MotE Seismic Slam Barbarian Guide


The Might of the Earth set has one of the highest damage multipliers in the game at a whopping 20,000%. Originally the set was used with Earthquake builds, but over the past patches its primary used skill was Seismic Slam as there are many more damage multipliers for this skill in the game after Fjord Cutter has been updated. Let us take a look at the Seismic Slam variation of the set in this Guide!

Fast Playstyle
Fast Attack Speed ✔
Ranged Barbarian Build✔
Fun to play around with Leap ✔

Not very Mobile
Limited Item Options
❌ Band of Might Dependency
❌ Damage Caps at 10 Monsters

Seismic Slam Speed Build Greater Rift

Core Setup


  • The Might of the Earth (6) Bonus is where the majority of our damage comes from.
  • We add that up with Bracers of Destruction, Fury of the Vanished Peak and the relatively new Fjord Cutter to further increase the damage, attack speed and reduce resource costs.
  • Captain Crimson's Trimmings set is used for a great damage buff and the crazy cooldown reduction it provides for our Wrath of the Berserker (WotB).
  • Echoing Fury is nice to have for additional Attack and Movement Speed.
  • Mortick's Brace is a nice overall stat boost with Life per Fury Spent and additional toughness.
  • Optional items are Squirt's Necklace, Focus & Restraint or Convention of Elements for multiplicative damage and Band of Might for toughness.
  • Obsidian Ring of the Zodiac can be a nice alternative for cooldown reduction but you have to drop the damage multiplier from either Captain Crimson's Trimmings set or Convention of Elements to equip it.
Seismic Slam Attack Speed Breakpoints

Global Stat Priorities
Make sure to optimize your Attack Speed to reach certain breakpoints - for in-depth mechanics click here. You can have different breakpoints with different weapons as you can see on the table to the right. Just a single 7% attack speed roll on your gear (for example by using quadfecta Pull of the Earth) with all buffs up puts you at the 13 and 14 frame breakpoints for very optimized damage output.
Aim for around 55-60% Cooldown Reduction to ensure a decent Wrath of the Berserker up time using Boon of Bul-kathos and potential complementary items like Obsidian Ring of the Zodiac.

Assembling the Build

1. Do the Challenge Rift for the materials to cube Legendary Powers. You can complete this once a week for additional resources and we always update the guide for you!

2. Gather the full Might of the Earth set. Each piece can be gambled from Kadala for Bloodshards. Do not salvage any duplicate pieces you find! Instead convert them to another part of the set with Recipe 4 in Kanai's Cube. If you have extra materials you can use Recipe 3 to craft the remaining pieces, but this is expensive and not recommended for new players.

3. Gamble from Kadala in this order:

  1. The full Might of the Earth set
  2. Create a level 1 Barbarian and gamble for Band of Might
  3. Bracers of Destruction, Mortick's Brace and Nemesis Bracers
  4. Convention of Elements, Focus and Restraint

4. Craft using Recipe 3 in Kanai's Cube in this order:

  1. Two-Handed Mighty Weapons to get Fury of the Vanished Peak
  2. Mighty Weapon to get Fjord Cutter
  3. Maces to get Echoing Fury
  4. Rings to get Convention of Elements, Focus and Restraint
  5. Anything from the Gamble list in Step 3 that you haven't already acquired.

5. Do Bounties to acquire several important items for this build:

  • Act 1: Ring of Royal Grandeur
  • Bounty Turn In: Recipes for Captain Crimson's Trimmings

6. There is one final required piece to piece to acquire, Squirt's Necklace. With amulets being so expensive to gamble and craft, we'll have to search for it to drop in Nephalem and Greater Rifts. It can drop on any class so try to group up with friends when possible to share your loot!

