This hybrid Monk build combines two different sets: Inna's Mantra, which provides a huge generic damage multiplier, and Uliana's Stratagem 4-piece, which provides a rather unorthodox buff to Seven-Sided Strike - making it deal 777% of its total damage with each hit. Combined with Lion's Claw, which turns Seven-Sided Strike into a Fourteen-Sided Strike this effect amounts to a monstrous 108x multiplier!
Despite being another Seven Sided Strike focused build, it has a very different playstyle when compared to Uliana EP Monk. If you think Seven Sided Strike is a cool and iconic monk skill that deserves to be more than a mere tool to proc your Exploding Palms, then this is the build for you!
Unfortunately the rotation of this build and long cooldown on Seven Sided Strike make it unplayable in any kind of speed content.
Tanky ✔ Mobile ✔ Satisfying Visuals ✔ Fun and Unique Playstyle ✔
❌ Small AoE ❌ Long rotation ❌ Not suited for Speedfarming ❌ Little Room for Customization
Inna's Mantra provides a huge global damage multiplier of 9500% as well as a bunch of passive effects from Mantras and Mystic Allies, most importantly +80% Life, +40% All Resistance and +56% additive damage.
Uliana's Stratagem(4) Bonus increases Seven Sided Strike Damage by 10778% and reduces all incoming damage by 77%.
Ring of Royal Grandeur is necessary to combine the two sets.
Lion's Claw adds 7 additional strikes to Seven-Sided Strike, effectively quadrupling the damage due to interaction with Uliana's Stratagem.
The Crudest Boots are a complimentary item to Inna's Mantra set doubling the number of your Mystic Allies and thus the 6-piece damage bonus.
Global Stat Priorities You don't need any Cooldown Reduction on your gear, unless you play without Gogok of Swiftness, in which case you need just one roll (preferably on Shoulders). After that focus on offensive stats: Holy Damage > Critical Hit Chance and Critical Hit Damage > Area Damage > Seven Sided Strike Damage. For defensive stats make sure to have All Resistance on your Belt, Pants and Boots with secondary resistances on your other pieces for your Harmony passive.
Assembling the Build
1. Do the Challenge Rift for the materials to cubeLegendary Powers. You can complete this once a week for additional resources and we always update the guide for you!
2.Gather 5 pieces of Inna's Mantra set (including weapon and belt) and 3 pieces of Uliana's Stratagem (shoulder + 2 armor pieces). Each piece can be gambled from Kadala for Bloodshards. Do not salvage any duplicate pieces you find! Instead convert them to another part of the set with Recipe 4 in Kanai's Cube. If your last missing set piece is Inna's Reach - don't gamble for it! Instead gamble for a cheap and easy item, like Inna's Temperance, and once again covert it with Recipe 4. If you have extra materials you can use Recipe 3 to craft the remaining pieces, but this is expensive and not recommended for new players.
3. Do Act 1 Bounties to acquire Ring of Royal Grandeur, without it the build cannot function.
Rings to get Convention of Elements and The Compass Rose
Anything from the Gamble list in Step 3 that you haven't already acquired.
6. This build is extremely bad at farming so you will have to farm on another build/character and spend materials building this monk until it's ready to push. The one remaining piece not listed in this section The Traveler's Pledge is too expensive to either Gamble or Upgrade so you'll just have to find it.
1. Socket 2. Critical Hit Chance 3. Critical Hit Damage 4. Area Damage
1. HolyDamage 2. Critical Hit Chance 3. Dexterity 4. Vitality
The Traveler's Pledge
1. Socket 2. Critical Hit Damage 3. Holy Damage 4. Critical Hit Chance
1. Dexterity 2. Vitality 3. All Resistance 4. Life %
Bane of the Trapped is the most commonly used DPS gem, providing 60% multiplicative increased damage that is activated by its own secondary effect.
Bane of the Stricken is necessary to kill the Rift Guardian.
Gogok of Swiftness provides 15% Cooldown Reduction, 15% Attack Speed and 30% Dodge chance. None of these stats are crucial for the build so you can change this gem to another: Zei's Stone of Vengeance for a bit of extra damage or Esoteric Alteration for more toughness.
Seven Sided Strike Fulminating Onslaught is your main damage skill. This rune is the only choice because it deals AoE damage.
Way of the Hundred Fists Assimilation is our spirit generator that provides a massive additive damage bonus. On top of that it's used to proc Mythic Rhythm, Bastions of Will and Uliana's Stratagem bonuses.
Dashing Strike Blinding Speed is our mobility skill that provides 40% Dodge chance! In the T16 Quicksilver rune is used instead for its faster animation.
Cyclone Strike Implosion is used to group enemies tightly, which is necessary considering how small Fulminating Onslaught's AoE is.
Blinding Flash Faith in the Light gives us 29% additive damage for our nuke and also activates Relentless Assault passive. If you are not running this passive and want more toughness you can use Epiphany Desert Shroud instead.
Serenity Ascension is a great defensive skill that helps us stay alive long enough to activate Uliana's Stratagem defensive bonus. Another option in this slot is Exploding Palm The Flesh is Weak which gives you 15% additive damage and lets you activate your damage reduction instantly, making Serenity unnecessary.
Beacon of Ytar gives 20% Cooldown Reduction!
Harmony converts 40% of our secondary resistances into All Resistance. If you have 3 or less items with secondary resistance, use Sixth Sense instead.
