5x multiplier so you only need 10,000). This means we stack Intelligence on the Enchantress, Dexterity on the Scoundrel and Strength on the Templar.
  3. Followers share 20% of their Experience, Magic and Gold Find stats with you.
  4. Legendary gems do not work on followers, except Esoteric Alteration and Mutilation Guard.
  5. Cooldown Reduction does not work for any follower skill except the Templar’s Heal.
  6. Followers never deal significant damage; you’re on your own to clear the content.
  7. Our Follower also benefits from our War Cry that is further increased by Horde of the Ninety Savages (2) Bonus for decent survivability even without damage immunity follower items

With these in mind, let’s get into our recommendations for this build.

T16 Enchantress

T16 Enchantress

For T16 we recommend this Enchantress setup because she is the only follower that gives Cooldown Reduction, allowing you to spam your abilities more. Since this is T16 content, she’ll stay alive with Esoteric Alteration and Mutilation Guard and use Hand of the Prophet to gain all skills. This will give us Cooldown Reduction, Elemental Damage, Reduced Damage from Ranged Attacks, Armor, Attack Speed, and a Cheat Death.

Stat Priorities:

Since we do not have the immortality focus, we need to stack survivability on our Enchantress.

Intelligence > Vitality > Life % > Armor > All Resistance > Life Per Hit > Attack Speed.

Key Items:

  • The Flavor of Time: For double duration on Pylons.
  • Nemesis Bracers: For extra Elites, Death’s Breaths and In-geom procs.
  • Avarice Band: For the insane pickup radius.
  • Ring of Royal Grandeur: To complete our sets.
  • Gloves of Worship: For 10 Minute Shrine Buffs.
  • Sage’s Journey: For double Death’s Breaths.
  • Cain’s Destiny: For 25% more Greater Rift Keystones.
Speed GR Enchantress

Speed GR Enchantress

For speed Greater Rifts we recommend this Enchantress setup because she is the only follower that gives Cooldown Reduction, allowing you to spam your abilities more. Since this is speed content, she’ll stay alive with Esoteric Alteration and Mutilation Guard and use Hand of the Prophet to gain all skills. This will give us Cooldown Reduction, Elemental Damage, Reduced Damage from Ranged Attacks, Armor, Attack Speed, and a Cheat Death.

Stat Priorities:

Since we do not have the immortality focus, we need to stack survivability on our Enchantress.

Intelligence > Vitality > Life % > Armor > All Resistance > Life Per Hit > Attack Speed.

Key Items:

  • The Flavor of Time: For double duration on Pylons.
  • Nemesis Bracers: For more progression from Elites.
  • Oculus Ring: For 85% increased damage.
  • Ice Climbers: To make your follower immune to Freeze and Immobilize effects.
  • Hellfire Ring, Leoric's Crown and Cain's Destiny: For more Experience and Attack Speed.

GR Pushing Scoundrel

GR Pushing Scoundrel

For Greater Rift Pushing we recommend this Scoundrel setup for the Critical Hit Chance from Anatomy, 10% increased damage from Piercing Shot, and the insane Critical Hit Chance cloud from Night’s Veil. Don't choose either of the first skill options as they apply crowd controls that we want to avoid. If you accidentally select one, you'll either have to live with it or make a new character to fix it as there is no way to de-select a follower skill :(.

Stat Priorities:

Since we have the immortality token, we do not need to stack survivability on our Scoundrel.

Dexterity > Attack Speed.

Key Items:

  • The Flavor of Time: For double duration on Pylons.
  • Nemesis Bracers: For more progression from Elites.
  • Oculus Ring: For 85% increased damage.
  • Unity: For 50% damage reduction if you're also wearing one.
  • Ice Climbers: To make your follower immune to Freeze and Immobilize effects.
  • Leoric's Crown and Cain's Destiny: For more Experience and Attack Speed.
GR Pushing Enchantress

GR Pushing Enchantress

Alternatively you can play this Enchantress setup for the Slow from Temporal Pulse, Cooldown Reduction from Prophetic Harmony, Damage Reduction and Armor from Powered Shield, and the Attack Speed from Focused Mind.