Item Stat Priorities

Main-HandFjord Cutter
Fury of the Vanished Peak (Cubed)
1. Damage Range
2. Socket Ramaladni's Gift
3. Cooldown Reduction
4. Damage %
5. Area Damage
6. Elite Damage
7. Strength
Off-HandEchoing Fury1. Damage Range
2. Socket
3. Cooldown Reduction
4. Damage %
5. Attack Speed
6. Area Damage
7. Elite Damage
8. Strength
HelmEyes of the Earth1. Socket Flawless Royal Diamond
2. Critical Hit Chance
3. Seismic Slam Damage
4. Strength
5. All Resistance
6. Vitality
GlovesPull of the Earth1. Critical Hit Chance
2. Critical Hit Damage
3. Cooldown Reduction
4. Attack Speed
5. Strength
ShouldersSpires of the Earth1. Strength
2. Cooldown Reduction
3. Area Damage
4. All Resistance
5. Vitality
Chest Spirit of the Earth1. Sockets Flawless Royal Diamond
2. Strength
3. All Resistance
4. Elite Damage Reduction
5. Vitality
PantsWeight of the Earth
Captain Crimson's Thrust (Crafted)
1. Sockets Flawless Royal Diamond
2. Strength
3. 2 Sockets
4. All Resistance
5. Vitality
BootsFoundation of the Earth
Captain Crimson's Waders (Crafted)
1. Seismic Slam Damage
2. Strength
3. All Resistance
4. Vitality
5. Armor
Left RingRestraint
The Compass Rose
Convention of Elements
Ring of royal Grandeur (Bounties A1) (Cubed)
1. Socket
2. Critical Hit Damage
3. Critical Hit Chance
4. Cooldown Reduction
5. Damage Range
Right RingFocus
Band of Might
Obsidian Ring of the Zodiac
1. Socket
2. Critical Hit Damage
3. Critical Hit Chance
4. Cooldown Reduction
5. Damage Range
BracersBracers of Destruction
Mortick's Brace
Nemesis Bracers
1. Cold Damage
2. Critical Hit Chance
3. Strength
4. All Resistance
5. Vitality
AmuletSquirt's Necklace
The Flavor of Time
The Traveler's Pledge
1. Socket
2. Critical Hit Damage
3. Cold Damage
4. Critical Hit Chance
5. Strength
BeltCaptain Crimson's Silk Girdle (Crafted)1. Strength
2. All Resistance
4. Vitality
5. Life %


  • This is one the very few Barbarian ranged builds so we use Zei's Stone of Vengeance as our main damage gem.
  • Bane of the Trapped is the most common damage gem and we can proc it with our Seismic Slam Permafrost skill constantly providing us a flat 1.6 damage multiplier.
  • Other popular choices are Bane of the Stricken for solo gameplay to kill the Rift Guardian, Boon of the Hoarder for Torment farming. Molten Wildebeest's Gizzard can be used to gain a shield buff in combination with Squirt's Necklace for double damage output, some additional toughness & insane healing.


  • Seismic Slam Permafrost as your main long ranged damage dealer. We can only choose this Cold rune so we can proc our Fjord Cutter 2.5 damage boost.
  • Leap Call of Arreat together with the Might of the Earth (4) Bonus for a crazy Armor buff combined with the ability to proc our Band of Might.
  • Wrath of the Berserker as an overall stat boost & to gain Crowd Control immunity. You want to pair this skill with Boon of Bul-kathos and potentially Obsidian Ring of the Zodiac.
  • The last three skill slots are very situational: Most builds use Call of the Ancients Together as One for a permanent 50% damage reduction, War Cry for toughness and Threatening Shout Falter for an damage debuff on the monsters. You can also use Ignore Pain to have a Crowd Control immunity option combined with some nice toughness during Wrath of the Berserker down time or Battle Rage for a pure damage boost.


  • As a ranged build we can choose a crazy damage passive: No Escape for a flat 1.3 damage multiplier.
  • Rampage is the strongest Barbarian passive there is with it's 25% buff to total Strength. It provides a massive boost to both offense and defense (Armor).
  • Boon of Bul-kathos for Wrath of the Berserker and Call of the Ancients Together as One up time.
  • Another damage option is Ruthless to finish low hit-point targets quickly or we take Nerves of Steel as a defensive touch for a cheat death.

Paragon Points

1. Movement Speed1. Critical Hit Damage1. All Resistance1. Area Damage
2. Strength2. Critical Hit Chance2. Life %2. Pickup Radius
3. Vitality¹3. Cooldown Reduction3. Armor3. Resource Cost Reduction
4. Maximum Fury²4. Attack Speed4. Life Regeneration4. Life per Hit

¹ Add a bit of Vitality if you feel too squishy (a total of 500,000 - 800,00 Life is recommended)
² Not really necessary, but can be played at a high Attack Speed breakpoint to not run out of Fury during your Cold Convention of Elements rotation


The Templar is recommended for this build due to his melee range and aggressive AI. When there's a monster in range he will always stand still and fight it, making him very predictable and easy to play around.

For the Skills pick Heal, Loyalty, Onslaught and Inspire. All the alternatives, except Intimidate, include AoE hard-CC, which makes mobs harder to manipulate.

