MotE Seismic Slam Barbarian Guide

Introduction

The Might of the Earth set has one of the highest damage multipliers in the game at a whopping 20.000%. Originally the set was used with Earthquake builds, but over the past patches its primary used skill was Seismic Slam as there are many more damage multipliers for this skill in the game after Fjord Cutter has been updated. Let us take a look at the Seismic Slam variation of the set in this Guide!

Fast Playstyle
Fast Attack Speed ✔
Ranged Barbarian Build✔
Fun to play around with Leap ✔

Not very Mobile
Limited Item Options
❌ Band of Might Dependency
❌ Damage Caps at 10 Monsters


Seismic Slam Speed Build Greater Rift

Core Setup

Items

  • The Might of the Earth (6) Bonus is where the majority of our damage comes from
  • We add that up with Bracers of Destruction, Fury of the Vanished Peak and the relatively new Fjord Cutter to further increase the damage, attack speed and reduce resource costs
  • Captain Crimson's Trimmings set is used for a great damage buff and the crazy cooldown reduction it provides for our Wrath of the Berserker (WotB)
  • Echoing Fury is nice to have for additional Attack and Movement Speed
  • Mortick's Brace is a nice overall stat boost with Life per Fury Spent and additional toughness
  • Optional items are Squirt's Necklace, Focus & Restraint or Convention of Elements for multiplicative damage and Band of Might for toughness
  • Obsidian Ring of the Zodiac can be a nice alternative for cooldown reduction but you have to drop the damage multiplier from either Captain Crimson's Trimmings set or Convention of Elements to equip it
Seismic Slam Attack Speed Breakpoints


Global Stat Priorities
Make sure to optimize your Attack Speed to reach certain breakpoints - for in-depth mechanics click here. You can have different breakpoints with different weapons as you can see on the table to the right. Just a single 7% attack speed roll on your gear (for example by using quadfecta Pull of the Earth) with all buffs up puts you at the 13 & 14 frame breakpoints for very optimized damage output.
Aim for around 55-60% Cooldown Reduction to ensure a decent Wrath of the Berserker up time using Boon of Bul-kathos and potential complementary items like Obsidian Ring of the Zodiac.



Item Stat Priorities

SLOTITEMSTAT PRIORITY
Main-HandFjord Cutter
Fury of the Vanished Peak (Cubed)
1. Damage Range
2. Socket Ramaladni's Gift
3. Cooldown Reduction
4. Damage %
5. Area Damage
6. Elite Damage
7. Strength
Off-HandEchoing Fury1. Damage Range
2. Socket
3. Cooldown Reduction
4. Damage %
5. Attack Speed
6. Area Damage
7. Elite Damage
8. Strength
HelmEyes of the Earth1. Socket Flawless Royal Diamond
2. Critical Hit Chance
3. Seismic Slam Damage
4. Strength
5. All Resistance
6. Vitality
GlovesPull of the Earth1. Critical Hit Chance
2. Critical Hit Damage
3. Cooldown Reduction
4. Attack Speed
5. Strength
ShouldersSpires of the Earth1. Strength
2. Cooldown Reduction
3. Area Damage
4. All Resistance
5. Vitality
Chest Spirit of the Earth1. Sockets Flawless Royal Diamond
2. Strength
3. All Resistance
4. Elite Damage Reduction
5. Vitality
PantsWeight of the Earth
Captain Crimson's Thrust (Crafted)
1. Sockets Flawless Royal Diamond
2. Strength
3. 2 Sockets
4. All Resistance
5. Vitality
BootsFoundation of the Earth
Captain Crimson's Waders (Crafted)
1. Seismic Slam Damage
2. Strength
3. All Resistance
4. Vitality
5. Armor
Left RingRestraint
The Compass Rose
Convention of Elements
Ring of royal Grandeur (Bounties A1) (Cubed)
1. Socket
2. Critical Hit Damage
3. Critical Hit Chance
4. Cooldown Reduction
5. Damage Range
Right RingFocus
Band of Might
Obsidian Ring of the Zodiac
1. Socket
2. Critical Hit Damage
3. Critical Hit Chance
4. Cooldown Reduction
5. Damage Range
BracersBracers of Destruction
Mortick's Brace
Nemesis Bracers
1. Cold Damage
2. Critical Hit Chance
3. Strength
4. All Resistance
5. Vitality
AmuletSquirt's Necklace
The Flavor of Time
The Traveler's Pledge
1. Socket
2. Critical Hit Damage
3. Cold Damage
4. Critical Hit Chance
5. Strength
BeltCaptain Crimson's Silk Girdle (Crafted)1. Strength
2. All Resistance
4. Vitality
5. Life %