Stat Priorities:

Since we have the immortality relic, we do not need to stack survivability on our Enchantress.

Intelligence > Attack Speed.

Key Items:

  • The Flavor of Time: For double duration on Pylons.
  • Nemesis Bracers: For more progression from Elites.
  • Oculus Ring: For 85% increased damage.
  • Unity: For 50% damage reduction if you're also wearing one.
  • Ice Climbers: To make your follower immune to Freeze and Immobilize effects.
  • Mempo of Twilight and Cain's Destiny: For more Attack Speed.

Gameplay

Stack your Frenzy up to 10 times with your Bastion's Revered. Bastion's Revered will make Frenzy chain to up to 10 nearby enemies. This is your only damage dealing skill!

All other skills are there to buff your toughness, damage and movement speed. Keep up most buffs with cooldowns like Wrath of the Berserker, Battle Rage and War Cry. Use Furious Charge or Ground Stomp to keep Band of Might and Focus & Restraint buff. These stun abilities can also be used to proc the Horde of the Ninety Savages (2) Bonus to deal more damage, especially when timed with the Convention of Elements rotation. Use Threatening Shout Falter on elites and on the Rift Guardian as well as trash pulls especially if you play in a group.

Hardcore

This build can be played in Hardcore but is not particularly HC friendly. Make sure to always use Band of Might and run Nerves of Steel.


Variants

Nephalem Rifts
Torments Low Paragon

Ethereals
If you don't have any Ethereal Item use In-Geom and Oathkeeper.

Concept
The Whirlwind Rend Barb is already a very fast and fun speedfarming build, but it can get kinda boring after some time and the Frenzy Barb is a great alternative to get keys and has one big groupplay advantage over the WW Barb: The easy Cain's Destiny switch for 25% more keys.
The concept behind this is to store two pieces of Cain's Destiny in your Inventory and a Convention of Elements with a Bane of the Stricken socked into it. CoE always starts the element rotation in alphabetical order when equipped, so for Barb it starts on Cold. After Cold comes Fire. So for this Torment version of the build it is ideal to play with Cold or Fire element. It takes a few seconds for the boss to spawn, and depending on when you equip the Convention of Elements you can get the damage buff immediately and kill the boss within seconds even without the Horde of the Ninety Savages (6) Bonus.

Gameplay
Keep yours buffs up and utilize In-geom by jumping from pack to pack using Furious Charge and killing the enemies by attacking with Frenzy. Remember to switch to Cain's Destiny for optimal Greater Rift Keystone farm efficiency!

Setups
For group Torment farming we take Nemesis Bracers, Avarice Band and The Flavor of Time back into the setup. With High Paragon (around 4,000) we can switch to a non Band of Might setup. Now we can use Rechel's Ring of Larceny to further boost our Movement Speed.

For even more movement speed buffs we can drop Gold Wrap and take Chilanik's Chain in the cube paired with War Cry Veteran's Warning. This buff also affects our party members and is more than welcome in Torment groups, It also adds a bunch of toughness due to our Horde of the Ninety Savages (2) Bonus doubling effect.

GR Solo Speeds
Solo Speed Runs Greater Rift

Ethereals
If you don't have any Ethereal Item use In-Geom and Oathkeeper.

Concept
You can also farm solo speed runs with this build quite efficiently. It has very high damage output especially to Elites and the Rift Guardian. Furthermore you are pretty mobile due to Frenzy's Movement Speed and Furious Charge. On top of that Barb comes with a high natural toughness thanks to 30% base damage reduction, allowing you to die less and keep up Pools of Reflection. With the new follower emanation system we can now get in Aughild's Authority for even more power & elite damage!