Relentless Assault gives 20% multiplicative damage against blinded enemies. Alternatively you can use Near Death Experience or Sixth Sense if you want more toughness.
1. Movement Speed
1. Critical Hit Damage
1. All Resistance
1. Area Damage
2. Critical Hit Chance
2. Life per Hit
3. Cooldown Reduction
3. Life %
3. Resource Cost Reduction
4. Maximum Spirit
4. Attack Speed
4. Life per Second
4. Pickup Radius
* Add Vitality in Paragon until you have about 1.1m life, then put the rest into Dexterity.
Patch 2.7.0 revamped the follower system giving all 3 hirelings new powers and the emanate system. The first thing you should do is read our complete follower guide and remember the key takeaways:
The emanation system allows followers to share certain legendary and set powers with you. The most important ones are: The Flavor of Time, Nemesis Bracers, Avarice Band, Sage’s Journey and Cain’s Destiny. Click the guide above for the full list.
Follower’s powers are based on their mainstat (maxed at 25,000, but they have a 2.5x multiplier so you only need 10,000). This means we stack Intelligence on the Enchantress, Dexterity on the Scoundrel and Strength on the Templar.
Followers share 20% of their Experience, Magic and Gold Find stats with you.
Legendary gems do not work on followers, except Esoteric Alteration and Mutilation Guard.
Cooldown Reduction does not work for any follower skill except the Templar’s Heal.
Followers never deal significant damage; you’re on your own to clear the content.
With these in mind, let’s get into our recommendations for this build.
GR Pushing Scoundrel
For Greater Rift Pushing we recommend this Scoundrel setup for the Critical Hit Chance from Anatomy, 10% increased damage from Piercing Shot, and the insane Critical Hit Chance cloud from Night’s Veil.
Since we have the immortality token, we do not need to stack survivability on our Scoundrel.
Dexterity > Attack Speed.
The Flavor of Time: For double duration on Pylons.
Nemesis Bracers: For more progression from Elites.
Oculus Ring: For 85% increased damage.
Unity: For 50% damage reduction if you're also wearing one.
Ice Climbers: To make your follower immune to Freeze and Immobilize effects.
Leoric's Crown and Cain's Destiny: For more Experience and Attack Speed.
At the start of the rift you need to activate your Uliana's Stratagem defensive bonus. Since you are using a two-hander and don't have any Attack Speed, it takes a few seconds to hit something 3 times with Way of the Hundred Fists. Use Serenity to make sure you don't die during those few seconds.
After that you must strictly follow the rotation tied to your Convention of Elements.
At end start of Cold stop moving and group enemies around you with Cyclone Strike. Then hit them with Way of the Hundred Fists to get the damage bonus and to activate Mythic Rhythm. Note, that using any skill with an animation (Dashing Strike or Cyclone Strike) in-between your 3 generator attacks will interrupt the combo and you won't get any buffs!
Sit still waiting for your HolyConvention of Elements cycle. You are at your most vulnerable during this time because you don't have any damage reduction from Endless Walk; use Serenity if your life begins to drop.
At the start of Holy use Blinding Flash immediately followed by Seven Sided Strike.
With that your DPS rotation is complete and you have about 12 seconds to move around, gather more mobs and prepare the next nuke. Don't forget to periodically stop and punch something 3 times to refresh your damage reduction from Uliana's Stratagem (4) Bonus.
To further optimize your damage you need to play around your Scoundrel's Night's Veil ability. Open the Greater Rift at the start of FireConvention of Elements rotation. By the time you enter the rift and encounter first monsters you will be at the start of Holy. The Scoundrel will use Night's Veil when he enters combat and then will keep using it every 30 seconds. Since your Convention of Elements cycle lasts 20 seconds, the two will overlap on every 3rd rotation. You need to make sure that the Scoundrel is trapped inside the pull before this rotation so that he places the cloud in the center of it.
The build is fairly tanky so you can play it in hardcore. Replace Relentless Assault with Near Death Experience and pay extra attention to refreshing your Uliana's Stratagem(4) Bonus!
This build has no variants, it's far too weak to be used in groups and long cooldown of Seven Sided Strike makes it really bad at anything except pushing.
Seven Sided Strike
Hits random enemies within 25 yards of your starting position.
Animation lasts 1.3 seconds but can end early if there are no more targets in range.
The monk is invulnerable during the animation.
The cooldown starts after the animation is over.
The monk's body doesn't move during the animation for the purpose of location-based buffs such as Oculus Ring.
Uliana's Stratagem(4) Bonus
The damage reduction is granted whenever an Exploding Palm is applied to an enemy by any means (using the skill itself, Uliana's Stratagem(2) Bonus, Madstone, Gungdo Gear).
Refreshing an existing Exploding Palm also grants/refreshes the damage reduction bonus.
Damage reduction buff does not have an UI indicator.
The Seven Sided Strike damage increase amounts to an effective multiplier of 7 * 7.77 = 54.39. The Lion's Claw doubles the number of strikes which also doubles this damage bonus, resulting in quadruple rather than double damage.
Get enough CDR (40%) to use Seven Sided Strike on every rotation.
Overlap all the buffs (Convention of Elements, Oculus Ring, Faith in the Light, Assimilation) and blow up enemies with Seven Sided Strike.
Keep Uliana's Stratagem (4) Bonus up at all times.
Guide by Northwar with additional input from wudijo