LoD Corpse Explosion Necromancer Guide


Welcome to the Legacy of Dreams Corpse Explosion Necromancer! If you like powerful all-around builds, massive explosions and seeing monsters' HP instantly drop from 100 to 0, you're in the right place. Let's go through how it works and show those demons who's boss!

Super Tanky ✔
Simple Rotation ✔
Insane AOE Damage ✔
Top Tier in Solo & Groups ✔

❌ Lacks Speed
❌ Requires Ancients
❌ Low Single Target Damage
Downtime on Land of The Dead

Core Setup

Core Item Build

This build is based around the Legacy of Dreams gem, meaning we need the most powerful legendary items without having any Set Bonuses. The critical items are:

  • The Johnstone makes our next 50 Corpse Explosion casts do 200% increased damage after Land of the Dead expires.
  • Nayr's Black Death for up to 500% damage to Corpse Explosion when we use other Poison skills.
  • Trag'Oul's Corroded Fang for 200% damage and to apply curses for Dayntee's Binding.
  • Krysbin's Sentence for the 300% damage to stunned enemies coming from Bone Armor Dislocation.
  • Convention of Elements for 200% damage during our Poison cycle.
  • Grasps of Essence for up to 1,000% increased damage for our Corpse Explosion.
  • Stone Gauntlets for 250% increased armor, we mitigate the negative effects with Ice Climbers in solo and Ignore Pain from a zBarb in groups.
  • Aquila Cuirass for 50% damage reduction.

Global Stat Priorities
Our offensive priorities are: Cooldown Reduction > Poison Damage > Area Damage > Critical Hit Chance/Critical Hit Damage, along with as much Corpse Explosion damage as possible. Attack Speed is helpful for stacking Bane of the Stricken in solo, but Cooldown Reduction and damage take priority. We're aiming for 50% Cooldown Reduction for the 48 second breakpoint on Land of the Dead in Solo Pushing and Groups.

Assembling the Build

1. Do the Challenge Rift for the materials to cube Legendary Powers. You can complete this once a week for additional resources and we always update the guide for you!

2. This is a Legacy of Dreams build whose success is heavily dependent on this gem's rank. The first order of business is to equip a Legendary or Set item in every slot to take advantage of its power. Make sure to not have any Set Bonuses equipped or the gem will be nullified and you will deal no damage! Farm speed Greater Rifts (in under 5 minute clears) to find the items and get this gem as high as possible. Above Rank 25 ancient pieces of gear will give you even greater power.

3. Gamble from Kadala in this order:

  1. Grasps of Essence and Stone Gauntlets
  2. Goldwrap and Dayntee's Binding
  3. Aquila Cuirass
  4. Steuart's Greaves and Ice Climbers
  5. Razeth's Volition and Homing Pads
  6. Nemesis Bracers and Ancient Parthan Defenders
  7. Any Legendary Phylactery, preferably Lost Time
  8. Krysbin's Sentence, Briggs' Wrath and Convention of Elements
  9. Leoric's Crown

4. Craft using Recipe 3 in Kanai's Cube in this order:

  1. Two-Handed Axes to get Messerschmidt's Reaver
  2. Create a level 1 Demon Hunter and upgrade Swords to get In-Geom
  3. Two-Handed Scythes to get Nayr's Black Death and Reilena's Shadowhook
  4. Scythes to get Trag'Oul's Corroded Fang
  5. Amulets to get The Johnstone, Squirt's Necklace and The Flavor of Time
  6. Create a level 1 Witch Doctor and upgrade Pants for Swamp Land Waders
  7. Anything from the Gamble list in Step 3 that you haven't already acquired

5. Do Bounties to acquire several important items for this build:

  • Act 2: Illusory Boots
  • Act 3: Avarice Band
  • Act 4: Can drop any bounty item from any act