Gems

  • This is one the very few Barbarian ranged builds so we use Zei's Stone of Vengeance as our main damage gem
  • Bane of the Trapped is the most common damage gem and we can proc it with our Seismic Slam Permafrost skill constantly providing us a flat 1,6 damage multiplier
  • Other popular choices are Bane of the Stricken for solo gameplay to kill the Rift Guardian, Boon of the Hoarder for Torment farming. Molten Wildebeest's Gizzard can be used to gain a shield buff in combination with Squirt's Necklace for double damage output, some additional toughness & insane healing

Skills

  • Seismic Slam Permafrost as your main long ranged damage dealer. We can only choose this Cold rune so we can proc our Fjord Cutter 2,5x damage boost
  • Leap Call of Arreat together with the Might of the Earth (4) Bonus for a crazy Armor buff combined with the ability to proc our Band of Might
  • Wrath of the Berserker as an overall stat boost & to gain Crowd Control immunity. You want to pair this skill with Boon of Bul-kathos and potentially Obsidian Ring of the Zodiac
  • The last three skill slots are very situational: Most builds use Call of the Ancients Together as One for a permanent 50% damage reduction, War Cry for toughness and Threatening Shout Falter for an damage debuff on the monsters. You can also use Ignore Pain to have a Crowd Control immunity option combined with some nice toughness during Wrath of the Berserker down time or Battle Rage for a pure damage boost.

Passives

  • As a ranged build we can choose a crazy damage passive: No Escape for a flat 1,3 damage multiplier
  • Rampage is the strongest Barbarian passive there is with it's 25% buff to total Strength. It provides a massive boost to both offense and defense (Armor)
  • Boon of Bul-kathos for Wrath of the Berserker & Call of the Ancients Together as One up time
  • Another damage option is Ruthless to finish low hit-point targets quickly or we take Nerves of Steel as a defensive touch for a "cheat-death"

Paragon Points

CoreOffensiveDefensiveUtility
1. Movement Speed1. Critical Hit Damage1. All Resistance1. Area Damage
2. Strength2. Critical Hit Chance2. Life %2. Pickup Radius
3. Vitality¹3. Cooldown Reduction3. Armor3. Resource Cost Reduction
4. Maximum Fury²4. Attack Speed4. Life Regeneration4. Life per Hit

¹ Add a bit of Vitality if you feel too squishy (a total of 500.000 - 800.00 Life is recommended)
² Not really necessary, but can be played at a high Attack Speed breakpoint to not run out of Fury during your Cold Convention of Elements rotation

Follower

The Templar is recommended for this build due to his melee range and aggressive AI. When there's a monster in range he will always stand still and fight it, making him very predictable and easy to play around.

For the Skills pick Heal, Loyalty, Onslaught and Inspire. All the alternatives, except Intimidate, include AoE hard-CC, which makes mobs harder to manipulate.

Follower's damage is completely irrelevant, so we stack Attack Speed for more on-hit procs and Cooldown Reduction for more Heals. The Items are:

  • Enchanting Favor to make follower immortal
  • Oculus Ring for 85% multiplicative damage boost
  • Hellfire Ring for 0.9% XP boost
  • The Ess of Johan to pull mobs together
  • Thunderfury, Blessed Blade of the Windseeker for the Attack Speed slow
  • Any Shield with Cooldown Reduction

Gameplay

Cast your War Cry to start and group up monsters by Leaping around procing your Might of the Earth (4) Bonus toughness bonus. Cast your Wrath of the Berserker before you start attacking with Seismic Slam Permafrost. If there are many Elite packs or you engage dangerous monsters, especially during Wrath of the Berserker downtime, cast Call of the Ancients Together as One to stay alive. Use Threatening Shout Falter to debuff the monsters ideally just before your Convention of Elements Cold cycle for a nice damage burst.