Gameplay
Try to keep up the cooldown buffs at all times by jumping from elite to elite to regain your In-geom buff. You can force attack a lot by using the default shift key and always try to Furious Charge the elite before attacking them to keep up Band of Might. This also freezes the enemies to proc the Horde of the Ninety Savages (2) Bonus for double damage and is the reason to use Furious Charge Cold Rush. The Rift Guardian dies super fast as the single target damage output of the Frenzy Barb is just insane.

Setups
We can play a slower-paced build with the Endless Walk set by dropping Band of Might at high Paragon or Convention of Elements at low Paragon and Squirt's Necklace. Also switch Molten Wildebeest's Gizzard to Bane of the Powerful for more damage to Elites.
Now we play a 48 second Wrath of the Berserker rotation with our 16 seconds Convention of Elements. You will only lose 1 Cold rotation each 48 seconds while you can do full damage on the other two. Since we are aiming for slower runs now, we trade mobility and utility provided by In-Geom for more raw DPS from Echoing Fury.

You can checkout a Gameplay Video here.

GR Solo Push
Solo Push Greater Rift

Ethereals
If you don't have any Ethereal Item use Azurewrath and Oathkeeper.

Concept
The Horde of the Ninety Savages set can also be used for some decent solo clears. It is not the best Barb build in that regard as it lacks area of effect damage. In here with Frenzy you are more of an Elite and high progression trash monster hunter! If you don't have The Grandfather go for a Cold Elemental Damage build here, which allows us to use Azurewrath for the extra 20% Cold damage as well as an additional chance to freeze to proc our Horde of the Ninety Savages (2) Bonus. Else go with any element you want to!

Gameplay
Keep damage and toughness buffs on cooldown & focus on making big pulls as it is important because of Battle Rage Bloodshed and Area Damage value despite this being a single target build. Make sure to not lose your Rampage stacks while creating pulls and moving. Try to gain bane of the stricken stacks even during the Greater Rift on Yellow and Blue Elites by staying close to them and making sure you hit them with your Frenzy. Use Furious Charge mainly for skipping, keeping up your Band of Might and repositioning for Oculus Ring procs. Be careful to not die during your Wrath of the Berserker downtime!

Setups
If you feel like you are dying too much, switch Brawler to Nerves of Steel. You can also switch to a Fire setup with The Burning Axe of Sankis for the extra 35% damage reduction (see Mechanics).

GR Group RGK
Rift Guardian Killer Greater Rift

Ethereals
If you don't have any Ethereal Item use Pig Sticker and Oathkeeper.

Concept
The Frenzy Barb fills the Rift Guardian Killer (RGK) spot with some very nice buffs to the group: Threatening Shout Falter & War Cry as well as a 2nd pull ability with Ancient Spear Rage Flip.

A downside to the Frenzy Barb are Rift Guardians that can spawn minions like Crusader King or The Choker. Bastion's Revered splits the damage if there are multiple targets around, so you lose a ton of damage on every Rift Guardian with minions. On single targets however the build is super fast and stacks Bane of the Stricken like a maniac due to its high attack speed.

Gameplay
Keep damage and toughness buffs on cooldown and burst during the Convention of Elements cycle with a stun from the zBarb for the Horde of the Ninety Savages (2) Bonus. Make sure the group does not stun the boss off rotation to prevent Crowd Control Resistance during the important damage phase. Assist your group by gathering monsters using Ancient Spear!

Setups
You can build a setup with the The Compass Rose and The Traveler's Pledge in combination with Band of Might for more toughness at lower Paragon level. If you want to deal even more damage switch out Nerves of Steel for Weapons Master for another 8% additive damage bonus! If you have problem getting stuck drop Ancient Spear Harpoon and take Whirlwind Wind Shear.

You can check out a 2 minute Greater Rift Guardian Gameplay Video here.