Item Stat Priorities

Main-HandTrag'Oul's Corroded Fang
Nayr's Black Death (Cubed)
Messerschmidt's Reaver (Cubed)
Reilena's Shadowhook (Cubed)
1. Damage Range
2. Socket Ramaladni's Gift
3. Area Damage
4. Damage %
5. Attack Speed
Off-HandLost Time
Any Legendary Phylactery
1. Critical Hit Chance
2. Area Damage
3. Corpse Explosion Damage
4. Cooldown Reduction
HelmLeoric's Crown1. Socket Flawless Royal Diamond
2. Critical Hit Chance
3. Intelligence
4. Vitality
GlovesGrasps of Essence
Stone Gauntlets (Cubed)
1. Cooldown Reduction
2. Area Damage
3. Critical Hit Chance
4. Critical Hit Damage
ShouldersRazeth's Volition
Mantle of Channeling
1. Cooldown Reduction
2. Area Damage
3. Corpse Explosion Damage
4. Intelligence
Chest Aquila Cuirass1. Corpse Explosion Damage
2. Sockets Flawless Royal Ruby
3. Intelligence
4. Reduced Elite Damage
PantsSwamp Land Waders
Acquire from a Witch Doctor
1. Poison Damage
2. Intelligence
3. Armor
4. Sockets Flawless Royal Ruby
BootsIce Climbers
Illusory Boots (A2 Bounties)
Steuart's Greaves
1. Intelligence
2. Armor
3. Vitality
4. All Resistance
Ring 1Krysbin's Sentence
Avarice Band (A3 Bounties)
1. Socket
2. Area Damage
3. Critical Hit Damage
4. Attack Speed
Ring 2Convention of Elements
Brigg's Wrath (Cubed)
1. Socket
2. Area Damage
3. Critical Hit Damage
4. Critical Hit Chance
BracersNemesis Bracers
Warzechian Armguards (Cubed)
1. Poison Damage
2. Critical Hit Chance
3. Intelligence
4. Armor
AmuletThe Flavor of Time
The Johnstone
1. Socket
2. Poison Damage
3. Critical Hit Damage
4. Critical Hit Chance
BeltDayntee's Binding
1. Intelligence
2. Armor
3. Vitality
4. Life %


  • Legacy of Dreams is the basis of the build and should be leveled to 99 immediately for a ridiculous 9,750% damage increase and 52% reduced damage taken if you have full ancient gear.
  • Bane of the Trapped is a primary gem granting 60% increased damage.
  • Bane of the Stricken is used to kill Rift Guardians in solo pushing.
  • Boon of the Hoarder as always for T16 content to boost our movement speed and buff our Gold Wrap.
  • Pain Enhancer gives us 3% Attack Speed for all bleeding enemies within 20 yards.


  • Grim Scythe Cursed Scythe applies curses for our Trag'Oul's Corroded Fang and Dayntee's Binding bonuses as well as counting as a stack for Nayr's Black Death
  • Corpse Explosion Close Quarters is our primary damage dealing skill, we will take the Poison rune for even more damage from Nayr's Black Death
  • Bone Armor Dislocation provides 30% damage reduction and activates our Krysbin's Sentence on our Poison Convention of Elements cycle.
  • Blood Rush Potency can be taken for mobility and increased armor.
  • Land of the Dead Frozen Lands allows us to cast our Corpse Explosion at will, while also freezing enemies on our screen.
  • Simulacrum Reservoir is used in conjunction with Land of the Dead to get more value out of Reilena's Shadowhook.


  • Spreading Malediction gives 1% increased damage for every cursed enemy.
  • Blood is Power helps reduce our Cooldown by up to 20% based off our damage taken.
  • Stand Alone gives 100% additive armor with the 250% from Stone Gauntlets and the 25% from Paragon points.
  • Eternal Torment makes curses cost 50% less and last forever.
  • Final Service allows us to cheat death.
  • Overwhelming Essence gives us 10% more damage from Reilena's Shadowhook in the cube.
  • For speed content you can drop Eternal Torment for Fueled by Death.

Paragon Points

1. Movement Speed 1. Cooldown Reduction1. Armor1. Area Damage
2. Vitality (to 750k health)2. Critical Hit Chance2. Life %2. Life per Hit
3. Intelligence3. Critical Hit Damage3. All Resistance3. Resource Cost Reduction
4. Maximum Essence14. Attack Speed4. Life Regeneration4. Pickup Radius

1You do not need Maximum Essence for this build.


The Templar is recommended for this build due to his melee range and aggressive AI. When there's a monster in range he will always stand still and fight it, making him very predictable and easy to play around.

For the Skills pick Heal, Loyalty, Onslaught and Inspire. All the alternatives, except Intimidate, include AoE hard-CC, which makes mobs harder to manipulate.

Follower's damage is completely irrelevant, so we stack Attack Speed for more on-hit procs and Cooldown Reduction for more Heal. The Items are:

  • Enchanting Favor to make the Templar immortal.
  • Oculus Ring for 85% multiplicative damage boost.
  • Unity for 50% damage reduction.
  • The Ess of Johan to pull mobs together.
  • Thunderfury, Blessed Blade of the Windseeker for the Attack Speed slow.
  • Freeze of Deflection for extra survivability.


While the rotation is fairly easy to perform with practice, it requires you to understand the multipliers in play. First with Nayr's Black Death in the cube we need to rotate our Poison skills before the Poison Convention of Elements cycle arrives. You'll finish by casting Land of the Dead Frozen Lands, Simulacrum Reservoir and Bone Armor Dislocation at the start of Poison to get infinite corpses and to activate your Krysbin's Sentence before unleashing with Corpse Explosion Close Quarters to blow everything up. Stop spamming Corpse Explosion 1 second before Land of the Dead ends to avoid consuming The Johnstone stacks. Drag the elites forward to another big pack, and when your Land of the Dead is back up, repeat the rotation.