Hardcore

This build can be played in hardcore but is not particular HC friendly. Make sure to always use Nerves of Steel as a cheat death. You can always add more Paragon points into Vitality for a toughness boost as well. Another option is to use the high-toughness setup with Obsidian Ring of the Zodiac and Ignore Pain.


Variants

Speed Greater Rifts
Group or Solo Speed Greater Rift

Concept
This build can be played both for solo or for lower group speed Greater Rifts. We play a ranged Barb and can either have a teammate group up enemies for us and keep them at distance or we do it our self by using Leap Call of Arreat and hit them with long ranged Seismic Slam Permafrost.

Gameplay
Keep up your War Cry up for Toughness & Fury. Start by grouping up a bunch on monster with Leap Call of Arreat and use Call of the Ancients Together as One to help you survive. Once monsters are grouped up activate Wrath of the Berserker for more damage. Run or Leap out to create some distance for No Escape and Zei's Stone of Vengeance for an additional maximum 2,34x damage multiplier. Now burst them with Seismic Slam Permafrost on your Cold rotation of Convention of Elements.

Setups
At lower Paragon levels consider switching out Convention of Elements for Band of Might to gain up to 5 times toughness and maintain a good Squirt's Necklace uptime. You can proc your Band of Might by comfortably using Leap. Feel free to switch around Warcry or Threatening Shout Falter into Battle Rage or any other skill you want to try. You can add Nemesis Bracers instead of Mortick's Brace if you want to aim for really fast Greater Rift clears.

Solo Higher Greater Rift
Solo Greater Rift

Concept
Here we focus mainly on trash monsters while we damage and drag Elites along in open maps to finish them off with a sick Conduit Pylon. During S22 we can play Endless Walk due to the extra Kanais Cube slot to further increase our damage output! Of course we have to add Bane of the Stricken to be able to kill the Rift Guardian.

Gameplay
Create huge pulls by using Leap Call of Arreat. Run to create some distance for No Escape and Zei's Stone of Vengeance for an additional maximum 2,34x damage multiplier. Now attack the enemies with Seismic Slam Permafrost on your Cold rotation of Convention of Elements for massive Area Damage. Keep Wrath of the Berserker on a 32 second rotation at the start of each second Cold rotation to never miss the full damage window.

Setups
Feel free to switch out Call of the Ancients Together as One to Ancient Spear Rage Flip to keep dragging Elites and trash monsters forward on open maps. You can also drop Captain Crimson's Trimmings to take Obsidian Ring of the Zodiac for cooldown resets and add a Pride of Cassius together with Ignore Pain instead of Threatening Shout Falter for more toughness.


Mechanics

Bracers of Destruction

On the top section of this guide we already briefly touched the Bracers of Destruction problem. The multiplier of x6 damage done only applies to a maximum of 10 targets. For this reason you will not get as much benefit from big monster pulls in comparison to AoE heavy builds like the WW Barb. Thus you will not focus on stacking Area Damage on your gear too much. And you will not be spending minutes trying to pull half the Greater Rift floor into 1 spot with Ancient Spear Rage Flip. On some item pieces like Shoulders it is still worth going for, as this slot in particular lacks any decent alternative. On other items, like Rings or Echoing Fury, there are just better options with Cooldown Reduction or Physical Damage. For our full in-depth Area Damage mechanics guide check out this post.


Summary

  • Lack of large AOE damage due to Bracers of Destruction limitations
  • A half decent trash killer with nice benefits to the entire group with the different Shouts
  • Fun and unique ranged Barbarian playstyle with Leap
  • The Earthquake version of the build is not very viable at the moment

The Seismic Slam build can be fun to play but is well behind the other top Barbarian builds like the Whirlwind Rend Barb. Let us hope we can get some nice additions to the set in future patches!
Rob