Video Guide

Torment Frenzy Barbarian Gameplay

Mechanics

Horde of the Ninety Savages + Bastion's Revered

  • Bastion's Revered allows you to get 10 Frenzy stacks, doubling the (4) and (6) Bonuses for 60% damage reduction and 10,000% increased damage.
  • Bastion's Revered chains damage instances can proc Area Damage and Bloodshed. Furthermore, every chain damage instance can critically hit.
  • When the game refers to Shouts, it refers to the skills from the Tactics category: War Cry, Threatening Shout and Battle Rage.
  • Enemies take double damage only from Barbarians using the Horde of the Ninety Savages (2) Bonus and only when they are affected by a Fear, Freeze or Stun. Make sure to understand Crowd Control Resistance!
  • Horde of the Ninety Savages (2) Bonus doubles the effectiveness of Shouts. Effectiveness doesn't include base buff effect duration nor range. As the term effectiveness is rather blur and only refers to specific effects, let's take a closer look at what we get in practice:
  • For Battle Rage, every number except duration and range is doubled.
  • War Cry
    • Base effect of 20% Armor bonus gets buffed to 40%.
    • Hardened Wrath 5 second Armor bonus gets buffed to 120%.
    • Charge! is not affected and still generates 50 Fury.
    • Invigorate's Life % and Life Regeneration are doubled.
    • Impunity grants 40% All Resistance.
    • Veteran's Warning Dodge Chance is buffed to an impressive 60%.
  • Threatening Shout
    • Base effect of 20% Reduced Enemy Damage is buffed to 40%.
    • Demoralize Taunt and Terrify Fear duration both get doubled.
    • Intimidate 60% Movement Speed Slow becomes a tremendous 90% Slow.
    • Grim Harvest Health Globe spawn chance goes from 15% to 30%.
    • Falter 25% additive damage buff becomes a 50% buff.

Dual Wield

  • When Dual Wielding, you gain a +15% additive Attack Speed bonus. The Attack Speed calculation looks like this for each Weapon:
APS = Base Weapon Speed * IAS on Weapon * ( 1 + ( Additive Attack Speed ) / 100 )
APS RGK Mighty Weapon : 1.3 * 1,07 * ( 1 + (10 + 25 + 15 + 7 + 7 ) / 100) = 2.28
APS RGK Pig Sticker :  1.6 * 1.07 * (1 + ( 10 + 25 + 15 + 7 + 7 ) / 100) = 2.63
  • Now your Weapons alternate with each Frenzy hit. For in-depth Attack Speed mechanics check out this post by Northwar!

Battle Rage Bloodshed

  • A great offensive skill that has been reworked a lot in the past due to multiple bugs like double dipping some damage multipliers such as Elite damage and Physical Elemental damage.
  • Horde of the Ninety Savages (2) Bonus further enhances Battle Rage.
  • Releases a 20 yard wave around your character every second.
  • Does not proc Area Damage and diminishes its effectiveness.
  • The damage is calculated from a sum of the critical hits performed during the last second.
  • The damage wave itself is not further amplified by any damage bonus, including Physical Elemental damage, as its damage calculation is based off of your hits, which are already buffed.

The Burning Axe of Sankis

  • Gives 35% damage reduction.
  • Has a 4 seconds duration for a 4 seconds internal cooldown.
  • Has approximately 10% chance to proc when hit.
  • Stacks with Ignore Pain.
  • Does not provide Crowd Control Immunity.

Summary

  • Lack of AOE damage but high single target potential.
  • A very decent Rift Guardian Killer with nice benefits to the entire group.
  • One of the fastest Bane of the Stricken stacking builds in the game.
  • With Band of Might you can face tank enemies and just hold down Frenzy until they die.
  • Shoutouts to Northwar, Chewingnom, Rage and wudijo for mechanical testing!

I personally love the Frenzy Barb build as it is a fast and very active playstyle. I hope this build can get some more love in the future, for example by addressing the Bastion's Revered multiple target damage problem or by increasing the builds total damage output by around 25-50%. With such a change it will come closer to match the Firebird Mirror Image Wizard in terms of kill speed and give more RGK options to the player base. One can always hope for the next patch but meanwhile enjoy blasting, my fellow Barbarians!

Introduction by Chewingnom.
Guide by Rob.