This build has a lot of toughness which makes it great for hardcore. To become more tanky put more Paragon points into Vitality and drop Eternal Torment for Final Service.


T16 Bounties and Key

For speed content we're pumping up our Movement Speed with Steuart's Greaves, Warzechian Armguards, Blood Rush Metabolism and Fueled by Death. The combination of Goldwrap + Avarice Band + Boon of the Hoarder will make us invincible once we kill an enemy and pick up some gold.

Speed content is easy to play as we don't have to time anything with Convention of Elements. Use Blood Rush Metabolism to move, cast Decrepify Borrowed Time often to get our Cooldown back. Activating Land of the Dead Frozen Lands will let you use Corpse Explosion infinitely and will freeze the elites activating our Krysbin's Sentence.

This setup gives up a lot of damage for more speed but it should work well with how powerful Corpse Explosion is. If you need more damage throw back on the Trag'Oul's Corroded Fang and things should be just fine.

Solo Push
Solo Push

This is the standard set up we covered above in the items section. Bane of the Stricken is needed as the third gem to kill the Rift Guardian, and we will take Ice Climbers to negate the slow from Stone Gauntlets.

Solo is the most challenging version of this build as we have to pull everything, stay alive, and kill everything all on our own. Use the 48 second downtime on Land of the Dead to gather up gigantic groups of monsters to burn down. Cast each Poison skill once every 15 seconds to build your Nayr's Black Death up, and use Bone Armor Dislocation on your Poison cycle of Convention of Elements. Save your Land of the Dead for when you have a big pack together to get the most from your Area Damage. Try to save a Pylon for the Boss so you can use Nemesis Bracers to proc Area Damage.

You can swap The Flavor of Time for Unity if you need more survivability, or for Briggs' Wrath with either Decrepify Borrowed Time for more cooldown or Enfeeblement for amazing pixel stacking.

Group Trash Clearer
Group Trash Clearer

In groups we can be far more offensive with our itemization because we have supports keeping us alive. We will drop Ice Climbers and wearing Illusory Boots, this is possible because the support Barbarian will give us Ignore Pain which makes us immune to the slow from Stone Gauntlets. We can also pick up Squirt's Necklace instead of The Flavor of Time for 100% increased damage. Finally we'll take Ancient Parthan Defenders instead of Nemesis Bracers so we can keep our Squirt's Necklace buff up from the zBarb's Furious Charge and the zMonk's Crippling Wave Tsunami.

Similar to the solo version, except we don't have to gather the monsters and staying alive is much easier thanks to the zBarb's pulling and stomping and the zMonk's healing. In a group always move into the zBarb's Ground Stomp and any Oculus Ring near the pack for 85% increased damage. We are now taking five Poison skills to gain an insane buff from our Nayr's Black Death, make sure you have all four stacks before your Poison cycle on Convention of Elements and you will obliterate everything in sight. You'll want to pop Land of the Dead immediately when entering the rift to get your The Johnstone stacks, and be ready to hit 48 seconds later on our Poison Convention of Elements cycle. You also want to stop spamming Corpse Explosion 1 second before Land of the Dead ends so you don't waste any macabre stacks from The Johnstone on the wrong element of Convention of Elements.

You can drop Frailty for a 5th Poison skill, but you will have to communicate with your zMonk to stop spamming shields so you can proc your Blood is Power. If you want to do a 36 second rotation you'll drop Frailty for Decrepify Borrowed Time along with picking up 1 additional Cooldown roll.

Video Guide

Guide Video


Nayr's Black Death

  • Give 100% damage bonus for each Poison skill you've used in the last 15 seconds. Each skill has its own timer, meaning you have to hit each Poison skill once every 15 seconds to keep maximum stacks.

Corpse Explosion

  • This skill costs no essence and has no Cooldown - if you have corpses, you can keep firing it.
  • Corpses do not all explode at the same time. Instead, they explode one by one in a quick chain reaction.
  • The Close Quarters rune makes corpses explode next to the Necromancer instead of where your mouse cursor is, so it's important that we stand in the middle of what we're detonating.


  • Level your Legacy of Dreams to 99 immediately and hunt for ancient items.
  • Activate your Poison skills in order, stun with Bone Armor Dislocation on your Poison Convention of Elements cycle to activate Krysbin's Sentence and use Land of the Dead to cast Corpse Explosion to flatten enemies.
  • Gather large groups of enemies and use Area Damage to climb the Leaderboards.
  • Enjoy killing enemies with the corpses of their fallen comrades!

Town Is Lava!

Guide by Raxxanterax, updated by wudijo.