Follower's damage is completely irrelevant, so we stack Attack Speed for more on-hit procs and Cooldown Reduction for more Heals. The Items are:

  • Enchanting Favor to make follower immortal
  • Oculus Ring for 85% multiplicative damage boost
  • Hellfire Ring for 0.9% XP boost
  • The Ess of Johan to pull mobs together
  • Thunderfury, Blessed Blade of the Windseeker for the Attack Speed slow
  • Any Shield with Cooldown Reduction


Cast your War Cry to start and group up monsters by Leaping around proccing your Might of the Earth (4) Bonus toughness bonus. Cast your Wrath of the Berserker before you start attacking with Seismic Slam Permafrost.

If there are many Elite packs or you engage dangerous monsters, especially during Wrath of the Berserker downtime, cast Call of the Ancients Together as One to stay alive. Use Threatening Shout Falter to debuff the monsters ideally just before your Convention of Elements Cold cycle for a nice damage burst.


This build can be played in hardcore but is not particular HC friendly. Make sure to always use Nerves of Steel as a cheat death. You can always add more Paragon points into Vitality for a toughness boost as well. Another option is to use the hig -toughness setup with Obsidian Ring of the Zodiac and Ignore Pain.


GR Solo Speeds
Group or Solo Speed Greater Rift

This build can be played both for solo or for lower group speed Greater Rifts. We play a ranged Barb and can either have a teammate group up enemies for us and keep them at distance or we do it our self by using Leap Call of Arreat and hit them with long ranged Seismic Slam Permafrost.

Keep up your War Cry up for Toughness & Fury. Start by grouping up a bunch on monster with Leap Call of Arreat and use Call of the Ancients Together as One to help you survive. Once monsters are grouped up activate Wrath of the Berserker for more damage. Run or Leap out to create some distance for No Escape and Zei's Stone of Vengeance for an additional maximum 2,34x damage multiplier. Now burst them with Seismic Slam Permafrost on your Cold rotation of Convention of Elements.

At lower Paragon levels consider switching out Convention of Elements for Band of Might to gain up to 5 times toughness and maintain a good Squirt's Necklace uptime. You can proc your Band of Might by comfortably using Leap. Feel free to switch around Warcry or Threatening Shout Falter into Battle Rage or any other skill you want to try. You can add Nemesis Bracers instead of Mortick's Brace if you want to aim for really fast Greater Rift clears.

GR Solo Push
Solo Greater Rift

Here we focus mainly on trash monsters while we damage and drag Elites along in open maps to finish them off with a sick Conduit Pylon. During S22 we can play Endless Walk due to the extra Kanais Cube slot to further increase our damage output! Of course we have to add Bane of the Stricken to be able to kill the Rift Guardian.

Create huge pulls by using Leap Call of Arreat. Run to create some distance for No Escape and Zei's Stone of Vengeance for an additional maximum 2,34x damage multiplier. Now attack the enemies with Seismic Slam Permafrost on your Cold rotation of Convention of Elements for massive Area Damage. Keep Wrath of the Berserker on a 32 second rotation at the start of each second Cold rotation to never miss the full damage window.

Feel free to switch out Call of the Ancients Together as One to Ancient Spear Rage Flip to keep dragging Elites and trash monsters forward on open maps. You can also drop Captain Crimson's Trimmings to take Obsidian Ring of the Zodiac for cooldown resets and add a Pride of Cassius together with Ignore Pain instead of Threatening Shout Falter for more toughness.


Bracers of Destruction

  • On the top section of this guide we already briefly touched the Bracers of Destruction problem. Indeed, the 6.0 damage multiplier of this item only applies to a maximum of 10 targets.
  • For this reason you will not get as much benefit from big monster pulls in comparison to AoE heavy builds like the Whirlwind Barb. Thus you will not focus on stacking Area Damage on your gear too much. This also means you will not be spending minutes trying to pull half the Greater Rift floor into one spot with Ancient Spear Rage Flip.
  • On some item pieces like Shoulders it is still worth going for, as this slot in particular lacks any decent alternative. On other items, like Rings or Echoing Fury, there are just better options with Cooldown Reduction or Physical Damage.
  • For a full in-depth Area Damage mechanics guide check out this post by sVr!


  • Lack of large AOE damage due to Bracers of Destruction limitations.
  • A half decent trash killer with nice benefits to the entire group with the different Shouts.
  • Fun and unique ranged Barbarian playstyle with Leap.
  • The Earthquake version of the build is not very viable at the moment.

The Seismic Slam build can be fun to play but is well behind the other top Barbarian builds like the Whirlwind Rend Barb. Let us hope we can get some nice additions to the set in future patches!